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#2201 | |
Retired Hollywood Insider
Apr 2007
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#2202 | |
Retired Hollywood Insider
Apr 2007
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But, I still think there’s enough time for the process of locking in at least some sort of superior spec for a next generation (4k) Blu-ray format and for that higher quality media to be brought to market in order to make a worthwhile profit for the stakeholders. The question becomes how ‘higher’ a quality will the spec turn out to be. Worst case scenario, there’s always quick and dirty (4k 8-bit 4:2:0 Blu-ray) if consolidative agreement is unduly delayed and packaged media stakeholders are feeling pressure that their *window* is closing. |
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#2203 |
Retired Hollywood Insider
Apr 2007
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Off topic for a minute (well, maybe a little related to the 4k movement -if people are smart).
Tomorrow will be, I predict, the most watched lottery in history. Anyone know what I’m referring to? |
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#2204 | |
Blu-ray Samurai
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I hope the US won't get the group of death with Brazil and Spain or something like that. |
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#2205 | |
Blu-ray Samurai
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#2206 | |
Active Member
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4K Internet streaming. http://www.dslreports.com/shownews/C...Further-126859 |
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#2207 |
Retired Hollywood Insider
Apr 2007
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File this under other consumer audio/video websites….eventually ‘getting it’ -
From last April* https://forum.blu-ray.com/showthread...ar#post7368995 Anyway, yesterday – http://www.engadget.com/2013/12/05/d...-to-your-tele/ At this time, we shant go into more detail regarding the current SMPTE project working to define an expanded luminance range for next generation entertainment content (with a proposal from Dolby), but suffice to say, all this stuff is related toward bringing more life-like images to peoples' displays. P.S. *Seems the attached pic comparing HDR and LDR displays and the human visual system (HVS) has expired, unfortunately for those who missed it. |
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#2208 | |
Retired Hollywood Insider
Apr 2007
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The only way I see us getting through is if Cristiano Ronaldo doesn’t play, or perhaps plays injured next June. But stranger things have happened than the U.S.A. getting out of a Group of 4 including Germany, Portugal and Ghana….which is why they play da game. ![]() P.S. Steed, Geoff, etc. I’d say you guys have a better shot at going through than us Yanks. |
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#2209 |
Retired Hollywood Insider
Apr 2007
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Don’t know much more about it than what’s in the press release. Keep in mind my wife (perhaps correctly) claims I'm pretty much "deef" in one ear.
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#2210 | |
Banned
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#2211 | |
Blu-ray Emperor
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I can't believe how jammy the French were, scraping through the playoff by the skin of their teeth and then they get handed a plum draw like that. Lucky bastards. |
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#2212 |
Retired Hollywood Insider
Apr 2007
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#2213 | |
Retired Hollywood Insider
Apr 2007
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#2214 | |
Retired Hollywood Insider
Apr 2007
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https://forum.blu-ray.com/showthread...an#post8182385 |
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#2215 |
Retired Hollywood Insider
Apr 2007
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From bar graphs to online magazine articles for gentler reading in order to grasp the concept - http://www.hollywoodreporter.com/beh...-not-be-636485
Now, what general HDR research did the Dolby exec not share with The Hollywood Reporter ^, you ask? Well, there have been years of research involving work with HDR which honestly (due to perceptual side-effects, boosted black levels, clipping, contrast changes, tone scale changes, etc.) have made this technology hard to *get right*. For just one example, brighter images, unfortunately, also show contouring and compression artifacts more readily. Past research using such things as varying code values vs. varying backlight brightness has attempted to overcome these side effects. Anyway, Dolby believes it’s onto the right formula, so to speak, in order to avoid the nasty side effects shown with previous studies and have performed at least one experiment in that regard. Basically, the goal of the experiment was to determine what viewers’ desired in an HDR display in terms of parameters like highlights, diffuse white maximum, black level, etc. The study group consisted of 34 participants. For highlights, the viewer preference averaged 3800 cd/m2 , with the upper 10% actually preferring as high as 20,000 cd/m2 . For diffuse white maximum, the average preference for indoor scenes was 500 cd/m2 , outdoor scenes was 1000 cd/m2 with the upper 10% actually preferring 2000 cd/m2 for indoor and 4700 cd/m2 for outdoor. Bottom line, Dolby testing (using Dolby’s HDR research display with Dolby’s processed image signals) showed viewers preferred levels significantly beyond those available with today’s home or theatrical displays. These findings led to the conclusion that these results are robust to future hardware capabilities in displays….and alas we have the article from a couple days ago by the consumer publication, engadget - http://www.engadget.com/2013/12/05/d...-to-your-tele/ P.S. 1 cd/m2 = 1 nit, for those more familiar with the later term. Last edited by Penton-Man; 12-07-2013 at 05:29 PM. Reason: typos |
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#2216 |
Retired Hollywood Insider
Apr 2007
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DCP for American Hustle
Feature Run Time: 2:17:51 Image Format: 4K 4096x1716 (scope) File Size: 158 GB Audio Format: 5.1 |
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#2217 |
Retired Hollywood Insider
Apr 2007
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So, given we’re back to Digital Cinema ^, but for a tie-in to Blu-ray movies, some thought-provoked minds might ponder a….
Question - ’Since a lot of films are mastered in DCI P3 space (a-la Ender’s Game, watch starting at ~ 16 ½ min. mark of this fine clip by Michael - http://vimeo.com/78581143) for those unfamiliar with post production and deliverables). And since time is money ![]() Multiple choice answer - A. The colorist only needs to flip a switch on the magic machine, so it’s painless, brainless and not really a big deal. Minimal processing time. B. Best to count on needing about 2 days. C. ^ Two days? Hell no, at least 2 weeks would be more like it. D. Penton, I have no freakin idea what you’re talking about, but I like the geeky Blu-ray deliverable discourse much more than you commenting about the most beautiful game (soccer) in 4K or otherwise. And who the hell is ‘the Arsenal’? E. I aint responding ![]() F. D and E. |
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#2218 |
Retired Hollywood Insider
Apr 2007
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^ B.T.W., for the record, although I don’t think Michael mentions it anywhere in the clip, the DCP specs of Ender’s Game turned out to be –
Image Format: 2K (scope) Feature Run Time: 1:53:46 File Size: 161 GB Audio Format: 5.1/7.1/Auro |
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