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Old 09-17-2011, 02:11 AM   #1
Grim Reaper Grim Reaper is offline
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Default PoV: 360 games that are better on PS3

http://www.ps3.qj.net



Looking over some good stories online this morning and came across a lovely piece by Computer and Video Games about 5 games that were originally on 360 or were not originally multiplatform and then became so and were better for it.

I'm a PS3 owner and I could be biased as all hell about the graphical representation of several games but to be honest there hasn't been much outside of Portal 2, Battlefield Bad Company 2 and the Uncharted series that has personally stunned me graphically and for someone who grew up playing Playstation and N64 and a clear addiction to Minecraft, graphics has never been a big thing for me but theyare taken into account depending on the style of gameplay and visual elements. A game looks great if there are no graphical glitches that take me out of the game or things that are specifically outstanding.

The games they list, which you can read on their website and their critique or just read now are:

Bioshock
Oblivion
Child of Eden
Mass Effect 2
Portal 2

Whilst I've played all of these games on one console or another, two that specifically stand out, Bioshock and Oblivion have a different story. Those two games have had a troubled graphical past on both consoles and their PC counterparts. I remember when I finally got to play Bioshock on PS3 and whilst I thoroughly enjoyed the experience I did notice the load times, depending on certain areas were quite long and there were a few graphical bugs which they may or may not have ironed out in patched releases.

One in particular was whenever the Bee power would be in your hand, the bees themselves as well as scars that would form, would be poorly rendered or would take a long time to load. Also some pop-in graphcs would happen when looking outside or zooming in for a far distance.

Another game on the chopping block, Oblivion, was a game I only experienced recently. The Game of the Year edition, in fact, which had a few graphical glitches such as characters mouths not moving in sync with the dialogue and some NPC/animal buffering which would make objects and elements disappear and re-appear in an errie fashion.

It genuinely creeps me out when stuff like that happens and makes me wonder about the quality control department or the game testers for those games. I think that PS3 graphics are fairly top-notch, nothing really on PC, but you know, still fairly up there, but I think the actual gameplay and quality should be the degree which most games should be judged, almost everything else is pretty superfluous.

Any games you think of that are better than the 360 counterpart or vice-versa?
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Old 09-17-2011, 02:15 AM   #2
GLaDOS GLaDOS is offline
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I thought that BioShock was better on the 360...

Eternal Sonata was a better port on the PS3 if you ask me.
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Old 09-17-2011, 02:34 AM   #3
Icemage Icemage is offline
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Quote:
Originally Posted by GLaDOS View Post
I thought that BioShock was better on the 360...
No, the PS3 version is definitely better.

Quote:
Eternal Sonata was a better port on the PS3 if you ask me.
Marginally.

Final Fantasy XIII is noticeably better on PS3 (higher res cutscenes, better rendering resolution, 1 disc instead of 3).

Catherine is noticeably better on the PS3 as well.

PS3 version of Marvel Ultimate Alliance 1 is slightly better than the 360 (1080p support, even if it does chug along at 15 fps...)

For that matter, the PS3 versions of Ninja Gaiden are hands down better than the Xbox versions. Ninja Gaiden Sigma II for PS3 absolutely puts the original Xbox 360 version of Ninja Gaiden II to absolute shame in terms of gameplay and performance. It's got a lot less blood, but the improvement in gameplay and graphical fidelity is STARK.

EDIT: Noticed the reverse question as well.

A lot of early games were better on 360 due to developers being unfamiliar with the hardware (Madden '08 being a particular standout, being twice the framerate on the Xbox 360). Also The Orange Box before it was patched was a nightmare on PS3.

The only recent game I can remember being noticeably better on the 360 is Bayonetta (because it was lead developed on the 360 and ported over).

Last edited by Icemage; 09-17-2011 at 02:41 AM.
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Old 09-17-2011, 03:42 AM   #4
Chiyo_chichi Chiyo_chichi is offline
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I think the PS3 suffers from Sega Saturn Syndrome. The hardware is there, but as Icemage mentioned, it's harder to code for and thus development can suffer.

Some things are just weird to explain. I mean take RE5. A japanese game and development company. Not exclusive to either console, yet the ps3 version has missing effects from the 360 version. FF13 on the other hand was initially created to be exclusive to the PS3, and is much tighter than the 360 port which was announced late in the game.

I think it really depends on the programmers and their development situation.


Quote:
Originally Posted by Icemage View Post
Also The Orange Box before it was patched was a nightmare on PS3.
Even patched it still has an extremely annoying audio glitch where everything becomes staticy. The only solution is to reset the game. This was never patched

Last edited by Chiyo_chichi; 09-17-2011 at 03:44 AM.
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Old 09-17-2011, 05:28 AM   #5
Trogdor2010 Trogdor2010 is offline
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Quote:
Originally Posted by Icemage View Post
The only recent game I can remember being noticeably better on the 360 is Bayonetta (because it was lead developed on the 360 and ported over).
Noticably? The game has some pretty big time framerate drops and frequently loads up, such as at the overture is point blank example. Installing the game should have been MANDATORY, which i did, and was worth it, but the game still chugs at spots, loading is more tolerable.

The only reason I didn't get the 360 version was that my Xbox is fried. Still an awesome game though, played through it twice even, but I'll get the 360 version when i get a working one.
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Old 09-17-2011, 06:07 AM   #6
MOONPHASE MOONPHASE is offline
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Here's my list of titles that are better than the Xbox 360 version for PS3

Clannad (also available on PC, PS2, PSP, but the PS3 version is the best version)
Time Leap
Mamoru-kun
Idolm@ster 2
Tales of Vesperia
Eternal Sonata
Star Ocean IV: The Last Hope International
Ninja Gaiden Sigma 2(as well as the 1st one)

Come to think of it, most of my games have always been Sony exclusives.

Last edited by MOONPHASE; 09-17-2011 at 06:14 AM.
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Old 09-17-2011, 07:07 AM   #7
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Midnight Club L.A. - 360 vs. PS3
it's obvious to me in the garage, paint and body lines are more defined.
¢.02
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Old 09-17-2011, 07:33 AM   #8
DarkFang94 DarkFang94 is offline
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I thought Metal Gear Solid 4 looked better on the PS3 than the 360.

Oh wait...
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Old 09-17-2011, 02:54 PM   #9
jgdc74 jgdc74 is offline
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PES 2009 looked better on Xbox 360, but played better on PS3.

Battlefield Bad Company 2 played better on PS3 as well.
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Old 09-19-2011, 05:39 PM   #10
Elandyll Elandyll is offline
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Tomb Raider Underworld was one of the first multiplatform games released simultaneously that gave a slap in the face of the 360. Too bad that MS had secured the exclusivity on the DLC for that title with the checkbook.

Last edited by Elandyll; 09-19-2011 at 07:28 PM.
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Old 09-19-2011, 05:49 PM   #11
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Quote:
Originally Posted by jgdc74 View Post
PES 2009 looked better on Xbox 360, but played better on PS3.

Battlefield Bad Company 2 played better on PS3 as well.
Any game where a d-pad is used for gameplay is pretty much worthless to on a 360. I tried PES on the 360 when I had one and it was a horrible experience.
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Old 09-20-2011, 02:35 AM   #12
Beta Man Beta Man is offline
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EDIT:

Just remain civil to one another please.

Last edited by Beta Man; 09-20-2011 at 04:00 AM.
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Old 09-20-2011, 04:12 AM   #13
Mavrick Mavrick is offline
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Quote:
Originally Posted by Beta Man View Post
EDIT:

Just remain civil to one another please.
Thanks for re opening the thread Beta Man.

I know it can get heated when it comes to consoles, but I think people here can be decent enough to control themselves. It's no different from threads about LCD vs Plasma etc.

So let's keep it civilised and have sensible discusion about the technical differences between games.

I suggest heading over to DigitalFoundry and reading some of their Face Offs, then we can have constructed on topic discusions without turning into rabid fanboys.

Thanks again Beta Man.

Quote:
About DigitalFoundry

This blog is based on technical and gaming issues based on video captures acquired using proprietary Digital Foundry technology.

Digital Foundry hardware is created by games people, for games people. Our TrueHD solution is the only system available capable of acquiring video at all resolutions up to 1080p at 60 frames per second, while our portable capture solutions are perfect for games media professionals on the move.

The Digital Foundry channel is edited by Richard Leadbetter. To get in touch via the contact page.
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Old 09-20-2011, 04:26 AM   #14
Icemage Icemage is offline
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Quote:
Originally Posted by Mavrick View Post
I suggest heading over to DigitalFoundry and reading some of their Face Offs, then we can have constructed on topic discusions without turning into rabid fanboys.
Even DigitalFoundry has moments where they've made some awkward decisions.

Frankly, aside from a small handful of major games which were lead developed on one platform and lazily ported to another (Bayonetta, Final Fantasy XIII, The Orange Box, L.A. Noire, etc.), there really aren't a whole lot of differences between multiplatform releases in this console generation; and desperately few which would be significant enough to influence someone's choice of which version to buy, let alone which console to buy.

You're much more likely to pick up a console because your friends or family already own one (XBL/PSN effect), or because of exclusives (God of War, Uncharted, Gears of War, Gran Turismo/Forza, Halo, etc.or any of Nintendo's 1st party franchises).

There's really not much to be gained in belaboring the differences between the consoles, aside from maybe random speculation about which consoles are holding back specific games (360 DVD space limitation, PS3 256MB general memory limitations, and everything in between) - but any discussion along those lines probably isn't fruitful either, as it remains speculation.
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Old 09-20-2011, 04:38 AM   #15
Mavrick Mavrick is offline
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Quote:
Originally Posted by Icemage View Post
Even DigitalFoundry has moments where they've made some awkward decisions.

Frankly, aside from a small handful of major games which were lead developed on one platform and lazily ported to another (Bayonetta, Final Fantasy XIII, The Orange Box, L.A. Noire, etc.), there really aren't a whole lot of differences between multiplatform releases in this console generation; and desperately few which would be significant enough to influence someone's choice of which version to buy, let alone which console to buy.

You're much more likely to pick up a console because your friends or family already own one (XBL/PSN effect), or because of exclusives (God of War, Uncharted, Gears of War, Gran Turismo/Forza, Halo, etc.or any of Nintendo's 1st party franchises).

There's really not much to be gained in belaboring the differences between the consoles, aside from maybe random speculation about which consoles are holding back specific games (360 DVD space limitation, PS3 256MB general memory limitations, and everything in between) - but any discussion along those lines probably isn't fruitful either, as it remains speculation.

I agree with many of the things you just mentioned. But I know there are some people who like to discuss these things even though in many cases there is nothing that can be gained from it other than the enjoyment of the on topic conversation.

I think it's good to have a place for people who want to discuss this sort of thing here. I probably wouldn't chime in that much in this thread myself, but I don't think it should be closed nevertheless. We have discusions about what BD transfer is better than another etc. so it's only right that there is a place for gamers to discuss what is pretty much the gaming equivilent of BD transfers.

You could argue that it could be done in the specific games thread but that would be off toic as the majority of the forum is PS3 dedicated so talk of xbox versions or PC in the PS3 game threads does annoy a lot of people like in the Battlefield 3 thread for example. So a dedicated place for such discusion should be a good thing.
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Old 09-20-2011, 12:53 PM   #16
Xerios Xerios is offline
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Quote:
Originally Posted by Beta Man View Post
EDIT:

Just remain civil to one another please.
Thank you...

and they said one man couldn't make a difference lol
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Old 09-23-2011, 04:03 PM   #17
Cevolution Cevolution is offline
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Quote:
Originally Posted by Chiyo_chichi View Post
I think the PS3 suffers from Sega Saturn Syndrome. The hardware is there, but as Icemage mentioned, it's harder to code for and thus development can suffer.

Some things are just weird to explain. I mean take RE5. A japanese game and development company. Not exclusive to either console, yet the ps3 version has missing effects from the 360 version. FF13 on the other hand was initially created to be exclusive to the PS3, and is much tighter than the 360 port which was announced late in the game.

I think it really depends on the programmers and their development situation.

Even patched it still has an extremely annoying audio glitch where everything becomes staticy. The only solution is to reset the game. This was never patched
You're not wrong there. I've got the 1st release of RE5 on the x360 and RE5 gold edition on the ps3, and there is quite a bit of background detail (smoke and dust for example) missing in the ps3 version compared to the x360 version.

Last edited by Cevolution; 09-23-2011 at 04:14 PM.
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