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Old 08-03-2009, 12:09 AM   #1
t0nythebeat t0nythebeat is offline
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Cool G.I. Joe : Rise Of Cobra - THE VIDEO GAME

ok I know how lots of people feel about Movie-Inspired games, but anyone?

I'm def getting this Tuesday morning. I got to play some of it at Comic-Con and it was actually very entertaining. Our copies came in on Friday, but since they corporate def tracks video game sales, I'll be waiting til' Tuesday to buy my copy.

Can't wait!
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Old 08-03-2009, 12:22 PM   #2
Kyo28 Kyo28 is offline
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I'm also kinda interested in it. I heard this game would be based off the original cartoon and not the movie ... still, could be worth a buy ...
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Old 08-03-2009, 01:29 PM   #3
Lucy Diamond Lucy Diamond is offline
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Who is making it again??

I hope not Atari. They dropped the ball with Ghostbusters BIG TIME.
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Old 08-03-2009, 03:05 PM   #4
t0nythebeat t0nythebeat is offline
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No, I think the game picks up after the movie ends. From what I know, anyways.

EA & some smaller company I believe are making this.
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Old 08-03-2009, 03:07 PM   #5
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sounds promising.

I'm actually more interested in the game than the movie.

Aaaaaaaaaand...TROPHIES!!!
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Old 08-03-2009, 04:12 PM   #6
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.. Oh well I would like to repost from the other GI joe thread.

https://forum.blu-ray.com/showpost.p...82&postcount=1

Quote:
Dev: EA?
Publisher: EA

Linky

EA PRESS RELEASE

February 11, 2009 08:03 AM Eastern Time

EA Confirms Covert Mission to Create Action-Packed G.I. JOE® Video Game Inspired by Upcoming Film From Paramount Pictures, Spyglass Entertainment and Hasbro

G.I. JOE Set to Invade All Major Video Game Platforms in Summer 2009
REDWOOD CITY, Calif.--(BUSINESS WIRE)--Electronic Arts Inc. (NASDAQ:ERTS) today announced that development is underway to bring Hasbro’s legendary G.I. JOE® brand to all major console and handheld gaming platforms in summer 2009 to coincide with the theatrical release of the G.I. JOE: THE RISE OF COBRA live-action movie from Paramount Pictures and Spyglass Entertainment, in association with Hasbro, which opens in theaters August 7, 2009. EA will unveil a “first look” of the G.I. JOE® video game at Hasbro’s Showroom at Toy Fair on February 15-17, 2009 in New York City.

“As Hasbro and Paramount Pictures reignite the G.I. JOE® property this year with an all-new toy line and film, EA is excited to play a major role in bringing this icon of pop culture history to a new generation of enthusiasts through interactive gaming,” said Chip Lange, General Manager and Vice President of EA Hasbro. “G.I. JOE® offers exceptionally rich storylines and a cast of characters that lends itself incredibly well to creating an over-the-top action adventure video game that will thrill gamers as well as G.I. JOE® fans.”

For fans of all ages, 2009 is gearing up to become another watershed milestone in the timeless franchise by introducing even more new ways to engage, immerse and play within the G.I. JOE® universe. The G.I. JOE® video game will feature an exclusive storyline that picks up where the live-action movie leaves off, allowing players to re-create and re-live the greatest moments from the film, cartoon series and action figure toy line.

The game will feature 12 G.I. JOE® characters, each with unique abilities and weapons. Adding to the adrenaline rush will be an intense single-screen co-op mode allowing two players to easily unite as a team in a classic struggle between good and evil as they work together to defeat the powers of the COBRA organization. The G.I. JOE® video game is under development for Xbox 360® videogame and entertainment system, PLAYSTATION®3 computer entertainment system, Wii™, PlayStation®2, PSP® (PlayStation®Portable), Nintendo DS™, and mobile devices.

“G.I. JOE® has been an icon of action for 45 years,” said Mark Blecher, General Manager of Digital Gaming and Media at Hasbro. “EA has tapped the legacy of the G.I. JOE vs. COBRA saga to create an amazing interactive experience inspired by the movie, comic books, animated series and iconography that we hope will resonate with millions of fans.”

For more than four decades, G.I. JOE® has been one of the premiere brands in the history of boys' toys. Originating the term "action figure” in 1964, Hasbro’s G.I. JOE® brand ushered in a new play pattern that forever changed the scope of the toy industry. The G.I. JOE® brand made another revolutionary introduction in 1984 with the release of the G.I. JOE vs. COBRA toy line, which introduced a generation of boys to the heroic G.I. JOE® forces, led by Duke, and their epic struggle to defeat the evil COBRA organization. The G.I. JOE vs. COBRA saga featured a diverse cast of characters – both good and evil – that became a part of pop culture through Hasbro’s toy line, an animated television series and best-selling comic book franchise.

For more information about the G.I. JOE® video game and to sign up for updates, visit gijoe.ea.com


Update Impressions by Joystic 2-11-09

Joystiq's Impressions of Press Release
Linky
by Justin McElroy { Feb 11th 2009 at 8:36AM }



We've known for a year now that EA has had the rights to toy favorites G.I. Joe, so perhaps we shouldn't be surprised that they'll be rolling out their take on the license alongside this summer's tent pole film, G.I. Joe: The Rise of Cobra. EA's not talking gameplay at this point but we know (1) you'll get control of 12 different Joes (2) single-screen co-op and (3) it's basically coming to every platform.

The game's story will apparently pick up at the end of the movie's (it's going to have a story?) and allow you to "re-create and re-live the greatest moments from the film, cartoon series and action figure toy line". From that last bit, we can only assume there's going to be a level where the Joes dry hump giant Barbie dolls and get their faces melted after lying under skyscraper-sized radiators.


Update 2-13-09 by dk3dknight

http://www.joystiq.com/2009/02/12/yo...e-impressions/


by James Ransom-Wiley { Feb 12th 2009 at 2:16PM }

EA is talking up its first G.I. Joe game, a movie spin-off, as "cross-generational." It's so easy to control that even "mom" can play. Which means, moms -- if you're reading -- not only will you be subjected to chaperoning a mission to the local theater to suffer through the G.I. Joe film adaptation this summer, you also may be expected to idle away your weekends with the game. Let's hope it's a short one.

G.I. Joe: The Game plays as any generic third-person shooter, with the bonus of the aforementioned base layer Mom Controls®. Literally, all that is needed to proceed is the left thumb steering the on-screen character and the right index finger, locked down on the designated shooting button -- just keep on holding it and the game will automatically target a new enemy once the current one has absorbed too many laser blasts and disappears into the well known in-game ether. Of course, "hardcore" gamers will find melee and character-exclusive secondary attacks, along with a rolling dodge and cover mechanic mapped to their controllers.

EA is throwing out some big-name inspirations for its game: Contra, Ikari Warriors and Ikaruga. We suppose you could consider G.I. Joe as a like-designed title in so far as it is built as an "arcade" throwback, with high scores being the ultimate reward. Actually, the ultimate reward is unlocking all twelve playable characters -- unlocking characters requires score points, though. Scoring is linked directly to difficulty setting and one's play. Dying, for example, decreases one's overall score, but, on the lowest difficulty setting, will not produce further setbacks. Think of this as a "no fail" setting -- you know, the one mom can play.
G.I. Joe is much the brainless, hangover game you may plod through with a buddy on a late-rising Sunday afternoon. That buddy needs to be present -- like, next-to-you-on-the-couch present -- since EA hasn't confirmed online co-op (and seemed somewhat doubtful that it would include that feature in the final version). The entire game is played as a duo of Joes, with opportunities to swap characters from time to time. As a single player, one is able to switch, on the fly, between the two on-screen Joes. There's even a "Yo Joe!" co-op super move, which transforms our heroes into dudes (or gals) with one rocket launcher arm and one Gatling gun arm -- no, seriously. This newfound "ability" is a product of the movie-inspired "Accelerator Suit" (see teaser below: Joes jumping through bus).

The draw -- or perhaps, the gamble -- is the lure of fan service. EA is including elements from the cartoon and the Hasbro action figures, which may elicit an occasional, emotional spark. Like: "Hey, I remember that guy!" But, it's hard not to criticize G.I. Joe: The Game as anything other than a quickly assembled production (eighteen months, we're told -- for five versions of the same game, plus a separate DS take), designed specifically to capitalize on the blockbuster movie. This is Old EA, picking up New EA's slack.

G.I. Joe: The Game is scheduled for release this summer on Xbox 360, PS3, Wii, PS2 and PSP, and is being developed by Double Helix, a division of Foundation 9.
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Old 08-13-2009, 10:13 PM   #7
t0nythebeat t0nythebeat is offline
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Well I finally got around to playing the game this past weekend.
And yeah it's OK at best.

The capabilities aren't many, the whole thing is silly and for laughs.
It's not the worse game ever, or even the worse Movie Game ever. But it's not great either.
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Old 08-20-2009, 11:22 AM   #8
Chocolatejas Chocolatejas is offline
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Is this worth $28? I can get it from Amazon for that price.
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