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#1 | |
Moderator
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According to Masachika Kawata (Resident Evil 5 Producer) programing on Ps3 is not difficult compared to other console :
Quote:
This is opposite to the producer of Last Remnant (the most beautiful game in the world ![]() Last edited by Toxa; 12-22-2008 at 07:49 PM. |
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#2 |
Special Member
Jan 2008
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hopefully this doesn't turn sour like the last thread, but this pretty much just reiterates the concept of a person's subjective opinion. its nice to actually hear the other side of the story, however.
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#3 |
Blu-ray Count
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exactly. plus..how do we read "too tough". that can be taken many ways lol
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#6 | |
Blu-ray Samurai
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![]() Quote:
Of course, ease is pretty much irrelevant anyway, unless it's so hard that you can't get things done, which doesn't seem to be the case for good developers. For example, it's also easier to write sloppy code than it is to optimize. That doesn't necessarily make sloppy coding better. |
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#7 | |
Special Member
Nov 2007
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Once a programmer learns the intricacies of that platform it becomes second nature. |
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#9 |
Blu-ray Guru
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What is hilarious is the Last Remnant suffers from a lot of tearing and texture pops on screen loads on 360. It was hammered for technical issues on reviews yet the dev talks about how the 360 is easier than the PS3. I bet you anything the PS3 version will not have any of these problems. It's kind of funny that the "easy" console to program for has so many technical issues. Even Mass Effect had these problems and it was made by Bioware (lots of pc experience).
Last edited by statikcat; 12-23-2008 at 02:32 PM. |
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#10 | |
Special Member
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