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Old 02-04-2011, 09:51 PM   #461
Monkey Monkey is offline
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Originally Posted by Ascended_Saiyan View Post
IMO, co-op is nice, if done right.
Agreed, co-op (especially local co-op) is a big selling point for me.
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Old 02-05-2011, 05:15 AM   #462
SlmShdy1 SlmShdy1 is offline
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Regarding the game saves from the first inFamous, do they have to be 100%? I completed all side missions on both sides, found all blast shards on the evil side, and I don't have 100% for either file. Will it really matter or is it just looking for any game save?
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Old 02-05-2011, 09:38 AM   #463
Havok83 Havok83 is offline
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Originally Posted by Elandyll View Post
Call me crazy, but I think there's a chance with all I'm seeing that Infamous 2 might give ME3 and Uncharted 3 a run for their money in the GOTY 2011 battle.

Yep. I went there.
Hope I'm right hehe.
I dont think it will. I thought the first game was amazing and one of the best games the year it was released but it was pretty much forgotton by the time the GoTY nominations came out. I think Infamous 2 might have had a better chance were it to be released later in the year but then again, it could easily be overshadowed by all the stuff that comes out then (especially Uncharted)
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Old 02-05-2011, 01:09 PM   #464
Shin-Ra Shin-Ra is offline
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Quote:
Originally Posted by SlmShdy1 View Post
Regarding the game saves from the first inFamous, do they have to be 100%? I completed all side missions on both sides, found all blast shards on the evil side, and I don't have 100% for either file. Will it really matter or is it just looking for any game save?
I don't think Sucker Punch have gone into detail about how it'll be used.
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Old 02-09-2011, 06:20 AM   #465
cheaitsjustin cheaitsjustin is offline
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inFamous 2 Hero Edition detailed

Quote:
Originally Posted by Amazon
inFAMOUS 2 is the second chapter in the best selling franchise for the PS3. This immersive open world adventure offers a powerful, emotional, and visceral take on being a super hero. Blamed for the destruction of Empire City, Cole must make a dramatic journey to discover his full super-powered potential. inFAMOUS 2 Hero Edition includes exclusive limited edition 8.5" Cole MacGrath statue, Replica Cole MacGrath sling pack, Super voucher that gives access to in game content – including the Lightning Hook Power, Electrocution Grenade Power, Kessler Skin, and 24K Gold Amp weapon variant, Mini inFAMOUS #1 comic from DC Comics, and the Official inFAMOUS 2 soundtrack.
I'll take the super voucher and maybe the comic and soundtrack. Keep the rest, Sony.

Not too sure if I'll be getting this. It was listed for $99.99. I've already got the standard edition pre-ordered for $57.

Also, the release date was listed as May 24, 2011. Hope that is true!
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Old 02-09-2011, 02:59 PM   #466
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I've been expecting it to release around the same time as the first, just before E3.
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Old 02-09-2011, 06:09 PM   #467
agoofykindasuperman agoofykindasuperman is offline
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Quote:
Originally Posted by cheaitsjustin View Post
inFamous 2 Hero Edition detailed



I'll take the super voucher and maybe the comic and soundtrack. Keep the rest, Sony.

Not too sure if I'll be getting this. It was listed for $99.99. I've already got the standard edition pre-ordered for $57.

Also, the release date was listed as May 24, 2011. Hope that is true!
So if you don't buy the Hero edition you don't get those super powers to use during the game at all?
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Old 02-09-2011, 07:52 PM   #468
IcedOutSlim IcedOutSlim is offline
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I just started playing the first infamous...I will definatly get the part 2! This is a real addicting game for me...the first time i played i figured i would just check it out real quick...but i kept going and was like 2-3 hours in before i saved it...theres alot to do in the game..im playing as "good" the first time around. In the new one will it be similar to where you can make choices?
And just quickly reading thru here i saw there was changes to coles appearance...does he also have new powers? like ice or something?

either way i will be getting infamous 2 and enjoying
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Old 02-09-2011, 09:09 PM   #469
Havok83 Havok83 is offline
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Quote:
Originally Posted by agoofykindasuperman View Post
So if you don't buy the Hero edition you don't get those super powers to use during the game at all?
No, you will just have to pay for it later
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Old 02-11-2011, 06:43 PM   #470
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Check out the car lift and toss in the second video.

Quote:
I think most of us at Sucker Punch have noticed the days starting to blur together a bit. So while I had a quiet moment here on Southwest Flight 651, I thought I’d put the time to good use and give you an update on our progress with I2 (inFAMOUS 2) … Ken’s post from last week got the ball rolling, let’s see if I can spill some more beans on the Karma system…

When we took a look at the Karma system in I1 (inFAMOUS, the first game) we wanted to keep the successful stuff, but also make improvements … As a top line, we knew we wanted to continue to offer players the choice and responsibility that comes along with having powers. This is one of the central themes of many archetype super-hero stories, as well as an interesting exploration of the relationship between power, responsibility and the test of character that powers bring. So, that had to stay.

But on the flip side, we got feedback from fans that some of the choices felt too mechanical, and they wanted their choices to have more meaning in the narrative and in the world. So, our challenge with I2 was to make these choices more real, more believable, and yet still keep them visible and clear to the players.

When we spent time thinking and designing the improved Karma system, we ultimately concluded that there was a way to make these choices both clearer and much more believable: to make your Karma decisions more about relationships and less about the specific choice at hand. So instead of a question that really didn’t relate to our primary gameplay (e.g. “should we take this food or give it away?”), in I2 we let the player decide who to ally with on a quest, or choose between Kuo’s surgical strike or Nix’s no-holds barred assault. You aren’t just choosing a mission, you’re choosing an ally and alienating another person. This was both clear for players, and more real.

Here are a couple videos which demonstrate what I’m talking about, but let me set them up a bit … At this point in the game, Kuo has been captured by the local Militia that’s taken over New Marais. We find out that Kuo is being held at a makeshift prison (a converted old mansion on the edge of town). Cole needs to mount a rescue, but the fortified target rules out a frontal assault.

Cole’s buddy Zeke proposes a rescue plan. He has seen a convoy of captured police officers being paraded through the city. He wants to bust up the convoy, free the officers, and then lead the police on an assault of the old mansion/militia stronghold. Turns out other cops are being kept there as prisoners, if Cole helps bust them free he’ll get Kuo out at the same time … of course that also means there’ll be more cops on the street (which is sometimes uncool for vigilantes). Cops love us, Kuo goes free, all is good! Okay, let’s have a look:

[VIDEO]

Nix’s idea? Well as you know from Ken’s piece, Nix is more of a chaotic personality. Her plan? Load up a streetcar with explosives and run it down the tracks at full speed towards the mansion. It’ll derail, crash through the front gate and explode in a huge fireball … Great diversion, and tons of collateral damage on the Militia, even if a few prisoners might become collateral damage. After the explosion, we team up and slog our way through the remaining resistance and get Kuo back. Nix, of course, has some super powers of her own, and they are particularly useful in combination with Cole’s arsenal. Just another bit part of the plan! Let’s take a quick look:

[VIDEO]

So in the case of these two choices, you end up rescuing Kuo along either path, but that won’t always be the case. Sometimes the implications of your choices will be clear (like above) and sometimes they will be murky. The choices you make will affect the world itself, the citizens’ reaction to you, and of course the ending of the game in an important way. What we hope is that you all find them entertaining, occasionally thought provoking, and lots of fun.

Before I go, I want to wrap up with a few more answers to questions we received after Ken’s post. #1. YES, a lot of content is backing up the Karma system, not just different cut scenes – in fact the example above is all gameplay, There are NO differences in the cut scenes. And saving Kuo is just the beginning— there are going to be a very sizable number of missions set up in choices like this, and plenty of unique content on either side. #2. YES, the game should be more balanced for those of you who want to play more “Neutral” or switch sides.

So there you go, I’m about to land and the flight attendants are eyeballing me. We’ll have more on the Karma system later this month on Spike’s GTTV which airs on Feb. 24th. Until then, choose your friends carefully!
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Old 02-11-2011, 06:50 PM   #471
fsavoie fsavoie is offline
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Quote:
Originally Posted by Shin-Ra View Post
Check out the car lift and toss in the second video.

What's up with the bing at each kill? I hope that wont make it to the final version...
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Old 02-11-2011, 07:00 PM   #472
GLaDOS GLaDOS is offline
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Quote:
Originally Posted by fsavoie View Post
What's up with the bing at each kill? I hope that wont make it to the final version...
Maybe it's for the skills or stunts that you've completed, like in inFAMOUS 1.
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Old 02-11-2011, 07:05 PM   #473
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Ahaaaa!

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Old 02-11-2011, 07:20 PM   #474
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Ahaaaa!

I noticed that too. I thought that was pretty cool!
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Old 02-11-2011, 08:13 PM   #475
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Wow this looks 10 times better than the first game
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Old 02-11-2011, 08:25 PM   #476
Darkhawk9587 Darkhawk9587 is offline
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This looks likes it's shaping up nicely. I hope it does come out in May. The sooner the better I say.
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Old 02-11-2011, 09:03 PM   #477
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Quote:
Originally Posted by IcedOutSlim View Post
I just started playing the first infamous...I will definatly get the part 2! This is a real addicting game for me...the first time i played i figured i would just check it out real quick...but i kept going and was like 2-3 hours in before i saved it...theres alot to do in the game..im playing as "good" the first time around.
I'm playing through the first game at the moment, and like you, couldn't believe how addictive the gameplay was. I spend anywhere from 3-6 hours a night this week, just working my way through the game. It's very rare for me to play a game until the wee hours of the morning, but that's what I find myself doing.

I like the graphical overhaul in the sequel. As fun as it is to play the first inFAMOUS, it's not exactly a beauty pageant contender. I try to downplay the importance and relevance of graphics over gameplay, but it's hard to when its successor looks that much nicer.
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Old 02-13-2011, 07:17 PM   #478
SlmShdy1 SlmShdy1 is offline
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May, huh? I guess that'll give us some time to finish up Killzone 3 before we jump into inFamous.
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Old 02-14-2011, 08:16 AM   #479
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I never played the first game, but I watched the videos on the PS blog and I am now very interested in InFamous2 - it looks superb
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Old 02-14-2011, 09:23 AM   #480
cheaitsjustin cheaitsjustin is offline
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I never played the first game, but I watched the videos on the PS blog and I am now very interested in InFamous2 - it looks superb
Go buy it! It's cheap now!
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