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#1 |
Super Moderator
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![]() pixeljunk.jp/library/Shooter2 Genre: Strategic Action Shooter Rating: PEGI 12, ESRB Everyone 10+Q-Games presents the fifth PixelJunk Series game. Only on PlayStation 3. ![]() Players: Single-Player, 2 Local Cooperative, 2 Local and Online Competitive Extras: 1080p @ 60fps, PSP Remote Play, Screenshot Capture, Video Recording and YouTube Upload, Custom Soundtrack Released on the PlayStation Store: March 1st 2011 (SCEA) March 2nd (SCEE) March 3rd (SCEJ) OVERVIEW One of the highest-rated PlayStation®Network titles returns this summer with PixelJunk™ Shooter 2, the sequel to last year’s award-winning PixelJunk™ Shooter. From Kyoto-based developer Q-Games, PixelJunk™ Shooter 2 is a direct sequel to PixelJunk™ Shooter, introducing more elements to manipulate, new areas to navigate through and more enemies to take on as players take control of a subterranean vehicle to explore diverse underground caverns teeming with mysterious, deadly creatures. PixelJunk™ Shooter begins with the rescue ship being swallowed by a giant beast during its mission. It’s up to the players to navigate through the internal organs and vessels of this creature to escape while rescuing as many survivors that have also been eaten. Much like PixelJunk™ Shooter, PixelJunk™ Shooter 2 is a complex and dynamic fluid simulation system, which fills the game world with flowing liquids and hazardous gases, and provides the game its distinctive style. Blast holes in walls or use your ship itself to drill past scorching hot magma. The fluids react in real-time to the player’s actions and to other liquids, creating unique and exciting situations with every play. The goal of the game is to find and rescue the many helpless, stranded survivors. Players will need to master the deformable terrain, the flowing liquids and the fierce life forms as they proceed deeper into ever more challenging environments. KEY FEATURES
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Last edited by Shin-Ra; 03-01-2011 at 03:44 PM. |
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#6 | |
Super Moderator
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HD video capture would be superawesome but maybe unrealistic in realtime during gameplay. Any game that can record control input/coordinate replays like racing games.. or the update to PixelJunk Racers that records player ghosts, could also be applied to encoding HD video more slowly. |
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#7 | |
Blu-ray Samurai
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#9 |
Super Moderator
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Denser stomach acid liquid dropping through water, flexible walls and more seen in:
First Look: PixelJunk Shooter 2 More screenshots on pixeljunk.jp. Dark shots are the best. ![]() [Show spoiler]
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#10 |
Super Moderator
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If you missed the E3 coverage here's a little roundup of changes and additions in PJS2.
http://blog.us.playstation.com/2010/...ter-2-for-ps3/ |
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#13 |
Super Moderator
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It's gonna be awesome! GameTrailers posted these gameplay demonstrations with Matt Morton back in October:
Multiplayer Walkthrough (Cam) HD Single-Player Walkthrough (Cam) HD but it's looking prettier and more polished since then... New PixelJunk Shooter 2 Video Shows Online Battles, 20 Weapons, New Boss Posted by Dylan Cuthbert // President and Executive Producer, Q-Games Ltd. Long time no post! Here at Q-Games we’ve been ultra-busy finishing PixelJunk Shooter 2; unfortunately it took a little longer than we expected but that’s because of a number of (very cool) reasons! [NEW TRAILER] You may have already heard, but PixelJunk Shooter 2 has the most insanely fun online Versus mode that has ever been created. Rather than just do a simple battling-type system, we created a special cat-and-mouse type game which has you and the enemy take turns as cat or mouse, either scouring the stage for the other player or running away from him. The trick being that the “mouse” is invisible to the other player unless he views you directly, so you can sneak around collecting the survivors and transporting them to your base. Each survivor that goes into your base is an extra point. But watch out: When it is the other player’s turn to play mouse they can steal them back if they are cunning enough. Carefully laid out on top of this really addictive core game is a league system that earns you “money” that you can use to buy crazy and special items for use in battle (you only have to buy them once and you can use up to three types at any time per battle). The ultra-slow but ultra-smart homing missile is one of my favourites (it doggedly tracks the other player and is difficult to shake off!), as is the “Time Slip” item that rewinds the positions of both players for a few seconds. There is a limit on the number of uses of certain items within a battle, so a lot of strategy is involved and it has a seriously good “just one more go” factor – if you win, you will climb into new leagues to get bonuses so you can buy even cooler weapons (with 20 to choose from!) and more maps to play on. I can see many, many late nights being caused by just this part of PixelJunk Shooter 2. But on top of all this we have created a whole new set of three worlds with new liquids, puzzles and some brilliant new enemies and bosses, packing even more fun into the regular adventure mode too! So PixelJunk Shooter 2 is not only our first true sequel in the PixelJunk series, it’s also our first PS3 online-enabled game and the combination of these two things means it is simply bursting at the seams! Oh, and remember to look forward to the new “suits” for your ship of, course! Anyway, no more chit-chat. Check out the trailer above and see what I mean! Last edited by Shin-Ra; 02-10-2011 at 11:48 PM. |
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#14 |
Super Moderator
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Dylan, if you're reading.. does PixelJunk Shooter 2's video capture/YouTube upload feature support "HD" quality like Joe Danger? I don't know if any games that support it record in realtime as you play so it may not be feasible unless there's a replay feature.
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#15 |
Blu-ray Ninja
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forwarded this question to his FB, will post the reply when answered
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#17 | |
Blu-ray Ninja
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this is semi good news... i dont know the normal delay of Japan release to NA release |
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#19 |
Blu-ray Samurai
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thread | Forum | Thread Starter | Replies | Last Post |
PixelJunk Series | PS3 | Shin-Ra | 126 | 12-15-2011 01:13 PM |
PixelJunk Shooter | PS3 | Shin-Ra | 225 | 03-11-2011 01:10 AM |
PixelJunk RACERS | PS3 | Shin-Ra | 37 | 08-12-2010 02:19 AM |
Ps3 + full hd 1920 by 1080p blu ray not giving me full screen? | PS3 | rexest | 25 | 07-05-2008 08:55 PM |
Blu-ray Production, Hitch in Full Swing | Blu-ray PCs, Laptops, Drives, Media and Software | erdega79 | 6 | 05-23-2006 09:59 PM |
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