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#101 | |
Banned
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#102 | |
Blu-ray Prince
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I miss going to theaters and while I can easily point to a dozen ways the theater experience isn't like it used to be the truth is I don't go to theaters largely because I don't feel like dealing with getting dressed and going out and coordinating schedules with friends and so forth and so on. Theaters haven't changed that much, my tolerance for them has. |
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#103 |
Blu-ray Champion
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I miss playing games before the Internet existed. I remember spending literally months playing Ultima V and back then there were no cheat codes, no walkthroughs, no online forums. At most you could buy a book that offered hints. You were truly on your own to complete it.
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#104 |
Blu-ray Knight
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What I miss:
- Meaningfull single player instead of many games (the PC is largely to blame on this one) being a glorified multiplayer sandbox with no real single player to speak of (F2p shooters like MWO, Sins of a Solar Empire...) - Games so hard you were spending hours upon hours on one game instead of buying several each month - Budgets were not inflated to be completely invested in the graphics/ mo cap / music, but we had reasonable budgets mostly in story and game engine What improved (besides the technically obvious): - Games now have multiplayer, when hopefully single player doesn't suffer from its inclusion - MMORPGs "can" be great for immersion and did not use to exist - Now there are difficulty levels that let you adapt a game to your level, and replay it to crank things up - Level design has geenrally vastly improved. Not -always- true (e.g. FFXIII corridors), but generally. Besides all that: I miss discovering some games for the first time, I am now at an age (41) where I have seen a lot, and it takes quite a bit to impress me. I do not think it's so much about how it "used to be so much better" (I don't think it actually was for most games), but rather "I miss when things were new to me". It all comes down to this: it was good to play your first RPG / Shooter / Racer ... as a child, when everything was new and exciting ![]() |
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#105 | ||||
Blu-ray Ninja
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I'm happy to see the pendulum starting to swing back in the opposite direction (see: Bioshock Infinite's multiplayer mode getting axed because someone finally came to their senses about this stupid practice). Quote:
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#106 | |
Blu-ray Knight
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Apparently market research showed them that games needed to have multiplayer! Hint: NO THEY DIDNT! I can think of several games that had multiplayer unnecessarily added to them. Dead Space 2, Mass Effect 3. |
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#107 | |
Blu-ray Knight
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The difference is it is now behind a difficulty slider. I don't know why people consider forced difficulty better than selected difficulty. |
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#108 |
Banned
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I miss arcade style gaming too. I used to go play at the arcade for hours, even when on vacation. There were some hotels at the beach that had the arcade games right by the pool so I could still enjoy the atmosphere and view the ocean, but play Mortal Kombat and Street Fighter if I desired.
Now that's all been replaced by wifi areas.... |
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#109 |
Blu-ray Ninja
Oct 2005
England
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I don't like the way online play and social are pushed as being the be all and end all of gaming "of course you want to play with other people and of course you want to announce every achievement to the world". No, I really don't. I'm really enjoying Tomb Raider right now but I doubt I'll go near the online side of it just like I never played the online side of Uncharted. I'm very happy playing a game on my own in my own time.
Look at the Batman Arkham games; no online multiplayer because it simply wasn't needed. I'm sure I read that there will be no single player Tomb Raider DLC, it'll all be multiplayer maps, etc. I hope that report was wrong or I won't be buying any. My other gripe is DLC that's created at the same time the main game is developed but held back for sale shortly after the game is released. On PS2 it would have been in the game, but now developers feel they can sell it to us as a bonus (ooh, aren't we lucky, er ,no, we're being ripped off) Gaming is still great fun, but like the internet itself, it's too corporately controlled; the wild west days are gone. It's all a bit safe and predictable. |
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#111 |
Banned
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#114 |
Banned
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Yes and no. I'd spend hours playing Harpoon. You could play in real time so these naval missions could literally last days. But now the graphics are so much better and the variety is incredible.
[Show spoiler] ![]() 688 Attack Sub was another game I played ![]() And M1 Abrams Battle Tank ![]() And another favorite was later Gettysburg! ![]() |
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#115 |
Blu-ray Guru
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What makes the multi-player unnecessary? Is every sequel that adds it unnecessary?
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#116 | ||
Blu-ray Samurai
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#118 |
Banned
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Multiplayer evolved with increases in Internet access and speed. Quake was the first multiplayer game I played online and it was via 28.8 modem. At first it was very hard to play with all the different latency of players with such low connection speeds. But then they did a patch where you could play resonably well against someone playing with a 128k ISDN line or at work with a T1 line. Quakespy was the precursor to GameSpy. It was exciting times back then with all the mods, Team Fortress came out of Quake.
I bought a US Robots 28.8 modem for my Packard Bell computer because you could send it in and upgrade it to 56k when that technology came out. Next I got a second phone line then later 1.5mbps cable but it never worked right. The day it was hooked up the installer remarked how I was getting dialup speeds. Eventually went to 1.5 mpbs DSL which worked well. And then speeds rose and rose until I went back to cable because of better speeds, online gaming got better and now many buy games for online and don't play offline. There are online only games. Of course there are those that don't like online play. I'd say a lot of that has to do with many online players glitching or cheesing, insisting on going the easy route that requires less player skill and more on having the biggest advantage on the other players. The funny thing is that they brag after winning, like it was their skill, not their insane advantage they gave themselves with their cheating/cheeseing/team/weapon/equipment/perks, etc.. I can totally see were people prefer AI over these type players. |
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#120 |
Active Member
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I really miss playing the NES when I was a kid. Used to go to a neighbor's to play Mike Tyson's Punchout, Excite Bike, Baseball, Double Dribble, and Contra (to name a few). Played those games for HOURS. Eventually got my own NES and fell in love with Tetris, Zelda, Super Mario Bros, Bubble Bobble, Castlevania.....the list goes on. There was even a few years that included the highly addictive game from the Turbo Grafx 16, Military Madness (for sale in the ps3 store with updated graphics).
Games today, to me, come off as intimidating at first. After playing them for a while, you learn there's not a whole lot that has not changed (use of controller, strategy, movement, patterns, bosses to beat, etc). While there is fun to be had with games today, I don't think such fun could rival the fun I had as a kid with all those 8 bit cartridge games that you had to blow into to get to work sometimes. |
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