|
|
![]() |
||||||||||||||||||||
|
Best PS3 Game Deals
|
Best PS3 Game Deals, See All the Deals » |
Top deals |
New deals
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() $15.05 | ![]() $14.99 | ![]() $39.96 | ![]() $28.46 | ![]() $26.80 | ![]() $19.50 | ![]() $26.69 | ![]() $16.88 | ![]() $29.02 1 day ago
| ![]() $59.95 | ![]() $39.99 | ![]() $39.95 |
![]() |
#41 | |
Super Moderator
|
![]() Quote:
|
|
![]() |
![]() |
#42 | |
Super Moderator
|
![]() Quote:
Edit: I don't think Housemarque could have achieved 1080p60 Super Stardust HD on Xbox 360 actually either. Last edited by Shin-Ra; 07-07-2007 at 12:44 AM. |
|
![]() |
![]() |
#43 |
Special Member
|
![]() |
![]() |
![]() |
#44 | |
Blu-ray Guru
|
![]() Quote:
Marvel Ultimates... It actually uses the gyro-sensor in the Sixaxis controller ![]() [ tongue in check humor flag, yes I know Marvel Ultimates came out on nearly every platform :P ] |
|
![]() |
![]() |
#45 |
Active Member
|
![]() |
![]() |
![]() |
#46 |
Blu-ray Samurai
|
![]()
What about MGS 4 and FF13? As big as these games are going to be, I don't see a way M$ can do these justice. Since those games are still on DVD-Rom it would take more than one disc to make the game. As far as the money issue I see it this way. A lot of next gen games use teams of, what 100 or more? Yes it would be nice for PS3 to get more exclusives, but from the devlopers stand point, doing so would make them lose some of the profit. Games are becoming more and more expensive to develop. The only way to recoup these losses are by going multi platform.
|
![]() |
![]() |
#47 | |
Blu-ray Samurai
|
![]() Quote:
![]() That was his original question... why aren't they BETTER on the PS3? They're not better because they can't be, from one plat to another. Each system has its own strengths and weaknesses... but neither has a big 1up on the other in their hardware. If you're looking for a more optimized example, I think a true testament to this will be Assassin's Creed, which is being simultaneously developed for both platforms. Go check it out @ E3... playable demos for both platforms. |
|
![]() |
![]() |
#48 |
Banned
Feb 2007
LONDON, FELTHAM PSN ID: LDUK
|
![]() |
![]() |
![]() |
#49 | |
Super Moderator
|
![]() Quote:
BluManta - you're being silly again, don't exaggerate just because you've seen a bad overcompressed video. |
|
![]() |
![]() |
#50 |
Member
Jul 2007
|
![]()
It be able handle the graphics but not the gameplay and the size of everything in it, the 360 would overheat and die if it had to do that much prossesing, that was there mistake with gears of war, to much gameplay for the console to handle.
|
![]() |
![]() |
#51 | ||
Blu-ray Guru
Feb 2007
|
![]() Quote:
Quote:
Again this won't tell people about the hardware differences. |
||
![]() |
![]() |
#52 |
Blu-ray Guru
|
![]()
Because, instead of developing for a common denominator, you develop for the individual strengthes with exclusives.
While you can develop for individual strengthes with non-exclusives, the reasoning behind the death of exclusives also precludes that. They did away with exclusives to save money on development. Increasing the development overhead for both platforms doesn't increase the fiscal turnout. Some developers are able to care enough about the games to facilitate good optimization out of the code. However, Bethesda, hasn't been one of those developers in a long time, unforunately [look at Star Wars Legacy for PC/360 for a pretty decent modern example ![]() |
![]() |
![]() |
#53 | |
Blu-ray Guru
Feb 2007
|
![]() Quote:
When people tell you it's not - I'm reminded of what clued me in. Veteran and VERY CONSERVATIVE IBM CPU engineers who have seen the hype come and go over a career of 25 years were simply blown away by it's multi-media prowess - AND THAT WAS WITHOUT THE GPU CONTRIBUTING any of the muscle - JUST THE CELL. And before someone jumps in with the what would you expect from IBM - they lacked the same enthusiasm for the main PowerPC architecture that they were intimately familiar with when it comes to multi-media capabilities. MS moved their tools to PowerPC and hired the co-founder of Cray computers because something very like the Cell is in their future as well. Why is the hiring of the Cray co-founder significant - the Cell used some of the design principles pioneered by Cray in creating the fastest supercomputer systems on the planet. Like FAST local storage vs caches. Again they had some very specific goals in mind around multi-media processing and built the system to meet them. How far those capabilities can be pushed is still to be seen. |
|
![]() |
![]() |
#54 | |
Senior Member
Dec 2006
|
![]() Quote:
I have no idea of when something like that will be implemented, but rest assured Sony didn't include Gigabit ethernet on the PS3 for nothing. ![]() |
|
![]() |
![]() |
#55 | |
Senior Member
Dec 2006
|
![]() Quote:
|
|
![]() |
![]() |
#56 | |
Super Moderator
![]() Nov 2006
|
![]() Quote:
So on one side we have the Cell and on the other side we have the three-core Xenos processor. The Cell comes in eight parts, one PPE and seven SPEs. The PPE is basically the master controller and it will hand out work for the SPEs and carry out certain tasks on its own. The Xenos is basically like a beefed up C2D with a PPC architecture/instruction set rather than x86-64 so it is able to do most tasks with relative ease as it will hand out tasks by itself, and essentially split everything evenly over the three cores. The problem developers are having is that the PPE is a bit thick and they need to tell it what to do rather than let it work things out on its own, this is where all of the grief for the devs comes in, basically it takes a lot of time to put specific instructions into the game code, say you wanted a boulder in Drake's Fortune to fall a certain way, rather than letting the PPE work how to do it, you basically need to tell it to send the information to a certain SPE and let it do the physics work and send the new information back. I mentioned Drakes Fortune specifically because it is a first party game, lazy development houses such as EA and Activision will take the first approach and let the PPE work out where to send everything or let it do everything itself leaving the mightily powerful SPEs doing nothing, which is why a lot of third party titles don't play as well on the PS3 just yet. Moving onto the SPEs themselves, they are basically incredible fast small processors with a small SIMD superset so they can handle small repetitive tasks with relative ease... Right I'll finish this off later got to eat, hungry. |
|
![]() |
![]() |
#57 | |
Banned
Jul 2007
|
![]() Quote:
I don't know why so many people are mad at MS for entering the console war. It makes everyone work harder and create better games. Just think if SONY and MS had never gotten into it. We'd all be playing really crappy games on the Wii right now and nothing else. |
|
![]() |
![]() |
#58 | |
Blu-ray Guru
Feb 2007
|
![]() Quote:
![]() |
|
![]() |
![]() |
#59 |
Member
Jul 2007
|
![]()
I would love for sony and microsoft to put away the console war and just make a console, that would be the greatest system in history.
|
![]() |
![]() |
#60 | ||
Blu-ray Champion
|
![]() Quote:
Quote:
Last edited by Shin-Ra; 07-08-2007 at 12:34 AM. Reason: swearing |
||
![]() |
|
|
![]() |
![]() |
![]() |
||||
thread | Forum | Thread Starter | Replies | Last Post |
New way to earn money..... | General Chat | popcornninja | 3 | 10-01-2009 10:52 PM |
Cineplex Store - Earn extra Scene points | Canadian Deals | thecroshow | 0 | 04-15-2009 08:12 AM |
American Express Cardmember Offer: Earn $10 credit when you buy $50 or more at Amazon | General Chat | iNCREDiPiNOY | 4 | 03-28-2008 05:36 PM |
|
|