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Go Back   Blu-ray Forum > Gaming > PlayStation > PS5


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Old 03-19-2022, 01:59 PM   #1
supersix4 supersix4 is offline
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Quote:
Originally Posted by NARMAK View Post
Modern game development has become overly bloated imo and the development timescales ridiculous. A console generation used to be 5 years. Stretched out to circa 7 for the last few. A game taking almost as long as an entire console generation is imo unacceptable unless its a moderate budget and small studio development team.
I'd say too the way we consume media and there's so much of it compared to say the ps1/ps2 era that aside from diehards of series etc. nobody really stays hyper focused on these things anymore.

The advent and success of micro transactions within free games etc. or the ability to squeeze out revenue from decade old games (coughs rockstar) means they don't have the same incentives as back then.

While I agree like during PS2 era we got 2 metal gear games (plus 2 substance games).

-ps3 we got basically 1 game MGS4 and some remakes and rising

-ps4 we basically got the same offerings Ground Zeros and MGS5

I don't think we'll ever go back to a model of 2-4 games for a series in a life cycle (maybe the exception might be spiderman from insomniac, and FPS series)
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Old 03-19-2022, 02:13 PM   #2
Steelmaker Steelmaker is offline
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Quote:
Originally Posted by supersix4 View Post
I'd say too the way we consume media and there's so much of it compared to say the ps1/ps2 era that aside from diehards of series etc. nobody really stays hyper focused on these things anymore.

The advent and success of micro transactions within free games etc. or the ability to squeeze out revenue from decade old games (coughs rockstar) means they don't have the same incentives as back then.

While I agree like during PS2 era we got 2 metal gear games (plus 2 substance games).

-ps3 we got basically 1 game MGS4 and some remakes and rising

-ps4 we basically got the same offerings Ground Zeros and MGS5

I don't think we'll ever go back to a model of 2-4 games for a series in a life cycle (maybe the exception might be spiderman from insomniac, and FPS series)
Metal Gear 5 was a cross gen. It came to PS3/X360.
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Old 03-19-2022, 06:52 PM   #3
supersix4 supersix4 is offline
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Originally Posted by Steelmaker View Post
Metal Gear 5 was a cross gen. It came to PS3/X360.
who cares if they threw a bone to prior gen lol

MGS5 wasn't even announced until 19 months before PS4/XB1 launched let alone development hell that it was in etc. For all intensive purposes it was for that era [ps4/xb1].
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Old 03-19-2022, 10:42 PM   #4
Steelmaker Steelmaker is offline
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Originally Posted by supersix4 View Post
who cares if they threw a bone to prior gen lol

MGS5 wasn't even announced until 19 months before PS4/XB1 launched let alone development hell that it was in etc. For all intensive purposes it was for that era [ps4/xb1].
What do you mean who cares? It came out on PS3/X360, giving that gen two mainline metal gear games. The list was wrong and I was correcting it. Thats all.
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Old 03-20-2022, 01:00 AM   #5
supersix4 supersix4 is offline
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Originally Posted by Steelmaker View Post
What do you mean who cares? It came out on PS3/X360, giving that gen two mainline metal gear games. The list was wrong and I was correcting it. Thats all.
who cares because it wasn't exclusively developed for that generation which was the entire point. I thought that was clearly obvious lol

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Originally Posted by n0tredom View Post
The PS5 is the first game system since the PS1 that I didn't wait for an MGS game to come out before buying it. I bought my PS2 to play MGS2, my PS3 to play MGS4, my PSP to play Peace Walker, and my PS4 to play MGSV. Heck, Kojima's cinematic style of story-telling in MGS is probably the main reason I'm a movie collector and on this website.

I put 200+ hours into MGSV, so I was ok with what we were given, but I was actually expecting something closer to Witcher 3's expansions where we'd get additional chapters or content as DLC to expand on the vanilla game. With MGS1, we got the VR missions side-game. With MGS2, we got Substance which had Snake's Tales and more VR missions. With MGS3, we got Subsistence which added the moveable camera, MG1&2, and other things. The PSP games with their mission-based levels all seemed to be fleshed out with side-missions.

Then, with MGS4 and MGSV, we were pretty much just given the vanilla games. I guess I could include MG online as side-content for them, but I'm not an online gamer.

So, if MGS was ever revived, I wouldn't mind a release-plan similar to FF7 remake, Witcher 3, or other PC games that have planned expansions on a relatively consistent basis. They really could have done this with MGSV if the fallout didn't happen; instead, the Fox Engine was wasted on the Zombie game.
Yeah I liked MGS5s map enough to S rank all the maps, but by the end I was over it and the story really fell apart... Unlike 1,2,3,4 which I've played multiple times each...
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Old 03-20-2022, 10:20 AM   #6
Steelmaker Steelmaker is offline
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Originally Posted by supersix4 View Post
who cares because it wasn't exclusively developed for that generation which was the entire point. I thought that was clearly obvious lol..
So what? I mean, what difference does that make? I'm confused as to why that is even a point of contention. Why is that an issue?
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Old 03-20-2022, 02:12 PM   #7
Zivouhr Zivouhr is offline
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One new game developed every 10 years seems like enough time to fine tune it and have it polished by a team of 200 or more developers, programmers and artists, as with MGSV.

At least it seemed like 10 years.
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Old 03-19-2022, 11:07 PM   #8
n0tredom n0tredom is offline
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Originally Posted by supersix4 View Post
I don't think we'll ever go back to a model of 2-4 games for a series in a life cycle (maybe the exception might be spiderman from insomniac, and FPS series)
The PS5 is the first game system since the PS1 that I didn't wait for an MGS game to come out before buying it. I bought my PS2 to play MGS2, my PS3 to play MGS4, my PSP to play Peace Walker, and my PS4 to play MGSV. Heck, Kojima's cinematic style of story-telling in MGS is probably the main reason I'm a movie collector and on this website.

I put 200+ hours into MGSV, so I was ok with what we were given, but I was actually expecting something closer to Witcher 3's expansions where we'd get additional chapters or content as DLC to expand on the vanilla game. With MGS1, we got the VR missions side-game. With MGS2, we got Substance which had Snake's Tales and more VR missions. With MGS3, we got Subsistence which added the moveable camera, MG1&2, and other things. The PSP games with their mission-based levels all seemed to be fleshed out with side-missions.

Then, with MGS4 and MGSV, we were pretty much just given the vanilla games. I guess I could include MG online as side-content for them, but I'm not an online gamer.

So, if MGS was ever revived, I wouldn't mind a release-plan similar to FF7 remake, Witcher 3, or other PC games that have planned expansions on a relatively consistent basis. They really could have done this with MGSV if the fallout didn't happen; instead, the Fox Engine was wasted on the Zombie game.
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