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#101 | |
Blu-ray Champion
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Most people don’t care about CGI or hand drawn if it’s an excellent and engaging story. The films that were flops or didn’t meet expectations it is because the story was not engaging enough for the audience. Lightyear flopped because the story wasn’t great, all four Toy Story films succeeded because all were excellent stories. Toy Story 4 broke my heart is was so good and so bittersweet. Tim Allen turned out to be a great dramatic actor, he was so good at the end of Toy Story 4. Last edited by 50strat54; 11-22-2022 at 03:01 PM. |
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Thanks given by: | NerdCollecter1998 (11-24-2022) |
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#103 |
Blu-ray Champion
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Thanks given by: | indisposed (11-23-2022) |
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#105 |
Blu-ray Prince
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Rapunzel Unbraided/Tangled went through years of development and test animation, and finally a page-one rewrite with a new team (poor Glen Keanne even suffered a heart attack and was replaced as director by Lasseter)...all of those costs were folded into the final budget.
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#107 |
Blu-ray Guru
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This L.A. Times article has some interesting details. Posting the whole thing behind spoiler tag.
![]() Behind the stunning exit of Disney CEO Bob Chapek [Show spoiler] https://www.latimes.com/entertainmen...mer=googlenews |
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#108 | |
Blu-ray Prince
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#109 | |
Blu-ray Grand Duke
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#110 |
Expert Member
Aug 2016
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Sounds like even CGI animated film, Pixar or otherwise had some titles that failed to make it big and the box office, Lightyear bring one of them.
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#112 |
Senior Member
Jul 2019
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I'm pretty sure the company put that in a vault decades before Iger came along, lol.
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#113 | |
Senior Member
Jul 2019
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Moreover, there was nothing really ever wrong with hand-drawn animation, Disney sabotaged TP&TF and WtP because they wanted to get rid of it anyway to be more like PIXAR. They even lied about TP&TF's budget, according to what's been rumored to be its actual budget, TP&TF did about 6X what it was made with. If the medium was weaker at the box office at all, it was because of Disney's direct-to-video films that trained people not to see hand-drawn in theaters, which won't be an issue with a streaming service. |
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#114 |
Blu-ray Samurai
Apr 2018
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Does this shocking news have any bearing whatsoever on whether the Disney Movie Club Exclusive releases will kick back into swing?
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#115 | |
Blu-ray Grand Duke
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Don Bluth, who wanted to make a Dragon's Lair movie entirely in cel animation for the characters back in 2015 or so, was unable to get any major studio to fund his very expensive dream project, with the costs for hand drawn animation being probably just as expensive as 3-D computer animation. The small pitch animation 1 minute animated short, cost $250,000 to make, though he funded $700k for the short animation to pitch to big studios/distributors. Netflix, declined a cel animated version in favor of a cheaper, live action version, that is collecting dust since 2020 with no word of a script even. Don Bluth, now 85 years old, might not see the film brought to life in any form if they don't get working on it by 2023. Don Bluth's last feature length animated film, Titan AE, released in the year 2000, cost him over 90 million dollars to create back then 22+ years ago. Today, that same movie with mostly cel animation, would be triple that cost most likely. Or at least double at 180 million to create. It made only a fraction of that in theaters and put the company out of business pretty much. Most cel animated cartoon series of the 1980s to 2000s, were exported overseas where the animators got paid less back then compared to what an animator in the US would have been paid. Today, Pixar and Sony Animation, as well as Dreamworks Animation, are the three big animation studios that release theatrical films on a regular basis. Blue Sky Studios was absorbed and dissolved by Disney recently. Toy Story 4, from 2019, cost $200+ million to make. Not because the Maya or custom CGI software is expensive, but because each animator gets paid a lot of money to create the animations. In the end though, Disney doesn't care about cel animation in their feature films anymore, which is sad. Both CGI animation and cel animation can co-exist. One exception would be the Bob's Burger's Movie. That only cost $38 million to create. It only made 34m in theaters though, and was a box office disappointment. |
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Thanks given by: | lobo81865 (11-22-2022) |
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#116 |
Senior Member
Jul 2019
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I dunno, it's a knowable fact that hand-drawn animation is cheaper and faster to make than 3D, not just an opinion. Don Bluth is not a megacorporation. One random guy trying to lift something off the ground isn't the same as a full company in motion.
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Thanks given by: | rsp_clark (11-22-2022) |
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#117 | |
Blu-ray Grand Duke
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Then imagine 1000 frames of animation in one day, taking the puppet models and moving them to complete the scene, then just pressing render after all the scenery and lighting/effects are ready from those teams, and it's a lot faster for computer animation. [Show spoiler] Cel animation is awesome, it just takes a long time per artist to get the same speed of results for a computer animator. On topic, Iger unfortunately favors CGI animation and hasn't considered cel animation in the 15 years he's been there till 2020. |
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#119 | |
Blu-ray Grand Duke
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Thanks given by: | Zivouhr (11-22-2022) |
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#120 | |
Special Member
Oct 2012
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Not only is most traditional animation done that way these days but Disney's been doing it more-or-less that way since the 1990s starting with Beauty and the Beast If Don Bluth was trying to make Dragon's Lair the traditional way with hand painted cels then it's no wonder he ran into so much expense. Acetate cels are expensive (seriously, try to buy some for yourself. A pack of 100 cels enough for, at 12 frames per second, probably about 8 seconds worth of animation, can cost you about $100). In addition to that, you've got to know how to airbrush the backgrounds and know how to photograph the whole thing with the cel camera. These are not skills that people generally have, because animation is no longer really done that way, so Bluth would have had to hire specialists and animators who would generally be around his age, to help create the project for him |
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Thanks given by: | Zivouhr (11-22-2022) |
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