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#41 | |
Blu-ray Grand Duke
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Off topic, but I do agree that if a film was original made in 2D, then it doesn't have to be converted to 3D if glasses free 3DTV became mainstream in the future. It would be presented in its original flat format. Many cartoon series look fine in flat 2D as they were intended, even though 3D would bring another dimension to the films. Conversions and filming/rendering for 3D takes up twice as much data, so the costs go up. For that reason, I also wouldn't expect every film needing to be in 3D.
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I don't mind films that have at least medium layers of 3D or better. At least there is a clear difference from being flat 2D. Of course stronger 3D is a lot more exciting to watch. |
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Thanks given by: | Suntory_Times (07-04-2017) |
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#42 |
Blu-ray Champion
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^ I just find strong 3d throughout to loose it's impact somewhat, I prefer shifting from medium, upper medium to strong and back. It's just more engaging to me. I'll take all strong over all mild any day though.
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#43 | |
Blu-ray Grand Duke
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With filming 3D, it's a challenge to get every single shot as strong 3D, since the placement and framing of the scene will force the interaxial distance of the camera rig to require adjustment, with objects being closer to the screen needing a smaller distance between the cameras (or the separation of the two images could be too far apart for the eyes to blend/extreme 3D), forcing the objects behind it to lose 3D impact since the foreground object takes center stage. With converted 3D, that challenge can be somewhat ignored since the 3D is selectively adjusted per frame and layer. On topic, it definitely seems like the director of Dawn of the Planet of the Apes 3D, had a set it and forget it attitude, resulting in the barely there 3D, as already mentioned above. |
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#44 |
Special Member
Mar 2015
the colonies
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This thread brings me back to the idea of how some of us (myself included) are such fanatics for the "Golden Age" 3D films. While a lot of these films are not very good (no better or worse than any random group of 50 from that time period) and even some of the better ones can be somewhat degraded by their out-of-dateness, they all seem to have really strong and obvious 3d. Even the really bad Ed Woodesque "Robot Monster", as an example. And that's why we love them and buy them all. Why can't Hollywood just build a digital version of a "NaturalVision" camera and just go to work. It's not like they can't afford it! I suppose that sounds a bit naive, but still................
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Thanks given by: | Interdimensional (07-04-2017), MercurySeven (07-04-2017), Ray O. Blu (07-04-2017), Zivouhr (07-05-2017) |
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#45 | |
Blu-ray Guru
Nov 2014
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It defies logic that modern 3d movies cannot match those of the 3-D Golden age. It is very hard to understand what is holding them back when there is so much technology available. Especially when you look at what was achieved in the 1950s with essentially no safety net. As I understand it, a great many of those movies were filmed with just a single camera rig for the whole film. Modern Hollywood has multiple stereo camera rigs at its disposal, adjustable interaxials, all manner of cranes and steadicam rigs, drone cameras, gopro and other disposably inexpensive cameras capable of high quality images. They can film 2nd unit or close up shots with 2d and convert. They could film everything in strong 3-D, and just convert those shots where problems crept in. They don't have to resort to 2d rear-projection; they can do any kind of special effect. They can laser scan the geometry of their environment. They can film pop-out elements separately to ensure perfect focus and perfect framing. They can experiment with any idea they want and have instant playback to see if it works. It boggles the mind to be confronted with such a lack of imagination. The sad thing is, for a lot of audiences, this is all they will ever see. They just think that's what 3D looks like. They've never tasted anything better, and many of them don't see the point. |
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Thanks given by: | bavanut (07-06-2017), BleedOrange11 (07-05-2017), Just_Discovered_3D (03-21-2022), MercurySeven (07-04-2017), Paul H (07-06-2017), revgen (07-04-2017), T. Warren Scollan (07-06-2017), Zivouhr (07-05-2017) |
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#46 |
Power Member
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My theory is that modern films, especially action films, shoot a lot of different shots and edit them together in rapid fashion. Old time movies didn't have so many takes. 50's action and western films sometimes had a good 5 to 10 seconds of actors slugging each other before going to a different shot. It takes time to setup a shot in 3-D, and when film companies are spending so much time shooting so many takes for rapid fire editing, there's very little time spent on composition. Frankly, a 3-D film is more interesting with longer takes and more careful planning.
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Thanks given by: | bavanut (07-06-2017), GrouchoFan (07-07-2017), Interdimensional (07-06-2017), Paul H (07-06-2017), Richard--W (07-06-2017), Rickyrockard (07-05-2017), T. Warren Scollan (07-06-2017), Zivouhr (07-05-2017) |
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#47 | |
Senior Member
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It's disconcerting to me that you hardly ever hear a modern filmmaker, one who dabbles in 3-D, extol the virtues of vintage stereo cinema. Apart from Scorsese, even those vocal proponents of the format--Singer, Scott, Ang Lee, etc--never cite the work of De Toth or Hitchcock or Jack Arnold as examples of 3-D that's inspired them. It's all Avatar, Avatar, Avatar. As though Hollywood tacitly agreed to throw out everything that came before and reinvent 3-D from scratch. I'll wager that a significant number of today's "flat pack" directors have never even seen a Golden Age 3-D film screened the right way. Because no way do you watch something as striking as Inferno's 3-D and then go on to be happy with your 3-D work on Dawn of the Planet of the Apes or Thor. Maybe it isn't just that today's audiences have never tasted anything better in terms of 3-D; maybe our filmmakers haven't. A scary thought, right there, but it would explain a lot. |
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Thanks given by: | AdamR (07-05-2017), bavanut (07-06-2017), Interdimensional (07-06-2017), Paul H (07-06-2017), revgen (07-05-2017), Suntory_Times (07-05-2017), T. Warren Scollan (07-06-2017), the13thman (07-06-2017), Zivouhr (07-05-2017) |
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#48 |
Blu-ray Grand Duke
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Good points. Another reason it's great to have 3-D Film Archive restoring strong 3D films that may have been lost to the past.
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#49 | |
Blu-ray Samurai
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Now we have multiple rigs to track simultaneously that can all dial down to tiny IAs, and the average director, who is trained for years at shooting 2D, gets to choose himself what the 3D looks like on set. What kind of 3D does he pick? 3D that looks closer to 2D. Or maybe he wants to speed up the shooting time on set because they don't have the budget or patience to line up multiple rigs for perfect stereo, so he decides to "set and forget" a conservative IA value. Only filmmakers who are 3D enthusiasts are going to create awesome 3D now, especially native 3D. It takes committed, creative team effort to do it right, but it's very easy to do it mediocre by just repeating what they already know for 2D, so that's what happens most of the time. Last edited by BleedOrange11; 07-05-2017 at 05:30 AM. |
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Thanks given by: | bavanut (07-06-2017), MercurySeven (07-05-2017), Paul H (07-06-2017), T. Warren Scollan (07-06-2017), the13thman (07-06-2017), Zivouhr (07-06-2017) |
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#50 |
Blu-ray Samurai
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#51 |
Blu-ray Champion
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^ A lot of films with mild shoots also push it back into the screen to create the sense (if you take the glasses of) that there is more depth then there is. Although it really isn't effective at doing so as when watching it, it is clear that the 3d is mild regardless of what I suspect are attempts to hide the fact.
Beauty and the Beast is a recent example that does this quite a bit. Play around with your convergence (often called the depth setting) and push the images together and you will see very little difference as it is mild depth present. With that said I don't want the 50's 3d to return. I felt it was usually pushed to far, though for some films it created a very nice effect (Kiss Me Kate for example works well and made it feel more alive and like a stage show which really benefited the film). Other films like Inferno I felt whilst containing many nice shoots could have dialled it back for some scenes. Not to mild levels mind you, but back into upper medium and medium more often I feel would have made more sense in the smaller environments. |
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#52 | ||
Blu-ray Samurai
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http://www.rogerebert.com/rogers-jou...ll-case-closed Keeping the main subject at the screen plane actually does create more comfortable 3D. Even so, most people, have no problem watching strong 3D with lots of pop-outs for an entire feature as long as the subject returns closer to the plane in between creative shots. James Cameron has said he realized that after finishing Avatar, and will be a little more aggressive with the depth budget in the sequels. Quote:
Last edited by BleedOrange11; 07-05-2017 at 03:07 PM. |
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Thanks given by: | Zivouhr (07-06-2017) |
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#53 | |
Blu-ray Guru
Nov 2014
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There's a time and a place for reduced interaxials. The issue in some modern films is akin to someone who keeps using an automatic camera with the wrong setting. It's not the camera's fault for having that option. I think another area modern native-stereo films go wrong is filming action scenes from a distance with long lenses, without increasing the interaxial (and adjusting the convergence) to compensate. The result is often characters filling the screen, but with all the flatness of distant background objects. Frankly they could be doing amazing things with 3-D if they would just play around a bit more. |
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Thanks given by: | BleedOrange11 (07-06-2017), revgen (07-06-2017) |
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#54 | |
Blu-ray Guru
Nov 2014
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I've thought about it quite a bit over the years: What is the thought process behind it that leads modern film-makers to make the decisions they do? Why can't they make the 3-D experience as satisfying as we know it can be? I came to a lot of similar conclusions to those expressed in this thread. Ultimately I feel these are at best explanations, and at worst excuses. |
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#55 |
Blu-ray Grand Duke
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As a kid, watching 3D shorts at the theme parks, I was amazed at how these 3D characters were literally a few inches in front of my reach. It was so amazing that I became a 3D fan for life. Had that been mild 3D and they had me wearing glasses, I would have been wondering what the point of the glasses were.
I agree about how at first the eye muscles might not be used to the work out required to enjoy a strong 3D movie up close. If it's a matter of getting used to watching 3D, then films should reach for an amazing 3D experience, preferably with stronger 3D, rather than weaken it as Laika so often does with their beautifully animated films, to the point that the 3D is almost pointless, since it's so mild most times and nearly 2D. I was watching Paranorman 3D and while the scene with the autumn trees earlier on looked really good in 3D, for whatever reason, as the film went on, the 3D actually got weaker. It was so disappointing as a 3D fan that I got distracted and even began losing interest in the movie. Such a waste of what could've otherwise been amazing 3D if they were brave and pushed the 3D to reasonable limits of strong 3D. They are very timid with their 3D, and it shows. Filmmakers, make 3D exciting, not boring. Boring, mild 3D turns potential 3D fans away. |
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#56 |
Member
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Another thing that they worry about is making sure that the audience does not experience divergence. In other words, when you are looking at objects that are the farthest from the camera, your eyes should be at most parallel and not diverged. So for a 30 foot screen, you don't want the farthest objects to have a parallax more than 2.5 inches, the average inter-ocular distance for humans. That comes out to 0.7% of the screen width. With a 65" screen you can get away with a larger parallax of 3% or 4%. So that's another reason that the 3D can be mild.
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#57 |
Blu-ray Champion
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^ I've literally gamed for hours on end with 3d at levels that make the 50's films look mild and my character standing outside of the screen with no issue.
It really isn't an issue. Last edited by Suntory_Times; 07-06-2017 at 11:08 AM. |
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Thanks given by: | AdamR (07-06-2017), bavanut (07-06-2017), Paul H (07-06-2017), Richard--W (07-06-2017), Zivouhr (07-06-2017) |
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#58 | |
Blu-ray Samurai
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I agree that 3D gets an undeserved reputation for being a certain cause of headaches and eyestrain though--just read one of CinemaBlend's 3D reviews. They devote an entire rating category to that silliness. Often people who have one bad experience with it can never let it go. Filmmakers who think reducing to tiny interaxials is a good cure for eyestrain are just goofy. Last edited by BleedOrange11; 07-06-2017 at 04:24 AM. |
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#59 | |
Blu-ray Ninja
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The whirling rushing camera motion would have to be abandoned. If the depth is deep and the action is staged for it within the frame, mostly, audiences don't seem to object. 3-D can be that seductive. It is possible to speed up the cutting while shooting 3-D in the traditional -- spherical lenses fixed and matched, consistently deep focus, wide and variable interaxials, a single camera either locked down or in motion -- way so that the eye is led easily from one shot to another. This does take planning, but the results are worth it. There are a number of visual bibles -- including House of Wax, Creature From the Black Lagoon and Second Chance -- in addition to the new methods ushered in by digital technology. But ideally, all 3-D films should be shot on film and then scanned for post-production, digital projection and display. |
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#60 |
Expert Member
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I hope to post more screen grabs soon, along with my personal observations. Be on the lookout.
I am very excited and gratified by the stimulating conversation in this thread. Passion and knowledge are abundant in this group, no question. I hope to respond to or highlight specific points soon, as I am able. While it's on my mind, let me single out MercurySeven for special praise. The Parallax (Re)View? The "flat pack"? Puns are my meat, and you, sir, are a master! |
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Thanks given by: | AdamR (07-06-2017), MercurySeven (07-06-2017), Paul H (07-06-2017), revgen (07-06-2017), Rickyrockard (07-17-2017), T. Warren Scollan (07-07-2017), Zivouhr (07-06-2017) |
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