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Old 03-31-2008, 03:53 PM   #1
xtop xtop is offline
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Default PS3 hacked? (no - UTIII mod trickery) hello world video released

http://m.engadget.com/2008/03/31/ps3...d-hello-world/

We haven't heard much out of the PS3 homebrew scene so far, which could be due to the console's delayed popularity, or perhaps because Sony did users a solid out of the gate and included Linux. That said, there's no stopping these hardcore homebrew types when they put their minds to something, and now Dragula96, a well known PSP hacker, has supposedly found an exploit on the PS3 that let him get a little Hello World proof of concept up and running. At the moment he's not saying how he did it, but he does say the hack is working on 60GB and 40GB PS3s, running the current 2.20 firmware. Next on the agenda? Pong. Video is after the break.

video in the link

i wasnt going to post this..but engadget is running the story

http://www.dcemu.co.uk/vbulletin/sho...=101317&page=2

Quote:
Originally Posted by dragula96 View Post
before i begin i would like to straighten a few things out if i may(i hope its ok to do it here).

before i reveal what my project is, I'd like to say what it is not:

I never said it was an Exploit
I never said it was unsigned code
I never said it was coded in C/C++
I never said it was an elf file nor a binary file

I did state that i found a way to program homebrew to the ps3.

and i did say i had a hello world proof of concept.

i did say it was a discovery and a method.
and that it works on retail ps3s with firmware 2.20

some people were claiming that i said that i dont have a make file and that i compile my code with the make command

well i don't have a make fille and i do compile using the make command

as for the printf("hello,world"); statement they made, it's true, i did send them that file, i made it in a few seconds because they woulden't leave me alone, they were badgering me "send me what you have NOW" they said, so i just jokeinly sent them a fake main.c file. i knew they were up to something. once they saw i wasent going to give them the source or info, they got mad and posted it as a negative to try and disprove me.

i think that about covers it.

i was going to release this over at the qj.net forum, but my thread got closed for the second time thanks to DFS mod over there. ohh well their loss. its not like they won't grab the file anyway, if they do i expect an apology.

ok well here is the new video, and i have exclusively uploaded the file and source to dcemo.co.uk servers via this thread AND NOWHERE ELSE
PSP HELLO WORLD BY DRAGULA96 FULL VIDEO

and yes it is done via a UT3 mod
going back to what i had said earlyer about make files and the make command
unrealscript compiler dont use make files from users, and i believe the command to "make" is "...UT3.exe" make

here is the read me: :thumbup:

ps3 hello world by dragula96 4.1.08
this is a proof of concept/hello world
this already works with firmware version 2.20
the idea is to use this method to try and code
games to play via the ps3.
this file was only originally uploaded to www.dcemo.co.uk
everyone else grabbed it from there.
------------------------------
requirements to run:
Unreal Tournament 3 for ps3 v 1.10 i belive(maybe 1.20)
which ever is most current as of this date.

requirements to code:
Unreal Tournament 3 for ps3 and PC
must know how to compile UnrealScript and "cook" mods for ps3


Installation:
place the USERDATA.JAM file on the root directory of a usb memory stick
then add mod via UT3 on ps3 the normal way you would any other mod
start up an instant match, set opponents to 0, select mutator option
go down the list select Hello World, run game.
hud will be replaced by hello world screen.

and that's how its done.

so with that out of the way, ill be happy to answer any questions, take comments, and such.
thank you for your time and have a great April Fools day.

Quote:
Originally Posted by dragula96 View Post
hmm, you guys just don't see the potential of what EPIC games has allowed us to do on the ps3 via the ps3tool they provided us.

depending on what can be done with the unrealscript, i dont see why we can't see awsome games like "mario dont drop my ps3" running on the system.(weather its coded in c/c++, LUA, or UnrealScript, it will still be mario dont drop my ps3).

and this is not realy an april fool's joke. i just played-up the idea since everyone was saying it was.

untill my video showed up on youtube,no one had thought making anyting other then content for UT3 with the PS3tool.
I saw beyond this, and was able to read up on unrealscript and get a little hello world working.
soon i will get more then that working maybe a bouncing ball on screen.
then after that a controlable paddle.
after that an ai scripted paddle on the other side of the screen.

stuff like creating a 3d room with a fixed camera view from the top working together with urealscript arrays could lead to something like a 3d tetris(Unreal Tetris?) with UT3 sounds and partical effects.

i personaly dont like UnrealScript that much, i am a Doom3 script guy myself.
but then again doom3 is not on the ps3 and does not allow me to run scripts

Of course, i expected all this negative feed back because people have been waiting so long for a way to run emulators and iso loaders and such, were expecting to much of this, and i clearnly stated from the very begining it was not going to be the case.

To all those who see this potential,
you guys are the ones that understand what this is all about
it is about homebrew games.
not hacks,exploits,emulaters,iso loaders,file managment systems,mp3 players,blu-ray hacks.
just
GAMES, for the love of GAMES.

Last edited by xtop; 04-01-2008 at 11:20 PM.
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