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#22 | |
Special Member
Jun 2007
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![]() Quote:
And to the original poster, at least the first movie is being re-rendered for the cinema re-release next year. So a Blu-ray version based on this should look pretty damn good. |
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#24 |
Power Member
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2K CGI has been the de facto standard for more than 20 years. I ask those who are claiming Toy Story was rendered in a 1.5K or 720 line process offer some sources for those claims.
Even if Toy Story was rendered in 2K, it's not going to look as sophisticated as a newer Pixar movie like Finding Nemo or Cars just due to limits on technology. CGI movies continue to evolve over the years and each Pixar release represents the high standards bar being raised again and again. My feeling is that Pixar and Disney won't release the Toy Story movies on Blu-ray until after they're both re-released in movie theaters in digital 3D. That is the plan for Disney & Pixar in advance of the eventual release of Toy Story 3 3D. If there are weaknesses in the original data tapes and other materials for Toy Story I'm sure Pixar will address those as they re-render two discrete camera eye views for digital 3D presentation. When Toy Story finally arrives on Blu-ray, it's probably going to look really good. Maybe not Wall•E good, but very good nonetheless. |
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#25 | |
Site Manager
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The Making Of Toy Story - Henne, Hickel COMPCON Spring '96
Communications of the ACM Vol 43 Issue 1. Porter, Susman You can read part of this article here: http://www.accessmylibrary.com/coms2...6-27383429_ITM This link http://www.sun.com/951201/cover/cover.html I had (no longer working) lead to a discussion of the various steps of rendering (quoted text abreviated): Quote:
Other stuff I have is buried in my retired 8600 Macintosh, but I remember one of the articles of the time said A Bug's Life was done at 2048, a step up above Toy Story, enough for the Scope format prints. Last edited by Deciazulado; 07-06-2008 at 02:03 AM. |
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