|
|
![]() |
||||||||||||||||||||
|
Best PS5 Games Deals
|
Best PS5 Games Deals, See All the Deals » |
Top deals |
New deals
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() $49.99 | ![]() $15.00 1 day ago
| ![]() $39.99 | ![]() $59.99 | ![]() $62.99 | ![]() $39.99 | ![]() $39.99 | ![]() $29.99 | ![]() $29.99 | ![]() $31.86 | ![]() $48.00 3 hrs ago
| ![]() $81.04 |
|
View Poll Results: How much would you pay for PS5 | |||
400-499 |
![]() ![]() ![]() ![]() |
302 | 67.71% |
500-599 |
![]() ![]() ![]() ![]() |
110 | 24.66% |
600-699 |
![]() ![]() ![]() ![]() |
12 | 2.69% |
700+ |
![]() ![]() ![]() ![]() |
22 | 4.93% |
Voters: 446. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
![]() |
#221 | |
Blu-ray Duke
|
![]() Quote:
|
|
![]() |
![]() |
#222 |
Blu-ray Baron
|
![]()
Agreed and not only from a who would pony up the money to buy both argument but also the logistical supply chain. A console is enough strain by itself to launch.
|
![]() |
![]() |
#224 |
Blu-ray Baron
|
![]()
Please explain this. You still need a headset which cannot be "baked in" and is all of the cost. Whatever you claim (asdding processors and whatnot to the system) will only add to the initial system cost which will probably already be $400+. At that point you're also asking people that don't want VR to foot the bill to subsidize it. I don't want an extra $50-100 added to my system for something I'll never use.
|
![]() |
![]() |
#225 | |
Blu-ray Duke
|
![]() Quote:
|
|
![]() |
![]() |
#226 |
Blu-ray Baron
|
![]()
Exactly. If I'm spending more money on a system I want it to be because the hardware is better for it. Not for some additional chips that will help power an accessory I'll never use. Also on the same point there were always system resources reserved on the One solely for the Kinect even if the damned thing wasn't attached. It was implemented at the OS level. Requirements were eventually lessened but never fully stripped.
|
![]() |
![]() |
#227 | |
Gaming Moderator
|
![]() Quote:
|
|
![]() |
Thanks given by: | Steedeel (04-13-2018) |
![]() |
#228 | |
Blu-ray Baron
|
![]() Quote:
|
|
![]() |
![]() |
#229 |
Blu-ray King
|
![]()
For me, it’s crucial that I have full support for VR. Just because it doesn’t matter for you, doesn’t mean others don’t want it. It differentiates the consoles also, with the switch and Xbox not being VR.
Also, there is a big difference between the camera and VR as accessories. The major one being that according to reports VR software is making money for Sony after 18 months on the market. Half a billion at last count and several months have passed since then. For me, it’s the reason I will still buy PS in the future. Flat games are just so dull once you have experienced VR long term. |
![]() |
![]() |
#230 | |
Blu-ray Baron
|
![]() Quote:
Last edited by dyne; 04-13-2018 at 06:53 PM. |
|
![]() |
![]() |
#231 |
Gaming Moderator
|
![]()
What if it is cheaper for Sony to have it in the console itself. I think they would be more inclined to go the route that is cheapest for them from a manufacturing standpoint. The goal would be to make the headset lighter and more comfortable, I don't think adding in the breakout box to the headset would be the way to go.
If the PS5 is built for PSVR from day one then the directional audio and HDMI signal splitting would be built in to the chip set that is being used for the whole system so they shouldn't be adding any cost that would be noticeable to the consumer. I can't see it being more than 400 anyway. Leaving out the VR functions isn't likely to save us any money at retail adding it in isn't likely to cost us any more, so it's all good. |
![]() |
Thanks given by: | partridge (04-14-2018) |
![]() |
#232 |
Blu-ray Ninja
Oct 2005
England
|
![]()
Agreed. Building the processor box into the 5 will cut down on cabling, all your need to do is hook up a camera and the headset and away you go. Right now it's a mess of cables and an extra power supply.
Not everyone has a camera for the 4 but it still supports it, not everyone makes use of HDR but it supports that too. I can't see why Sony wouldn't add this bit of the VR kit into the next console. |
![]() |
Thanks given by: | Steedeel (04-15-2018) |
![]() |
#233 | ||
Gaming Moderator
|
![]() Digital Foundry: PlayStation 5 - When can Sony truly deliver a generational leap in power? Quote:
|
||
![]() |
![]() |
#234 |
Blu-ray Samurai
|
![]()
Correct me if i'm wrong, but Mark Cerny has already said that at least 9 teraflops of GPU power would be the minimum required to do true 2160p gaming, rather than the 1X's 6. That's fairly straightforward, with the PS4 Vanilla able to handle 2.25 gigs of date with it's 5 gig graphics memory pool. A graphics card that can handle that amount of data isn't going to be cheap!
![]() |
![]() |
![]() |
#235 |
Gaming Moderator
|
![]()
That's the beauty of console manufacturers of being able to take a loss on hardware upfront. Plus they get pretty decent discounts for ordering millions of components which helps a bit. They should be able $399/£350 I'd be surprised if they launched at One X or PS3 price points but you never know.
|
![]() |
![]() |
#236 | |
Blu-ray Samurai
|
![]() Quote:
![]() |
|
![]() |
![]() |
#237 |
Blu-ray Archduke
|
![]()
Can someone direct me to where I can read about if the PS5 will play 4K UHD discs, and if so what to expect as far as features, HDR, DOLBY VISION, audio decoding ATMOS DTS X etc? Or if somebody just wants to answer w/a yes/no is fine too. Thread is too large to start at page 1
Last edited by recS-12; 04-15-2018 at 09:47 PM. |
![]() |
![]() |
#239 | |
Blu-ray Champion
|
![]() Quote:
|
|
![]() |
Thanks given by: | Steedeel (04-16-2018) |
![]() |
#240 |
Blu-ray King
|
![]() |
![]() |
|
|
![]() |
![]() |
|
|