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Old 03-27-2015, 05:25 PM   #621
GAWD GAWD is offline
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Originally Posted by Hobbun View Post
Bah, that’s too bad.

Was hoping they got rid of that mechanic. I am all for helping others out (and taking their help), but never liked the whole aspect of another player jumping in my game to kill me. The game does a good enough job of that to me already.
When you summon someone a lady appears and starts ringing a Sinister Bell, "beckoning" an evil invader. If you kill the lady the ringing stops and you should be safe. She always appears in the same place for every stage.

Haven't been invaded yet.
I'm at Lvl 70 grinding away for 200k echoes in order to bring up my Arcane stat
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Old 03-27-2015, 05:36 PM   #622
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Originally Posted by Moefiz View Post
Going to pick this up tomorrow and give it a go...what do I need to know to start this right...any help would be great
Don't give up. I posted a rant a few pages back. Now the game's clicked and I'm loving it.
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Old 03-27-2015, 05:44 PM   #623
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Near the first boss on the bridge, any of you find those two wolves/werewolves annoying as hell? None of the other enemies I've encountered so far give me trouble but with two of those bastards on you it's a pain in the ass and I don't like wasting molotovs on smaller enemies.
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Old 03-27-2015, 05:45 PM   #624
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Originally Posted by Hellraiserfan View Post
Near the first boss on the bridge, any of you find those two wolves/werewolves annoying as hell? None of the other enemies I've encountered so far give me trouble but with two of those bastards on you it's a pain in the ass and I don't like wasting molotovs on smaller enemies.
ive been using the " run into the house where they cant get to " cheap tactic... it does get annoying having to fight them over and over
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Old 03-27-2015, 05:46 PM   #625
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Lure them down the stairs which lead to the house. They can't come into the door and u can dispose of them.
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Old 03-27-2015, 05:48 PM   #626
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Originally Posted by ariakon View Post
I'm actually loving the game's setting and lore. I'm a horror nut, though, so the setting is completely up my alley, with its lovecraftian themes and crazy gothic architecture. It was almost as if the design team extracted everything my mind thinks is cool and threw it into the game. Ah well, guess it's different strokes for different folks.



The setting is really cool, it just doesn't have much story going on. The items don't have as much story, and the NPC door knocking is honestly a waste of time.

The game also hurts my eyes after long periods of play since the only colors are black and red.
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Old 03-27-2015, 05:49 PM   #627
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ive been using the " run into the house where they cant get to " cheap tactic... it does get annoying having to fight them over and over
If you're already there, just go downstairs and get the door, then open the gate. You can just go through the house from that point forward and never fight them again.
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Old 03-27-2015, 05:56 PM   #628
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Originally Posted by Gamma_Winstead View Post
If you're already there, just go downstairs and get the door, then open the gate. You can just go through the house from that point forward and never fight them again.
yeah i have that all done ... i meant it to be past tense .. lol .... im pretty sure i have all areas explored ... just need to beat the 2 bosses...
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Old 03-27-2015, 06:05 PM   #629
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Quote:
Originally Posted by Goodintentions View Post
ive been using the " run into the house where they cant get to " cheap tactic... it does get annoying having to fight them over and over
Survive any way you can :-)
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Old 03-27-2015, 06:58 PM   #630
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I am glad things are not overly explained; it would just take away from the atmosphere....far as I recall, none of the From Software games have deep plots
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Old 03-27-2015, 07:39 PM   #631
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Hypogean Gaol? Forget about it. Not even possible at level 30.

Now the same sack wielding enemies are in Old Yharnam. Have yet to kill one. This game is not a bit of fun anymore. I killed BSB and Vicar Amelia with help. A lot of good that did me, because now the guys with the sacks keep me from doing anything. Now, my insight is 10. That's as high as it has been. Will these bastards disappear, if I get it lower? I'll just go buy some stuff at the fountain.
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Old 03-27-2015, 07:56 PM   #632
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Originally Posted by jsteinhauer View Post
Hypogean Gaol? Forget about it. Not even possible at level 30.

Now the same sack wielding enemies are in Old Yharnam. Have yet to kill one. This game is not a bit of fun anymore. I killed BSB and Vicar Amelia with help. A lot of good that did me, because now the guys with the sacks keep me from doing anything. Now, my insight is 10. That's as high as it has been. Will these bastards disappear, if I get it lower? I'll just go buy some stuff at the fountain.
By guy with the sack, do you mean the executioners?
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Old 03-27-2015, 07:57 PM   #633
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Quote:
Originally Posted by jsteinhauer View Post
Hypogean Gaol? Forget about it. Not even possible at level 30.

Now the same sack wielding enemies are in Old Yharnam. Have yet to kill one. This game is not a bit of fun anymore. I killed BSB and Vicar Amelia with help. A lot of good that did me, because now the guys with the sacks keep me from doing anything. Now, my insight is 10. That's as high as it has been. Will these bastards disappear, if I get it lower? I'll just go buy some stuff at the fountain.
Nope, They are there for good. Fun right?

Head to the hemwick channel, after vicar, leaving from her lamp, go right instead of left.
Quote:
Originally Posted by Matt S View Post
I am glad things are not overly explained; it would just take away from the atmosphere....far as I recall, none of the From Software games have deep plots
That is most certainly incorrect. Go start researching Dark Souls plot. It has a mythology that I would safely say is the Tolkein of video games. Incredible stories and characters.
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Old 03-27-2015, 08:02 PM   #634
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Quote:
Originally Posted by Gamma_Winstead View Post
That is most certainly incorrect. Go start researching Dark Souls plot. It has a mythology that I would safely say is the Tolkein of video games. Incredible stories and characters.
You have to really spend time with it, more than I have, to begin to explore the lore. It's not plain.
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Old 03-27-2015, 08:12 PM   #635
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not to mention a lot of stuff had special requirments otherwise you missed it
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Old 03-27-2015, 09:05 PM   #636
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***WARNING MAY CONTAIN SPOILERS***
Bloodborne has a bad progression bug, here's how to avoid it

http://www.polygon.com/2015/3/27/830...narium-key-bug
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Old 03-27-2015, 09:28 PM   #637
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Cheap deaths.
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Old 03-27-2015, 10:25 PM   #638
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Originally Posted by Elandyll View Post
I don't think it's quite that high in BB

Here is what's been found so far for caps:

Note: a Soft cap is when it becomes less interesting / harder to gain points, compared to the gain in doing so. A Hard cap is the actual maximum.

VITALITY: Soft 30, Hard 50
ENDURANCE: Soft is 40, beyond that there aren't any significant gains.
STRENGTH: Soft 25, Hard 50
SKILL: Soft 25, Hard 50
BLOODTINGE: Soft 25, Hard 50
ARCANE: Soft 25, Hard 50

Last night I explored pretty much everything that was accessible (sewers and all) and farmed some blood echoes on the way, and then got to try Father Gascoigne for the first time.
He killed me when I had him down to about 20% (bummer I had almost 4000 Blood Echoes on me at the time, and I died stupidly on my way back to get these)... I think I'll get him tonight
Level 300 here I come.
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Old 03-27-2015, 10:38 PM   #639
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Quote:
Originally Posted by jsteinhauer View Post
That's reported to be true about insight. It sounds similar to the world tendency concept in Demon's Souls.

PowerPyx makes great videos, but he's overpowered in his clips for this game that I have seen. Epicnamebro is slower to get them posted, but he can teach you how to beat the game at any level. For Father Gasciogne, play the music box after he transforms, if you have time, then simply backstab him.

Gonna get back to it. Maybe use the PowerPyx approach and overpower my character before trying to do too much else. I agree with Casual on the summon sign thing. That was a system that worked well. Just as well would have been leaving NPC phantoms you could summon. Maybe I need to increase my vitality above 8.
One thing the guy mentions in that vid Gamma posted was to not treat this game like a Souls game. Actually I believe his words were you have to unlearn what you were used to with Souls compared to Bloodborne.
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Old 03-27-2015, 10:57 PM   #640
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Quote:
Originally Posted by Derb View Post
One thing the guy mentions in that vid Gamma posted was to not treat this game like a Souls game. Actually I believe his words were you have to unlearn what you were used to with Souls compared to Bloodborne.
If the game expects you to grind to level up before even playing the game, it's just a bad game, then. I honestly won't believe you, if you tell me you're going to enjoy farming to level 300. And good luck with that when you need 100k echoes for the next level. This game is not fun, not even remotely, and it's dark and ugly and boring. I plan on deleting if from my PS4 by the end of the weekend and just writing it off.
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