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Old 10-26-2023, 06:05 PM   #941
Macatouille Macatouille is offline
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HDR10 MaxCLL of 1.7k nits, FALL a whopping 1.3k. Averages come way back down to Earth with 387 and 6 nits, respectively. Dolby Vision raises CLL to 10k nits and FALL to 1.9k. (As a reminder you can check a list of raised-brightness DV grades here).

I only had 5 shots over 700 nits in the highlights, and only 2 above 1k:



Like The Green Knight (another Lionsgate joint), this keeps the intentionally dark look in check with some strong highlights here and there.

WCG shows up sporadically, mostly in the blues:

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Old 10-26-2023, 06:07 PM   #942
Macatouille Macatouille is offline
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Quote:
Originally Posted by TbeRw01 View Post
yes. You have to add the modified version of the dovi_tool in your tools folder.
Did so and re-ran the plot for Green Knight and then used it here with Evil Dead 2. Thanks for the update.
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Old 10-27-2023, 12:05 AM   #943
TbeRw01 TbeRw01 is offline
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Mission.Impossible.Dead.Reckoning.Part.One.2023

Heat and gamut map: https://ibb.co/album/PZ4QWs

FEL vs BL: https://slow.pics/c/z9KbqVoa

1080p SDR vs 2160p HDR tonemapped to SDR: https://slow.pics/c/QsmH4xlO

1080p SDR vs 2160p HDR10 vs LLDV(rpu baked) in PQ/HDR:

1080p BD vs 2160p BD bitrate:https://slow.pics/c/Zi5QHmTN

DoVi L1 and L2 plot:
[Show spoiler]
* FYI: The L2 trim passes brighten a lot on this one.
power: values lower than 2048 make the image brighter.
slope: values higher than 2048 make the image brighter.
offset: values higher than 2048 make the image brighter.



SDR 1080p PLOT:
[Show spoiler]


HDR10 plot:



a lot more HDR/DV plot: https://drive.google.com/drive/u/1/f...DV8QKFJwFxnDt-

a lot more screenshot comparison: https://docs.google.com/spreadsheets...#gid=917134052
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Old 10-27-2023, 04:11 PM   #944
Macatouille Macatouille is offline
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Hellboy (2004)
Code:
Mastering display luminance              : min: 0.0050 cd/m2, max: 4000 cd/m2
Maximum Content Light Level              : 9121 cd/m2
Maximum Frame-Average Light Level        : 1265 cd/m2
Heatmaps (Album)
[Show spoiler]

































Gamut Visualizations (Album)
[Show spoiler]

































Tonemapped Screenshots (Album)
[Show spoiler]

































Plots (HDR10, Bitrate)

Last edited by Macatouille; 10-30-2023 at 05:43 PM.
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Old 10-27-2023, 04:11 PM   #945
Macatouille Macatouille is offline
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As is the case with most Sony releases, this one comes in pretty hot with an HDR10 CLL and FALL of 6.3k and 2.1k nits, respectively. No Dolby Vision grade to help out either (also not surprising).

I had a bunch of shots hit over 1k nits, with the very highest at 5.5k and a few in the 2-3k nit range:



Pretty stellar use of P3 here, and even pushes into Rec. 2020 sometimes:



A real showcase shot:



Hellboy II on Monday.
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Old 10-30-2023, 06:06 PM   #946
Macatouille Macatouille is offline
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Hellboy II: The Golden Army (2008)
Code:
Mastering display luminance              : min: 0.0050 cd/m2, max: 1000 cd/m2
Maximum Content Light Level              : 1000 cd/m2
Maximum Frame-Average Light Level        : 98 cd/m2
Heatmaps (Album)
[Show spoiler]






























Gamut Visualizations (Album)
[Show spoiler]






























Tonemapped Screenshots (Album)
[Show spoiler]






























Plots (HDR10, Bitrate)

Last edited by Macatouille; 10-31-2023 at 06:14 PM.
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Old 10-30-2023, 06:06 PM   #947
Macatouille Macatouille is offline
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Given the shift from Sony to Universal, it shouldn't be surprising to see MaxCLL and FALL values drop, down to 1.2k and 409 nits. Averages aren't that far apart: 686 to 485 and 7.77 to 6.84.

Had plenty of shots with highlights in the 700-1000 nit range. A couple over 1000 (you'll have to squint):



Pretty active use of the WCG, just like the first movie:



Casino Royale, Quantum of Solace, Skyfall and Spectre coming this week.
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Old 10-31-2023, 06:21 PM   #948
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Casino Royale (2006)
Code:
Mastering display luminance              : min: 0.0001 cd/m2, max: 1000 cd/m2
Heatmaps (Album)
[Show spoiler]

































Gamut Visualizations (Album)
[Show spoiler]

































Tonemapped Screenshots (Album)
[Show spoiler]

































Plots (HDR10, Dolby Vision, Bitrate)

Last edited by Macatouille; 11-01-2023 at 03:47 PM.
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Old 10-31-2023, 06:22 PM   #949
Macatouille Macatouille is offline
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HDR10 MaxCLL of 1077 nits and FALL of just 226 nits. Most of the highlights I captured were in the 200-400 range, occasionally jumping up to 500-600. Only two shots hit above that:



WCG use was rather low in my shots, mostly found in the opening title sequence and in some greenery here and there:


Last edited by Macatouille; 11-05-2023 at 03:18 PM.
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Old 11-01-2023, 03:47 PM   #950
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Quantum of Solace (2008)
Code:
Mastering display luminance              : min: 0.0001 cd/m2, max: 1000 cd/m2
Heatmaps (Album)
[Show spoiler]



























Gamut Visualizations (Album)
[Show spoiler]



























Tonemapped Screenshots (Album)
[Show spoiler]



























Plots (HDR10, Dolby Vision, Bitrate)

Last edited by Macatouille; 11-03-2023 at 06:25 PM.
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Old 11-01-2023, 03:48 PM   #951
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Surprisingly low CLL and FALL values here: 349 and 135 nits, respectively. Dolby Vision doesn't really change them much. Only captured 3 shots over 300 nits:



And the WCG isn't impressive at all. Struggled to find any shots that showed P3 usage:

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Old 11-03-2023, 04:58 PM   #952
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Color gamut graphs in the video below.


1185-hdr-analyser.jpg

1185-bitrate-analyser.jpg

Last edited by matbezlima; 11-03-2023 at 05:03 PM.
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Old 11-03-2023, 06:16 PM   #953
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Happy they're including those plots and WCG info in their videos now.
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Old 11-03-2023, 07:01 PM   #954
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Skyfall (2012)
Code:
Mastering display luminance              : min: 0.0001 cd/m2, max: 1000 cd/m2
Heatmaps (Album)
[Show spoiler]


































Gamut Visualizations (Album)
[Show spoiler]


































Tonemapped Screenshots (Album)
[Show spoiler]


































Plots (HDR10, Dolby Vision, Bitrate)
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Old 11-03-2023, 07:02 PM   #955
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On paper, the MaxCLL here seems like a big step up from Quantum: 349 nits to 908. In reality, though, it offers a similar experience with a FALL down to 127 nits. A vast majority of the highlights I captured were in and around the SDR standard. The last act, in particular, is pretty dark. Only two of my shots eclipsed 400 nits:



WCG is another story altogether. There are whole sections that really pop under analysis.

Shanghai:



Macau:



Skyfall:



Finally, I'm not going to pretend to be a bitrate expert here but I am surprised by how low the mean is: just 41 Mbps. Granted, it peaks over 100 Mbps a few times, which is encouraging. Similar story with Casino Royale. Quantum's mean is a bit higher (62.5 Mbps).

Last edited by Macatouille; 11-03-2023 at 07:53 PM.
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Old 11-04-2023, 03:03 AM   #956
TbeRw01 TbeRw01 is offline
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Gran Turismo 2023

Heat and gamut map: https://ibb.co/album/fMR1Cj
1080p BD vs 2160p BD (tonemapped png): https://slow.pics/c/Zbt4MeeN
1080p BD vs 2160p BD (in HDR PQ):
DoVi L1 plot: https://ibb.co/qBf4Bvv
DoVi L2 plot 600nits: https://ibb.co/RbY8M25
DoVi L2 plot 1000nits: https://ibb.co/jy3j3g5
SDR 1080p PLOT: https://ibb.co/5YxdD0L
2160p BD bitrate: https://ibb.co/jWYdwVq
1080p BD bitrate: https://ibb.co/X3dBb85
HDR10 plot:

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Old 11-05-2023, 11:31 AM   #957
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Barbie (Warner Bros.)

HDR10
Mastering display luminance: 1000 nits white level/0.0001 nits black level
MaxCLL: 446 nits
MaxFALL: 115 nits

I was afraid this would end up being a complete torch mode grade with oversaturated colors everywhere. Thankfully it's quite held back and reserved. Yes, there are a few speculars and you will see colors beyond BT.709 (especially in Barbieland) but not as much as one may expect. My only real complain is that the blacks are obviously lifted in some scenes. Apart from that, it looks very good.

Heatmaps - Gamut Visualization - Tonemap - Album
[Show spoiler]
































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Old 11-05-2023, 11:48 AM   #958
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Quote:
Originally Posted by Macatouille View Post
HDR10 MaxCLL of 1077 nits and FALL of just 226 nits, this isn't the light cannon you'd expect from Sony. Most of the highlights I captured were in the 200-400 range, occasionally jumping up to 500-600. Only two shots hit above that:



WCG use was rather low in my shots, mostly found in the opening title sequence and in some greenery here and there:

The 4K version had nothing to do with Sony, the home video rights to these reverted back to MGM years ago.
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Old 11-05-2023, 03:18 PM   #959
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Quote:
Originally Posted by Geoff D View Post
The 4K version had nothing to do with Sony, the home video rights to these reverted back to MGM years ago.
Yep, totally right. Thanks for calling it out. Edited the post.
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Old 11-06-2023, 03:12 PM   #960
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Spectre (2015)
Code:
Mastering display luminance              : min: 0.0001 cd/m2, max: 1000 cd/m2
Heatmaps (Album)
[Show spoiler]

































Gamut Visualizations (Album)
[Show spoiler]

































Tonemapped Screenshots (Album)
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Plots (HDR10, Dolby Vision, Bitrate)


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