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#1 |
Member
Apr 2006
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Ok im sure everyone knows that the PS3 controller has lost the vibration function but I noticed during "Untold Legends: Dark Kingdom Gameplay Footage" that the guys hand was shaking so either there was a dual shock PS3 controller or there is allready a 3rd party making them with the vibration function. So please help me figure out which it is? Also I liked the Dual shock controller and I know the reason we dont have it is because sony lost the lawsuit so my question is what needs to happen to get the vibration function back and is it even possible for 3rd party developers like logitech to make a dual shock controller without getting sony into even more trouble?
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#2 |
New Member
May 2006
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I am not sure what law suit you are talking about.
The only reason that I know off, as to why Sony is not incorporating DualShock for PS3 controllers is the fact that the vibrate function causes interference patterns (similar to noise patterns in digital display output) with its motion sensors. Since the PS3 controller is motion sensored (like Nintendo's Wii) it is pretty much impossible to have DualShock capabilities, by Sony or any other company. It is a very typical case of signal interference pattern. Often known as the DSP (Digital Signal Processing) collisions. Hope this helps. |
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#3 |
Member
Apr 2006
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Sony has lost a case against Immersion Corporation that claimed Sony's DUALSHOCK controllers infringed on two patents held by Immersion. Immersion sued both Microsoft and Sony over their use of vibration motors in control pads, but Microsoft settled out of court for US$26 million and now licenses the tech and owns part of the company. Sony, on the other hand, fought it out in court, lost, and now has to pay Immersion US$82 million. Sony also has to figure out a licensing compromise since Immersion is now trying to stop Sony from being able to sell DUALSHOCKs at all.
This is the reason for the last minute usage of the sensor usage nothing more. This is why I want to know what sony has to do to get the rumble feature back or if there is a third party that can develope them without getting sony in any more trouble. ![]() |
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#4 |
Blu-ray Knight
Jan 2006
www.blurayoasis.com
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How has Sony been able to use the Dual Shock for all these years and suddenly now they can't? What changed, exactly?
The idea about the rumbling interfereing with the motion sensors makes sense upfront... |
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#5 |
Member
Apr 2006
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SAN JOSE, Calif., Mar 28, 2005 (BUSINESS WIRE) -- Immersion Corporation, (Nasdaq:IMMR), a leading developer and licensor of touch feedback technology, today announced that the U.S. District Court for the Northern District of California entered judgment in its favor in its patent infringement suit against Sony Computer Entertainment, Inc. and Sony Computer Entertainment of America, Inc. (Sony). On September 21, 2004, the jury returned a verdict favorable to Immersion and awarded past damages in the amount of $82.0 million based on sales of infringing products through June 30, 2004. The Court's judgment on March 24, 2005 awarded Immersion the $82.0 million in past damages, plus pre-judgment interest in the amount of $8.7 million, for a total of $90.7 million.
The Court also issued a permanent injunction against the manufacture, use, sale, or import into the United States of the infringing Sony PlayStation system including PlayStation consoles, Dual Shock controllers, and the 47 games found by the jury to infringe Immersion's patents. The Court stayed the permanent injunction pending appeal to the United States Court of Appeals for the Federal Circuit. The Court further ordered Sony to pay a compulsory license fee for the duration of the stay of the permanent injunction at the same rate and conditions as previously awarded in its January 10, 2005 and February 9, 2005 Orders. Sony made a payment to Immersion pursuant to those Orders on February 15, 2005 for the July 1, 2004 through December 31, 2004 period; however, Sony has appealed these Orders. The Court also found in favor of Immersion on Sony's allegations of inequitable conduct during the prosecution of one of the patents asserted against Sony. In a matter related to the Sony lawsuit, the Court entered an order dismissing certain of the claims brought by Internet Services LLC (ISLLC) against Immersion with prejudice and certain claims without prejudice. Immersion expects that Sony will appeal the judgment to the United States Court of Appeals for the Federal Circuit. Sony also may post a bond with the Court to stay the obligation to immediately pay the amount of the judgment while appeals are pending. "The Court's entry of judgment implements last September's jury verdict and the damages award," said Immersion CEO Victor Viegas. "The Court-ordered permanent injunction to stop the shipment and sale of infringing products in the U.S. is an important indicator of the strength of our case and the potential risks involved in this litigation. The compulsory license during the stay of the injunction creates a binding obligation for Sony to compensate us for the continued use of our technology in their PlayStation products. We have always believed, and continue to believe, in the strength of our intellectual property. We remain confident of our position in the appeals process. "Immersion is built on a strong foundation of innovative technology and intellectual property. We now hold more than 270 patents in our worldwide intellectual property portfolio and have more than 280 patent applications pending. Immersion has a long list of licensees in the automotive, gaming, medical, mobility, and other markets, and we will continue to license our technology under appropriate circumstances. We will also continue to vigorously defend our intellectual property for the benefit of our licensees and shareholders," concluded Viegas |
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#6 | |
Blu-ray Guru
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