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FINAL FANTASY I-VI Collection Anniversary Edition (Switch)
$44.99
 
Bluey: The Videogame (Switch)
$19.99
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Suikoden I & II HD Remaster (Switch)
$29.99
 
Hello Kitty Island Adventure (Switch)
$39.88
 
FANTASIAN Neo Dimension (Switch)
$29.99
 
Carmen Sandiego 40th Anniversary Edition (Switch)
$39.99
 
Care Bears Unlock the Magic (Switch)
$19.99
 
Tony Hawk's Pro Skater 3 + 4 (Switch)
$34.97
 
Teenage Mutant Ninja Turtles: Mutants Unleashed (Switch)
$19.99
 
Disney Dreamlight Valley Cozy Edition (Switch)
$29.99
 
NBA 2K26 (Switch)
$59.88
 
Battlefield Waltz (Switch)
$39.99
 
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Old 10-07-2023, 04:00 AM   #1441
TheGreenMeanie TheGreenMeanie is offline
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Just bought this one the other day (my first Switch game I've purchased) and I've really been enjoying it! I don't like the fact that items become damaged and you can't repair them, but I get that times change. It's been pretty fun so far, it almost reminds me of MSG V, another title I really loved playing.
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Old 09-11-2024, 08:07 PM   #1442
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All these shrines finished so far on this second playthrough years later, sixty hours, and still not one divine beast. Having all abilities from the start and no special items that open paths (because the map is too big for that) makes the "dungeons" and main story so boring. Much easier to get lost in than the stale GTA structure of the other modern open world games, though.



I also wish the look of Zelda was more consistent. The designs are all over the place (and time).
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Old 09-15-2024, 12:50 AM   #1443
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Three of four divine beasts now abandoned on this replay. I keep quitting them to go exploring again, thinking I'll go back later, because they're just that crappy. Nothing like the old dungeons.

Last edited by Warm Gun; 09-15-2024 at 12:54 AM.
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Old 09-15-2024, 05:49 PM   #1444
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I couldn't be bothered to find the other electrical orb.


Last edited by Warm Gun; 09-15-2024 at 05:53 PM.
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Old 09-15-2024, 08:55 PM   #1445
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I still need to beat this game lol.
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Old 09-17-2024, 05:35 AM   #1446
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Why do I waste so much time collecting crap in video games that doesn't amount to anything? Spent maybe an hour and a half looking for a ceremonial trident that a zora dropped from a bridge or a zora spear that a blacksmith in Zora's Domain could forge into one, so that I could unlock a shrine. Completed a couple of zora side quests and found some koroks while looking for that trident or a zora spear in and around the domain. Then pointed my magnet at the water down there one more time and finally saw the trident glowing down there. Was happy about that, but also felt pathetic.
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Old 09-24-2024, 10:42 PM   #1447
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Whoa, did not figure out that you can Princess Mononoke bucks until I had to put a "crown of bones" on an altar for a shrine.

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Old 09-29-2024, 08:03 PM   #1448
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I was shocked that there wasn't more to the main quest. That the four divine beasts and Hyrule Castle was it. My memories must have been mixed with the things you do between "dungeons" in Tears of the Kingdom (whose campaign was ALSO poor). Again, you can't build good dungeons around the acquisition of new items and have that kind of adventurous progression if the world is so massive that tracking back to locked-off areas and secrets with the new items is too tedious. Fans who say "I liked it but want better dungeons" miss the point.

Eiji Aonuma speaking at the Game Awards 2023:

"It's interesting when I hear people say [they prefer the old entries] because I am wondering, 'Why do you want to go back to a type of game where you're more limited or more restricted in the types of things or ways you can play?' But I do understand that desire that we have for nostalgia, and so I can also understand it from that aspect."

https://www.ign.com/articles/zelda-t...ro-fujibayashi

Aonuma doesn't get it either. Assumes it's only nostalgia, doesn't even try to think about WHY fans want the more linear experience.

Didn't write this response to Aonuma's quote, but thought it was a good post.

"That’s quite a clueless statement. It reeks of the same philosophy of the advent of 3D gaming and why anyone would prefer 2D when they can have 3D.

"Player agency has never been Zelda’s core appeal, a grand sense of adventure has. If they want to turn the franchise into a physics-based sandbox toy at the expense of marginalizing that sense of adventure, then attribute players’ desires for it to return to basic nostalgia (an incredibly reductionist viewpoint, IMO), then it’s obvious the game is in the hands of a current designer who holds no sense (or care) of the original spirit it was conceived in. I believe many fans of the franchise would be willing to sacrifice the freedom these sandboxes afford for that magical and wondrous feeling of progression through a more linear and structured framework, even if quite a bit more restrictive.

"Not everyone wants to play with a toy, they want to experience a journey. Unfortunately, that’s not the philosophy that Nintendo builds their games upon anymore."

Last edited by Warm Gun; 09-29-2024 at 08:50 PM.
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Old 07-08-2025, 07:18 AM   #1449
TharnUsagi47 TharnUsagi47 is offline
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Can somebody figure out how to get the Master Edition to show Breath of the Wild in the main title section? Both BotW & ME are in the Edition section, I see nowhere to edit that. Just saying LoZ in my collection is annoying. And if you have no idea what I'm complaining about, you're probably not using the blu-ray.com My Movies mobile app for your collection.
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