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View Poll Results: Choose your Destiny Class - Round 2!
Warlock 23 38.98%
Titan 18 30.51%
Hunter 18 30.51%
Voters: 59. You may not vote on this poll

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Old 02-05-2016, 12:07 PM   #27461
ScarletKnight71 ScarletKnight71 is offline
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We've got 2 more totems/warpriest to do if anyone wants it tonight. 2 or 3 spots available.
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Old 02-05-2016, 01:52 PM   #27462
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Quote:
Originally Posted by ScarletKnight71 View Post
We've got 2 more totems/warpriest to do if anyone wants it tonight. 2 or 3 spots available.
That might be a hard sell after last night.
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Old 02-05-2016, 04:52 PM   #27463
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Originally Posted by jsteinhauer View Post
That might be a hard sell after last night.
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Old 02-07-2016, 02:34 PM   #27464
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Quote:
Originally Posted by ScarletKnight71 View Post
We've got 2 more totems/warpriest to do if anyone wants it tonight. 2 or 3 spots available.
If yall usually raid on fri/sat nite I am down.
Titan 309
Hunter 301
Warlock 287

TheSoviet
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Old 02-08-2016, 01:33 AM   #27465
Bodyslide Bodyslide is offline
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Quote:
Originally Posted by ScarletKnight71 View Post
We've got 2 more totems/warpriest to do if anyone wants it tonight. 2 or 3 spots available.
Should be on right after the suberbowl if you still need me....
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Old 02-08-2016, 02:00 AM   #27466
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An excellent vid on Destiny, and one of the main reasons I quit playing. Definitely very well researched info and not your typical F bungie type rant. Not to mention he was a staple on the Destiny subreddit, and did some major sherpa work on Trials with people. Definitely worth a watch and share.

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Old 02-08-2016, 11:04 AM   #27467
ScarletKnight71 ScarletKnight71 is offline
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Originally Posted by Bodyslide View Post
Should be on right after the suberbowl if you still need me....
You working tonight? Still have one more set to do.
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Old 02-08-2016, 11:51 AM   #27468
ratandjmt ratandjmt is online now
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Quote:
Originally Posted by Snake_XRS View Post
An excellent vid on Destiny, and one of the main reasons I quit playing. Definitely very well researched info and not your typical F bungie type rant. Not to mention he was a staple on the Destiny subreddit, and did some major sherpa work on Trials with people. Definitely worth a watch and share.

Destiny, It's Fun...Right? (Video Game Science) - YouTube
Interesting video.
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Old 02-08-2016, 01:12 PM   #27469
jsteinhauer jsteinhauer is offline
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Originally Posted by ratandjmt View Post
Interesting video.
I did not watch the whole thing; it's obvious where it's going within a few minutes. We learned about Pavlovian conditioning in junior high school, and anyone else who did should have recognized this about Destiny from the outset. It's a slot machine where time is your token. And the video essay is not entirely accurate. Destiny rewards are, generally speaking, issued at fixed points in the game, not random points, and often a fixed number of times per week or day...like a slot machine...or a lottery.

This guy worries too much about how others waste their own time.

about 40,000 years were wasted watching the Super Bowl.
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Old 02-08-2016, 01:19 PM   #27470
Ray O. Blu Ray O. Blu is offline
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Quote:
Originally Posted by Snake_XRS View Post
An excellent vid on Destiny, and one of the main reasons I quit playing. Definitely very well researched info and not your typical F bungie type rant. Not to mention he was a staple on the Destiny subreddit, and did some major sherpa work on Trials with people. Definitely worth a watch and share.

Destiny, It's Fun...Right? (Video Game Science) - YouTube
It's an interesting take on why he quit playing Destiny.
But if you play videogames just for rewards and trophies, it's not the developers fault that you earned all of them and want to move on.
I play for camaraderie and sheer enjoyment while living in the moment.
I will continue to play Destiny because I still enjoy the actual gameplay itself.
I guess I was just born in a different era when folks played these games simply to pass the time and have fun for a bit before returning to reality.
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Old 02-08-2016, 04:57 PM   #27471
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I disagree with some of the things he says in that video. The game play IS fun, I remember making comments about enjoying simply running around shooting things on earth, in fact I would get distracted often and forget what I was even doing. So yeah, the game was fun for me.

Also, I will never believe everything is random and everyone has the same chances as everyone else, every time. That's crap, there are factors there that determine when you get certain items, like the Ghorn. This is ultimately what killed the game for me, I'm fine with set rewards or random, but I am NOT fine with being purposely screwed with. Look at how many people went months and 1,000's of hours waiting for a weapon, then when they got it, it drops weekly, lol.

That being said, of course it's designed to keep you coming back, there was never any doubt about that. Conspiracy theories aside, simply making everything team oriented keeps you coming back to play with friends, why do you think everything has a multiplayer now?
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Old 02-08-2016, 05:45 PM   #27472
Snake_XRS Snake_XRS is offline
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Yeah he clearly states the gameplay is fun and spot on. What turned me off was this was the first game that built up to a point where I actually had a checklist of things I "had" to do that occupied the entire week. Nightfalls on Tuesday, Raids on Wednesdays, Weekly's on Thursdays, Eris/99 bounties, Daily heroics, IB, etc. The game actually became a chore, even though the actual play was fun with friends.

Also, I must have done well over 50 Crota hard completions, never got the Crux. I killed over 500 of the praying Hive knights, never got the drop either (I even forgot what that drop was called).

What really got me sour was after each new expansion, you were allowed less and less to do unless you kept buying the new stuff. I'm all for adding new things but taking things away? So I bought TDB and HOW, but never bought TTK.

It will take something seriously amazing to get me to buy Destiny 2. Not because I didn't like Destiny 1, but because their business model doesn't sit right with me.

Also, the guy in the video made a great point about them resetting all our progress with each expansion to lock us into another 3 hour/day marathon. I recently saw that Bungie is sending out surveys on why ppl have left Destiny, man I would have loved to get one of those. The irony is they clearly know because they are very into the social scene with their game, but continue to price gouge on stupid content and for some reason refuse to come out and give players a scope of what's still to come. I mean is there even an outline for what is coming after the Crimson love event?
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Old 02-08-2016, 06:33 PM   #27473
Tony208 Tony208 is online now
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Can't think of another game where you needed to go online to find people to play with. Dumb shit like that is why I stopped playing. Make matchmaking as simple as possible.
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Old 02-08-2016, 07:38 PM   #27474
Gamma_Winstead Gamma_Winstead is offline
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Quote:
Originally Posted by Tony208 View Post
Can't think of another game where you needed to go online to find people to play with. Dumb shit like that is why I stopped playing. Make matchmaking as simple as possible.
Not being able to partner up with ransoms for raids killed destiny for me. Flat out, it's a design choice made to screw over the player. If real mmos like WoW and FF14 can let me randomly play raids with up to 40 or more people, with mechanics in their games that are FAR more complex than the "shoot the guy a lot and sometimes use your specials" that is destiny, than I don't buy Bungies "team work is important" junk. It's so that you become a shill to get your friends to buy the game, and Bungie sells even more copies. Not because of team work.
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Old 02-08-2016, 08:07 PM   #27475
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If running raids using DestinyLFG was a pain in the ass -

I can't imagine running raids with a group of 6 people who don't know one another AT ALL or have discussed any sort of prerequisites.

Would make raiding a THOUSAND times more frustrating than it was (I'm retired).

Matchmaking couldn't be any easier with the PLETHORA of online options available to you guys to find a fireteam. I always grew tired of that excuse. You guys are even posting in a FORUM that has its LARGEST thread dedicated to the people who play this game and are more than welcoming.

But hey, it's easier to say Bungie's fault, right? "Can't believe I have to go ONLINE to find people to play with" has to be the laziest excuse I've ever read.

::waves to the old timers, returns back to the home theater and 4K subforums::
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Old 02-08-2016, 08:49 PM   #27476
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Originally Posted by JJ View Post
If running raids using DestinyLFG was a pain in the ass -

I can't imagine running raids with a group of 6 people who don't know one another AT ALL or have discussed any sort of prerequisites.

Would make raiding a THOUSAND times more frustrating than it was (I'm retired).

Matchmaking couldn't be any easier with the PLETHORA of online options available to you guys to find a fireteam. I always grew tired of that excuse. You guys are even posting in a FORUM that has its LARGEST thread dedicated to the people who play this game and are more than welcoming.

But hey, it's easier to say Bungie's fault, right? "Can't believe I have to go ONLINE to find people to play with" has to be the laziest excuse I've ever read.

::waves to the old timers, returns back to the home theater and 4K subforums::
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Old 02-08-2016, 09:11 PM   #27477
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The thing I hate about having to use LFG is the time it takes and the amount of stuck up SOBs there are that will only run with you if you have this or that or are a certain level. Kills it for me, at least if there was in game matchmaking I can just hit a button and everything is done for me and I don't have to sell myself to random people in the hopes they approve of me.

If games like FFXIV can offer matchmaking for their raids which are a lot more complicated than Destiny's then there's no reason not to have it here.

I think they will add it eventually, they are surveying people to find out why they quit playing so they know they have a bit of trouble right now, and no one but the dedicated hardcore are going to use LFGs to keep raiding it's just too much hard work for lazy people.
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Old 02-08-2016, 09:41 PM   #27478
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Don't give a shit how many options there are online to find players, don't care if it takes seconds to message someone on a LFG site, it's stupid. No game should make you go outside of it to set up matches, that's ass backwards. The existence of LFG sites is proof Destiny failed matchmaking.
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Old 02-08-2016, 10:30 PM   #27479
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"you have almost no chance of hitting 320 without Challenge Mode and events" so it seems.

Quote:
Destiny: The Taken King rejigged the shared-world shooter’s levelling system. Uncoupling levels from Light meant even the most casual player could hit 40 with ease, while higher Light levels became a badge of honour – something only the hardcore could aspire to.

Opinions are mixed on this subject; some players are disappointed that they can’t get to the cap, while others appreciate the fact that reaching the upper echelon requires dedication and effort. But one opinion is universal: RNGesus is a massive shithead who never drops 320 rated gear.

In a wonderfully vindicating analysis, Redditor FluxDipole has crunched the numbers and come to the conclusion that we’re not imagining it – it’s virtually impossible to reach 320 unless you run Challenge Mode in raids.

Drawing on a data set of 282 drops from 74 full clears, FluxDipole calculated the probability of each kind of drop in the King’s Fall raid, the only one to offer 320 drops. You have a high chance of getting a secondary weapon (77%), a pretty high chance (40% or more) of getting a class item, primary weapon, leg armour, gauntlets or chest armour; slightly less chance of a heavy weapon or Ghost shell (35% and 38% respectively); and about a 22% chance of getting a helmet, although this statistic is the least confident one.

As for whether they’ll be rated 320, your chances of higher drops increase as your Light level does – up until a point. 320 drops are unusually rare, deviating noticeably from the curve of the distribution graph. The diminishing return makes a lot of sense in terms of game design, but the drop off at 320 is frustrating to say the least.

“Without challenge mode, you would not reach max level, ever, due to the pitiful 320 drop rate,” FluxDipole said.

“After a year of playing the raid, three times a week, every week, totalling 156 clears, you would be, on average, 319.94 (assuming you got a 320 artifact somewhere), and that number is after you infused all your highest light gear onto one character.”

Because hard mode drops are actually less likely to be 320 rated, FluxDipole argues that there’s no incentive for players to go through the full raid when they might just run the Challenge Mode checkpoint – which is a shame, as raiding is one of the best experiences in Destiny.

Okay, so: you have to run Challenge Mode if you want 320 drops – not ideal, but okay. But it gets worse; the chances of a 320 Ghost shell or class item dropping seem to be much lower than other gear (a 1.7% chance of a 320 Ghost from any raid, for example), to the point that many hardcore players are perpetually stuck at 319, the new “forever 29″.

The answer? Participate in limited time events, where the drop rate on these particular items seems to be higher.

The key takeaways of the data and FluxDipole’s analysis are:

“320’s do not drop outside of challenge mode. It is impossible to reach level 320 without challenge mode. You probably need to play PvP special events to hit max level.”

https://www.reddit.com/r/DestinyTheG...hard_mode_loot
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Old 02-08-2016, 10:34 PM   #27480
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I'll never understand why Bungie thought it was a great idea to continue dropping 320 artifacts rather than ghosts and class items.
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