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Like many gamers, I played and thoroughly enjoyed the recent Resident Evil 2 remake. Also like many gamers, I couldn't help but wonder what a Dino Crisis remake might look like with a similar build. After all, "it's Resident Evil with dinosaurs" is probably the most common descriptor of the progenitor of the series. With the series on my mind I decided to pull out my PS1 and revisit it. I started with the second game as it's my favorite; my thinking is that the developers wanted to free themselves from the above descriptor, and for my money DC2 is the epitome of the franchise. The story is bigger, the stakes are higher, the dinosaurs are more numerous, and it's just plain fun -- just like the original RE2, if we're sticking with the parallels. I'm aware that the first installment is probably the most popular, but the slow-paced gameplay and frustrating puzzles kept me from ever progressing very far. Until last week, that is, when I finally beat the two-decade-old game for the first time. I still think that dinosaurs work better in an action context (and there are precious few dinosaur games of any sort, it seems), but I came to appreciate the atmosphere and grounded nature of the original game this time out. I've yet to revisit Dino Stalker or the much-maligned (but brimming with lost potential) Dino Crisis 3 just yet, but they're on the list.
Aside from just starting a thread to talk about what amounts to an ancient (in video game terms) series that only lasted four entries before disappearing, there's also the aforementioned possibility of a remake or reboot. Little rumors of such a project have crept onto the web at various times over the years, but maybe this time they'll gain some traction? Maybe Capcom will even double down on nostalgia and launch it alongside the almost certain Resident Evil 3 a la the original games? A remake is an interesting thing to ponder, not just because of the potential but because it's not entirely certain what such a game would look like. True, there are only four games in the series at present, but each of them is completely different: the survival horror original, the action movie sequel, the straight sci-fi second sequel and a light gun game. It's unlikely either of the latter games would influence any future entry, but what approach might the developers take? Both DC1 and DC2 were very well-received upon release and both sold millions of copies (though the second game sold a bit less than the first, probably owing to the launch of the PS2), and there's also the matter of the unresolved cliffhanger at the end of the second game that has me and other fans still clamoring for that proper sequel that we never saw. What say you? Side note: I found a wonderful retrospective on the series on YouTube as well as one that was decent but might piss off a few fans of the original game, both of which I've linked below. |
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