new crota's end raid information compiled from reddit. full spoilers ahead!
[Show spoiler]I have been watching a lot of streams at work and collecting a lot of information. I am willing to write up everything I have seen/know and if you want anything added I will proceed to create the full guide to the new raid. PLEASE DON'T EXPECT THIS TO BE PERFECT.. IT IS IN PROGRESS. please provide your knowledge to be added to create the complete guide. thank you.
Part 1 RUN FOREST RUN
Once you have dropped down into the darkness there is a chest that spawns from the first light. There will be a path directly left that will take you too a set of doors, it should be in one of these rooms (chance of exotic).
The first section of the raid is a run and gun survival experiment with the Thrall. you and your fireteam need to make sure you are following the lights which are dotted throughout a route marked out for you. when in the darkness you will be marked and this will slow you down. this mark will stack with the amount of team members in the darkness and can be removed when you run into the light. these lights last for a short amount of time so DON'T run off ahead and leave your team mates behind. Stay together and run from light to light. be CAREFUL of pot holes on route which you can fall to your death in. when you reach the end of the lights there will be a platform that you must stay on to form a bridge. HOLD your ground here and once the bridge has formed you will receive you first loot.
Part 2 THE BRIDGE OF KHAZAD DUM
NOTE: with the sword the combo of using RB/R1 , RB/R1 , and RT/R2 is the most effective or just using RT/R1 to kill the gatekeepers.
Part 2 of the raid involves getting the team across a bridge. there will be three platforms on each side of the bridge which will form the bridge with any combination. if someone from one side is holding the middle platform and two other members have the outside platforms on the other side then the bridge will form, so there are many combinations to keep the bridge up.
you and your team will need to get the bridge formed as fast as possible while keeping an eye out for a sword bearer. when this mob spawns you need to kill him and he will drop a sword. someone will need to pick up the sword and cross the bridge. you can ONLY cross the bridge with a sword in hard else you will die. the sword is also on a timer and will vanish after a specific time (time) so the crossing needs to be swift. On the other side of the bridge there will be a gatekeeper which can only be damaged by the guardian with the sword. kill the gatekeeper and then hold off adds and keep the bridge open. this is then rinsed and repeated until all members are across. Titans with Saint of the 14 helms have a huge advantage and should go first as they can then place a bubble in the middle platform which will stun the gatekeeper long enough for the sword bearer crossing to kill the S.O.B
Further added notes:
You can entice the Gatekeepers to commit suicide. cheesy! The side that activates the bridge, has to control their annihilation totems. Don't activate the bridge until the Sword Bearer spawns, it gives you more mobility.
Once 5 members are across a wizard will spawn which will need dealing with. Following this two ogres will spawn from either side. the 6th member doesn't necessarily need to make it across the bridge to finish this part and can assist by sniping across the gap. once cleared you will receive your second loot stash.
Part 3 HOLY S**T
The next part of the raid involves clearing an area full of Knights, Shriekers and wizards. the area is symmetrical from where you come in dividing it into a left hand side and a right hand side. The guardians need to push their way into the area and watch out for Knights on the second level as well as on the ground floor. Behind where the guardians come in to this area on the left and right hand side there are two rooms on the second floor.
Quick Tip There is also a locked room directly above the team when they walk in... if a guardian has triple jump, they can release the wizards pretty easily.
After starting the engagement, a Message will appear about the Deathsinger (wizard) starting Her song. From that point you have 2:30 until she starts the 30 sec kill timer. Sometimes guardians are able to kill a Wizard before she started the song, others it would be way sooner, so not sure exactly what the trigger is, but definitely way before the Shriekers. The whole encounter is maybe 3:30 before timer wipe.
Within these rooms the wizards and Shriekers are spawned from the get go, however the 2 wizards are behind an impassable (by guardians) barrier with the Deathsinger wizard. They will come out after the guardians get close enough and then fly around outside so everyone can take them down. An option is to have one guardian run in and "pull" them out while the rest stayed in the back of the area to snipe them. The Shriekers are there the whole time as well but can not be hurt until the corresponding (left/right) wizard is killed. After that, the barrier drops and you can finally hit the Deathsinger wizard. In her little area there are some ledges that can be reached that make taking her down while ignoring the Knights a breeze.
Another option is allowing the full group to push through to one of the rooms and a titan pops a blinding bubble the group can clean one side quickly. they need to then rotate around to the other room and do the same again. This part is DIFFICULT and needs focus and team communication.
once the final wizard is downs the group need to clear up the last of the Knights and other adds and that part of the mission shall be complete.
This part of the raid will not drop items and is a section combined with Part 4 so loot will drop after Crota Part 1
Part 4 TEA AND SCONES WITH SCROTA AND HIS SUN
During forth part of the raid the guardians will now meet the final boss Crota! This is apparently not the last boss and this is the furthest that raiding groups are currently at.
The area which the guardians cleared the in the last part of the raid now becomes the playground for the next boss fight. multiple adds will start spawning in and Crota will spawn in on the opposite ledge to the guardians. a permanent debuff called 'presence of crota' will become active and the guardians will then need to look for the Sword bearer and the Chalice of Light. The Chalice can heal the guardian holding it and it can be shared between the guardians. Apparently the Debuff doesn't allow the guardians to heal so the Chalice is the only way of healing within the group. sharing is caring when it can heal you!
The Sword bearer will drop a sword which can be claimed by the guardians and will disolve after 45 seconds.
When the sword is claimed the guardians can then start damaging Crota. The guardian with the sword can hit Crota (unsure in normal or super) and he will take damage. Apparently the sword holder can damage Crota with 3 swings of damage and then needs to back off. Becarefull when going up to attack Crota with the sword due to Knights pouring in from the left and right hand side. Other Guardians need to clean these out and protect their sword bearer. If other guardians shoot Crota in the faltered state (he drops his shield) then he will raise back up quicker! but no progression past this (that i know).
Ogre's will spawn in the middle and need to be dealt with quickly. their whispering eye damage is crazy!
If a player dies Crota's sun (Oversoul) will spawn. this needs to be destroyed ASAP and an effective weapon so far seem to be the Ice Breaker.
Like other bosses Crota will enrage!
This is as far as I have seen and obviously some of this information needs to be taken with a pinch of salt. I haven't written this to show people what I know.. but more to hopefully compile a good guide for any team interested through everyone's inputs.
Good Luck Guardians!