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#22 | |
Blu-ray Samurai
Oct 2007
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#23 |
Blu-ray Grand Duke
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Good point. The ash and debris erupting from the Volcano of Pompeii could be epic in strong 3D, stuff popping out of the screen every few seconds.
I hope it amps up the pop outs and 3D more than Wrath of the Titan's main Volcanic Giant did. I have to rewatch Wrath 3D again now, just to watch that volcano scene again to prep for Pompeii 3D. |
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#25 | |
Banned
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#27 |
Blu-ray Grand Duke
Mar 2009
Denver, CO
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Great 3D, especially in the opening. Fun movie.
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#29 |
Special Member
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Saw this in 3D at Cinemark. Really liked the movie and the 3d is absolutely amazing already one of the best 3d films I've seen this year and one of the best 3d movies I've seen period. The volcanic finale is stunning to behold! Good simple story and pretty well acted too, with a surprisingly awesome and scene stealing perfomance from Kiefer Sutherland as the villain. Big thumbs up from me!
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#30 |
Blu-ray Grand Duke
Mar 2009
Denver, CO
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Sutherland was awesome. Over the top but he makes a good villian. Weird that he has a big part but he was never in any of the trailers and tv spots.
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#31 |
Blu-ray Grand Duke
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Quick Review of Pompeii 3D:
In an effort to push 3D towards Strong 3D, I will be critical but constructive in the 3D review of Pompeii 3D by Paul WS Anderson, who did a great job with the 3D in Resident Evil Afterlife. Preview 3D trailer: The 2nd newest trailer of Amazing Spider Man 2 3D. Upper medium 3D. Really nice and looks like fun. Can't wait for May and I wasn't a big fan of the first one. Pompeii 3D: The movie's first hour involves a lot of dialog and politics with conflict that builds very slowly over the course of the film, into the epic, grand finale that actually saves the film for me. Once the arena battle [Show spoiler] 3D of Pompeii: Oh man, I was hoping Paul WS Anderson would carry the torch for Filming 3D since he's a big supporter of 3D filming, but if we compare this to Avatar (filmed strong 3D mostly) or Pacific Rim (converted strong 3D), a huge percentage of Pompeii 3D is MILD 3D I'm sad to say. Don't believe it? Flip up your 3D glasses during the first 3/4 of the film, and the double image separation (of the two camera angles) is bare minimum to the point you could watch this without 3D glasses in most shots. Very disappointed until the 3D kicked in in the final act, during the pretty good Arena Battle and the epic and awesome Volcanic Conclusion, where the 3D amped up to medium, to upper medium 3D. Viewed at a Cinemark 3D theater, and the 3D preview for Amazing SpiderMan 3D surpassed the 3D in Pompeii 3D. -3D Layering: 6/10. Mild 3D most of the way. The final act amps up to medium 3D thankfully. Very disappointing 3D in the first 3/4 of the film. Not every shot, but most shots. This reminds me of the mild 3D shots from Amazing Spiderman 1. -Best 3D: The final act. -Pop Outs: 6/10. The rain looks good, the ash looks great, but not many pop outs otherwise. -3D Planning: 8/10. A good sense of fore, mid and background 3D layout. The 3D, though mild, was not an afterthought. -3D Final: 6/10. Disappointed in the 3D. 3D in Pompeii is Better than the mild 3D in Clash of the Titans 3D 3D in Pompeii is Not as good as the stronger 3D in the recent Legend of Hercules. I really think Paul WS Anderson has settled into a comfort zone with his 3D presentation, and sadly is not pushing for strong 3D anymore if this is his latest example of 3D. Remember how the layers pop out from one another in Avatar or Pacific Rim? Not in Pompeii. Things are more flat here. ![]() For RE6, Paul WS Anderson really needs to AMP up the 3D and stop leaving the Interaxial distance between the 3D Camera rig set to default for every shot. It's like he got a close up shot of Kit Harrington in medium 3D, then used that 3D setting for the rest of the movie pretty much. Every shot deserves its own 3D camera setting for maximum 3D strength. EDIT: If he leaves the same 3D camera rig setting for farther out medium ranged shots (of the height of a person in frame for example in a setting), the 3D will look mild at best. Then when he zooms in, the 3D will amp up to medium 3D. Last edited by Zivouhr; 02-23-2014 at 03:39 AM. |
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#32 | |
Blu-ray Grand Duke
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Filming in live action 3D is a big challenge, but it can be done so every shot within reason (distance shots will naturally look more mild because of the natural distance away) results in strong 3D. |
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#33 | |
Special Member
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#34 |
Blu-ray Samurai
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Thanks for the review Zivouhr.
I still like Anderson's work because, like you said, he uses native 3D and does a great job planning out his sets and storyboards and visual effects to take advantage of stereo. But if he increased the depth strength a little and improved the roundness of his characters in all shots, his movies would really stand out as something special. I think you are right about not taking enough time to set proper interaxials for each camera. From watching his previous movies, they seem to have a safe, preset number that gets distributed to multiple cameras shooting each take, which is really a shame. And yeah, that is definitely what plagued Amazing Spider-man's non-animated 3D as well (although I think their settings were worse). It's too bad so many directors are willing to sacrifice quality for reduced time on set. I get that they need some quality control over the 3D coming in from multiple cameras, but wouldn't it be better to teach the camera operators to set approximately the level of roundness desired for each take? I wonder if that's partially why IMAX 3D and 1950s/80s 3D is consistently so much stronger--because, besides wanting to create strong 3D, the director only has a couple of cameras to keep track of. Anyways, you'd think these guys would figure out that a lot of their 3D looks like cardboard cutouts during dailies and make some changes. Hopefully, X-Men and Sin City will show us how it's done. Last edited by BleedOrange11; 02-23-2014 at 03:39 PM. |
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#35 |
Blu-ray Grand Duke
Mar 2009
Denver, CO
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I hope the BD has a lenticular cover. It would be cool if it shows the volcano and then when you move it, its erupting.
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#36 | |
Banned
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#37 |
Senior Member
Jun 2013
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Don't listen to the over analysis.
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#38 | |
Special Member
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#39 |
Special Member
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#40 | |||
Blu-ray Grand Duke
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![]() ---------- The 3D at the end was nicely done, but if the goal is Strong 3D for most of the film along the lines of Avatar, Pacific Rim, Jurassic Park, Flying Swords of Dragon Gate and other strong 3D titles, it's best to flip up the glasses during the movie being compared to check the double image separation. If it looks like minimal separation (almost like watching a clear 2D movie) that's usually a firm indicator of mild 3D. In the days of Glasses free 3DTV, that test might not be an option since we won't be wearing glasses and the image will already be 3D. I would love every movie to have medium to strong 3D if 3D is offered. Mild 3D films hurt the 3D industry. It's one reason why we often hear "3D sucks, it's not worth wearing 3D glasses for," if that was the first and last experience the new 3D audience member experienced. Thinking back to the backlash 3D got from the release of the mostly mild 3D in Clash of the Titans, right after 3D gained momentum in 2009 from Avatar 3D. The mild 3D in Clash didn't help things. The double image separation in Avatar, Pacific Rim, etc, is pretty strong; indicating strong 3D when the two glasses frames blend them together. Quote:
If Anderson, who is making the final decisions on the 3D depth, amps up the 3D for EVERY SHOT in the future, aiming for strong 3D instead of settling for "Leave the 3D at this default setting for a lot of the shots", then we'll be in great 3D shape for his future 3D films. Strong 3D looks so much more appealing than mild 3D IMO and makes wearing the 3D glasses worth it. |
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