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Old 02-05-2014, 06:08 PM   #61
Wingman1977 Wingman1977 is offline
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Originally Posted by PrestigeWorldwide View Post
How would you know how often that feature was even used? I've known plenty of folks that used the custom soundtrack feature. More likely it was missing due to the consoles being rushed to the market before the holidays. The bd play back problems and lack of basic features from previous consoles reek of the consoles being rushed.

From your view point, MS didn't include a battery indicator in the Xbox One since it was soooo 2005 and people weren't using that feature often enough.
That's where you're wrong. Many people were addressing that the XB1 didn't have a battery indicator and have been asking for that more than ripping CD's on to the HDD. The BD playback problems and lack of basic features don't signify they were rushed. It only states that movie playback is not a main focus for both MS & Sony (more on MS) at this time but they will address them. Just like how neither have 3D playback (it's not a major focus for them).
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Old 02-05-2014, 06:20 PM   #62
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Originally Posted by Wingman1977 View Post
Please tell me you're joking. The 360 has been out 8yrs and you're saying that MS rushed the XB1? SMH
As far as the hardware goes, I would agree with you... but as far as the software goes, I'm with Merrick on this. There are many basic functions that should have been there at launch that are just NOT. Now, whether that's because the Xbox One was rushed to market to release against PS4 (since we know they released to manufacturing later than Sony did) or because of delays in the software due to the backlash against their original plan, we'll never know. But regardless, it's good that they're getting fixes for this stuff out on a far more reasonable schedule than the quarterly updates we saw on the 360.
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Old 02-05-2014, 06:47 PM   #63
Wingman1977 Wingman1977 is offline
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Originally Posted by ReverendSlim View Post
As far as the hardware goes, I would agree with you... but as far as the software goes, I'm with Merrick on this. There are many basic functions that should have been there at launch that are just NOT. Now, whether that's because the Xbox One was rushed to market to release against PS4 (since we know they released to manufacturing later than Sony did) or because of delays in the software due to the backlash against their original plan, we'll never know. But regardless, it's good that they're getting fixes for this stuff out on a far more reasonable schedule than the quarterly updates we saw on the 360.
In that case, both "next gen" consoles were rushed then. Anyway, I'm glad MS is listening to XB1 owners.
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Old 02-05-2014, 06:54 PM   #64
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Please tell me you're joking. The 360 has been out 8yrs and you're saying that MS rushed the XB1? SMH
Where have you been? One of the few things that most of us seem to be able to agree on is that MS's timetable was rushed.

Has nothing to do with the 360. You have a bunch of resources, you plan a date you think you can reasonably hit your mark with those resources.

It seems like Sony even rushed to market a little, but that them doing that prompted MS to really rush to market.

Don't get me wrong, in the grand scheme of things whether the PS4 supported the Pulse headset on 11/15/13 or 2/4/14 and whether the XB1 showed controller batter then or now won't amount to much in the long run. But yeah, it seems like MS ran out of time on some things they probably would have been able to lock down before launch.
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Old 02-05-2014, 07:27 PM   #65
Wingman1977 Wingman1977 is offline
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Originally Posted by PA_Kid View Post
Where have you been? One of the few things that most of us seem to be able to agree on is that MS's timetable was rushed.

Has nothing to do with the 360. You have a bunch of resources, you plan a date you think you can reasonably hit your mark with those resources.

It seems like Sony even rushed to market a little, but that them doing that prompted MS to really rush to market.

Don't get me wrong, in the grand scheme of things whether the PS4 supported the Pulse headset on 11/15/13 or 2/4/14 and whether the XB1 showed controller batter then or now won't amount to much in the long run. But yeah, it seems like MS ran out of time on some things they probably would have been able to lock down before launch.
The next gen was long overdue. Just because it doesn't have some minor features at launch doesn't make them rushed.
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Old 02-05-2014, 07:59 PM   #66
Derb Derb is offline
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Originally Posted by Wingman1977 View Post
The next gen was long overdue. Just because it doesn't have some minor features at launch doesn't make them rushed.
True & this system was being developed for what now.... over 5+ years ago?

I blame the new features for them forgetting about the old yet important ones. I think they had a division which consisted of 1 guy who always got shut out by his co-workers. His job.. To implement the older features in the new OS.
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Old 02-05-2014, 08:19 PM   #67
MerrickG MerrickG is offline
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Originally Posted by Wingman1977 View Post
The next gen was long overdue. Just because it doesn't have some minor features at launch doesn't make them rushed.
Far more evidence out there indicates they were rushed. The Xbox One would not even function on day 1 without a multi gigabyte download.

NOT.

EVEN.

FUNCTION.

Let that sink in and then you can come back with a stupid remark like "are you joking?"


The reality is that none of this matters since MS was able to get everything up and running in time for launch and I give them all the praise in the world for doing so. Right now everything is just tweaking and adding features.
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Old 02-05-2014, 08:32 PM   #68
Wingman1977 Wingman1977 is offline
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Originally Posted by MerrickG View Post
Far more evidence out there indicates they were rushed. The Xbox One would not even function on day 1 without a multi gigabyte download.

NOT.

EVEN.

FUNCTION.

Let that sink in and then you can come back with a stupid remark like "are you joking?"


The reality is that none of this matters since MS was able to get everything up and running in time for launch and I give them all the praise in the world for doing so. Right now everything is just tweaking and adding features.
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Old 02-06-2014, 12:26 AM   #69
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Originally Posted by MerrickG View Post
Far more evidence out there indicates they were rushed. The Xbox One would not even function on day 1 without a multi gigabyte download.

NOT.

EVEN.

FUNCTION.

Let that sink in and then you can come back with a stupid remark like "are you joking?"


The reality is that none of this matters since MS was able to get everything up and running in time for launch and I give them all the praise in the world for doing so. Right now everything is just tweaking and adding features.
The update was only about 500MB. There were reports that it was bigger before launch but it ended up only being 500mb on launch day.
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Old 02-06-2014, 08:20 AM   #70
krazeyeyez krazeyeyez is offline
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Clarify for me... does the Xbox1 handle the HD codecs for blu-ray playback or not? Are you getting the lossless sound or just the core on blu-ray movies.
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Old 02-06-2014, 08:26 AM   #71
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Originally Posted by Derb View Post
Good stuff. Curious about what space I've used so far. Battery indicator will be nice too.
Yeah a battery indicator sounds real sweet.
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Old 02-06-2014, 10:59 AM   #72
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Originally Posted by krazeyeyez View Post
Clarify for me... does the Xbox1 handle the HD codecs for blu-ray playback or not? Are you getting the lossless sound or just the core on blu-ray movies.
It converts the lossless codecs to PCM for output the same way most Blu-ray players can. It just doesn't bitstream those codecs to your receiver. The only difference is where the conversion takes place, but it's still lossless.
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Old 02-06-2014, 02:02 PM   #73
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Originally Posted by PA_Kid View Post
Where have you been? One of the few things that most of us seem to be able to agree on is that MS's timetable was rushed.

Has nothing to do with the 360. You have a bunch of resources, you plan a date you think you can reasonably hit your mark with those resources.

It seems like Sony even rushed to market a little, but that them doing that prompted MS to really rush to market.

Don't get me wrong, in the grand scheme of things whether the PS4 supported the Pulse headset on 11/15/13 or 2/4/14 and whether the XB1 showed controller batter then or now won't amount to much in the long run. But yeah, it seems like MS ran out of time on some things they probably would have been able to lock down before launch.
Pretty obvious stuff like the battery indicator and not being able to check storage was a design decision not a running out of time issue. Which at least they are listening to and addressing while Sony remain stubborn on complaints they are getting. Honestly there isn't much I can think of on Xbone that wouldn't have been a design decision. While with the PS4 there are more obvious things that were not ready. And not just what is needing a firmware update. The store and stuff went down because of Outlast the other day and PSN has never been stable on PS4. Pretty obvious they were not prepared with suitable servers.

That being said I don't find the PS4 rushed either. Just neglected. The same reason Microsoft had a much better exclusive library at launch. Sony were still too focused on the PS3 when they should have been preparing for the PS4 better. They should have shifted games to PS4 just like games like Ryse shifted to Xbox One. Yeah with games like Beyond, The Last of Us and GT6 they wanted the larger market so that is one thing. But where is the logic in releasing something like Puppeteer a week before GTAV? As a PS4 game it could have had a chance to be noticed by more than 10 people. Wasting time making a useless 12GB PS3 not the greatest of ideas either.

Mostly because of the games the PS4 is far less satisfying to me than the Xbox One has been. That is coming from somebody that bought PS4 as their primary system and is coming off PS3 as their primary system. Somebody who has also been addicted to the Vita since day one. A system not selling which was far more deserving of the millions of sales at launch than the PS4 had at launch. The PS4 will get better but the launch was a joke.

Also back to Microsoft any timetable they had planned for would have been to their original plan. So sure maybe a few small things got cut to take time to reverse that stuff. What is worse?
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Old 02-06-2014, 02:46 PM   #74
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Originally Posted by Hayabusa85 View Post
Pretty obvious stuff like the battery indicator and not being able to check storage was a design decision not a running out of time issue. Which at least they are listening to and addressing while Sony remain stubborn on complaints they are getting. Honestly there isn't much I can think of on Xbone that wouldn't have been a design decision. While with the PS4 there are more obvious things that were not ready. And not just what is needing a firmware update. The store and stuff went down because of Outlast the other day and PSN has never been stable on PS4. Pretty obvious they were not prepared with suitable servers.

That being said I don't find the PS4 rushed either. Just neglected. The same reason Microsoft had a much better exclusive library at launch. Sony were still too focused on the PS3 when they should have been preparing for the PS4 better. They should have shifted games to PS4 just like games like Ryse shifted to Xbox One. Yeah with games like Beyond, The Last of Us and GT6 they wanted the larger market so that is one thing. But where is the logic in releasing something like Puppeteer a week before GTAV? As a PS4 game it could have had a chance to be noticed by more than 10 people. Wasting time making a useless 12GB PS3 not the greatest of ideas either.

Mostly because of the games the PS4 is far less satisfying to me than the Xbox One has been. That is coming from somebody that bought PS4 as their primary system and is coming off PS3 as their primary system. Somebody who has also been addicted to the Vita since day one. A system not selling which was far more deserving of the millions of sales at launch than the PS4 had at launch. The PS4 will get better but the launch was a joke.

Also back to Microsoft any timetable they had planned for would have been to their original plan. So sure maybe a few small things got cut to take time to reverse that stuff. What is worse?
To this point, and this is absolutely nothing more than a simple observation from my perspective, but...

I have both a 360 and PS3 that I love. I bought the PS3 for Blu-Rays and exclusives, the 360 was always my primary gaming machine.

Because of that, I went with the Xbox One at launch and will get a PS4 down the road once the library has expanded and the price has dropped.

But, if Beyond: Two Souls and The Last Of Us had been launch window PS4 titles, I wouldn't have even considered the One. I would have bought a PS4 at launch and never even second guessed it.


Anyway, I'm looking forward to these updates, particularly the first. I haven't had the patience to go in and manually delete all the damn touchdowns from Madden 25 one by one. Hopefully this allows me to do it more simply.
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Old 02-06-2014, 03:08 PM   #75
MerrickG MerrickG is offline
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Originally Posted by Hayabusa85 View Post
Pretty obvious stuff like the battery indicator and not being able to check storage was a design decision not a running out of time issue. Which at least they are listening to and addressing while Sony remain stubborn on complaints they are getting. Honestly there isn't much I can think of on Xbone that wouldn't have been a design decision. While with the PS4 there are more obvious things that were not ready. And not just what is needing a firmware update. The store and stuff went down because of Outlast the other day and PSN has never been stable on PS4. Pretty obvious they were not prepared with suitable servers.

That being said I don't find the PS4 rushed either. Just neglected. The same reason Microsoft had a much better exclusive library at launch. Sony were still too focused on the PS3 when they should have been preparing for the PS4 better. They should have shifted games to PS4 just like games like Ryse shifted to Xbox One. Yeah with games like Beyond, The Last of Us and GT6 they wanted the larger market so that is one thing. But where is the logic in releasing something like Puppeteer a week before GTAV? As a PS4 game it could have had a chance to be noticed by more than 10 people. Wasting time making a useless 12GB PS3 not the greatest of ideas either.

Mostly because of the games the PS4 is far less satisfying to me than the Xbox One has been. That is coming from somebody that bought PS4 as their primary system and is coming off PS3 as their primary system. Somebody who has also been addicted to the Vita since day one. A system not selling which was far more deserving of the millions of sales at launch than the PS4 had at launch. The PS4 will get better but the launch was a joke.

Also back to Microsoft any timetable they had planned for would have been to their original plan. So sure maybe a few small things got cut to take time to reverse that stuff. What is worse?
Yes, the Xbox is still a generation ahead of what Sony is doing in terms of networking and they MUST improve that if they expect people to pay to be able to play multiplayer online.

However, I have to strongly disagree with you on the launch lineup, but that is an opinion. The games I were interested in were multiplats and all of those looked and performed better on the PS4. 1080p/30-60fps, while Xbone was getting 720p/30-60fps on a few occasions. That IS a big deal.

But I really have a hard time believing that lack of a battery indicator was a design choice.
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Old 02-06-2014, 03:30 PM   #76
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Originally Posted by Wingman1977 View Post
You seriously think that the missing battery indicator and the indication of HDD space on a system designed to go mostly digital are not indications of rushing (and for Sony, the absence of a core feature like suspend/ resume which was advertised as a main feaure during the reveal)?

Once Sony got the ball running in February 2013, they surprised MS for sure, and probably got a bit ahead of themselves actually by 1-2 months easily, but the goal was to beat one another before E3.

Last edited by Elandyll; 02-06-2014 at 07:26 PM.
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Old 02-06-2014, 03:50 PM   #77
PA_Kid PA_Kid is offline
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The next gen was long overdue. Just because it doesn't have some minor features at launch doesn't make them rushed.
No, you're right - that doesn't mean a launch was rushed.

Announcing you are launching in 21 countries and then cutting that back to 13 due to "localization issues" and then cutting full Kinect voice recognition functionality to only 5-6 of those? THAT indicates the launch was rushed.

And to me rushed includes moving around stock and changing release regions because they don't have enough stocked up ahead of their planned launch date.

Personally I think both did some calculated rushing. Sony should definitely have had their Sony brand headsets ready. Both Sony and MS changed architectures and made a calculated decision of what should make the cut in the time allotted and what wasn't worth it. At a certain point "close enough" is going to outweigh the costs of sitting on the sideline longer.

But again, there is a lot of things that point to MS either rushing or having a lot more design challenges than expected (or both) that knocked some targets off of launch day.

I don't get why everyone gets so defensive about it. It happens in industries all the time. It is what it is and happend, but won't be a big deal a year from now. It's not like MS sacrificed puppies to some elder god to get the XB1 out by November 2013.
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Old 02-06-2014, 06:37 PM   #78
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Sorry to break it to you, PA Kid... but Microsoft totally sacrificed those puppies.
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Old 02-06-2014, 06:40 PM   #79
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Originally Posted by MerrickG View Post
The games I were interested in were multiplats and all of those looked and performed better on the PS4. 1080p/30-60fps, while Xbone was getting 720p/30-60fps on a few occasions. That IS a big deal.
You can look at screen grabs all day long if it makes you feel better but the Xbox One's scaler chip is proven to me to work awesome! ..something I fear PS4 doesn't have "The Goods". Reason being, I've only played one 720p game on PS4 (Out of all of them) being Angry Birds & let's face it that ain't a great test but Call of Duty: Ghosts sure is especially when both are in motion. You can notice the frame rate difference on Xbox One more so than Resolution which gives PS4 the only edge IMO. 9/10 gamers who play both wouldn't even notice a difference at all.
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Old 02-06-2014, 06:55 PM   #80
Derb Derb is offline
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Originally Posted by Elandyll View Post
You seriously think that the missing batery indicator and the indication of HDD space on a system designed to go mostly digital are not indications of rushing (and for Sony, the absence of a core feature like suspend/ resume which was advertised as a main feaure during the reveal)?
MS has had that "Sony Feature" in Beta since launch.
Maybe this E3 we will hear more about that core feature from Sony?

I dunno if either of those constitutes "rushed" It may have been MS's intent never to allow you to see the HDD space & BL indicator for the simple reason of keeping the "All in One" unit simple... ala no need to worry about this n that, we got you covered. Or maybe how bout the inclusion of USB storage. Questions were raised before launch & MS didn't deny they were not looking into it.

Don't care bout PS4 being rushed or not theories cuz I don't think it ever was aside from mass production.

MS's original plan to release their system was sometime this year wasn't it? Or was that an old rumor.
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