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#14 | ||
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![]() Quote:
I think the game really shines on the harder difficulty and really should be played that way. On easier difficulties you aren't forced to utilize your moves and abilities to survive. I also kind of cringe at the checkpoint system because it would take away from the accomplishment and they had an item to create your own continues anwyas.... but if you get the special edition, at least play it on hard so that the difficulty is like the first edition on normal. I know several people who didn't give the hard difficulty an chance and gave into the easier modes----then they came away wondering what the big deal was. The game is filtered out into a button masher on easier difficulties. This is a hard ass game meant to be played hard. It forces you to be awesome. You are dying because you suck. Eventually though you figure out what the game wants from you, gain a little power, and its suddenly not so bad. Its a lot of fun and really rewarding. That's part of the reason why I don't think as highly of DMC4. DMC3 is so deliciously hard that the starting difficulty in 4 is a cakewalk and you just don't get a chance to use some of your higher level moves because the enemies die too easily. about half-way through the game it ramps up and becomes about as hard as DMC1 (see still not quite as hard as 3), but its a shame the whole first half had to be watered down like it is. Quote:
Last edited by Toptube; 01-12-2009 at 06:18 AM. |
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