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#14 |
Blu-ray Samurai
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First of all, Crysis is not a truly multithreaded program. In other words, it doesn't scale properly as more cores are introduced (highly inefficient). Therefore, you won't get anywhere near the performance you would get out of a quad-core processor (PS3 has 7 useable cores [6 SPEs and 1 PPE] for gaming).
Secondly, x86 based processors can NEVER reach anywhere near their theoretical maximum (google it...I can't cut and paste on the PS3). The Cell has the potential to reach 99% of it's theoretical max. The graphics cards are way more powerful than the RSX (as we should all know). That helps PCs out tremendously. Also, the memory dumps are huge! Of course, I believe the code could be rewritten to optimize for less memory. Personally, I think Crysis could be adapted to provide the same graphical experience on the PS3, but in 720p. Also, I like the medium setting better than very high from those pics. |
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