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Old 02-17-2020, 10:18 PM   #20501
Steedeel Steedeel is offline
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Originally Posted by Vilya View Post
We are talking about changing the entire look and feel of some films here. No one is advocating that all movies henceforth be shot in HFR. You always think that anything new or different absolutely has to be the death knell for all that came before it.

Innovation comes from a willingness to try new things. 4K discs with wide color gamut and high dynamic range changed the look and feel of film, too, but most of us welcomed these improvements. Your trepidation for technological evolution would have had us stuck forever with blu-ray and standard dynamic range.
Why do you think only some films would utilise this method? Surely itís an adopted thing. You couldnít have some movies shown at 24 FPS and others at 60 or higher. It would be too jarring.
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Old 02-17-2020, 11:37 PM   #20502
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Originally Posted by Steedeel View Post
Why do you think only some films would utilise this method? Surely it’s an adopted thing. You couldn’t have some movies shown at 24 FPS and others at 60 or higher. It would be too jarring.
Movies are a form of creative expression and filmmakers are free to choose from this and any other method that achieves their aim.

Of course we can have content at different frame rates; we already do. The use of one particular frame rate does not preclude the use of others. It all depends on what the director wants to accomplish.

HFR is just a tool like so many others. It might be great for one project and terrible for another. HFR has great potential for documentaries, high speed action subjects, sports films, or any movie where extreme detail and realism might be desired.

If HFR does prove to be "too jarring" and if most people dislike it, then it will fail, but once again it is ridiculous to assume that it might someday be the only frame rate chosen by filmmakers. It is possible for more than one form of creative expression to exist just like your much feared vertically framed content can, and does, exist without killing off traditional wide aspect ratio content. It does not have to be all one way or the other as you so often insist that it must be.
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Old 02-17-2020, 11:55 PM   #20503
Steedeel Steedeel is offline
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Quote:
Originally Posted by Vilya View Post
Movies are a form of creative expression and filmmakers are free to choose from this and any other method that achieves their aim.

Of course we can have content at different frame rates; we already do. The use of one particular frame rate does not preclude the use of others. It all depends on what the director wants to accomplish.

HFR is just a tool like so many others. It might be great for one project and terrible for another. HFR has great potential for documentaries, high speed action subjects, sports films, or any movie where extreme detail and realism might be desired.

If HFR does prove to be "too jarring" and if most people dislike it, then it will fail, but once again it is ridiculous to assume that it might someday be the only frame rate chosen by filmmakers. It is possible for more than one form of creative expression to exist just like your much feared vertically framed content can, and does, exist without killing off traditional wide aspect ratio content. It does not have to be all one way or the other as you so often insist that it must be.
I just donít see multiple film makers opting for different methods. Not when HFR becomes a thing (if it does). Iím speaking of film here by the way, not sport or docs.
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Old 02-18-2020, 12:15 AM   #20504
Vilya Vilya is offline
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Quote:
Originally Posted by Steedeel View Post
I just don’t see multiple film makers opting for different methods. Not when HFR becomes a thing (if it does). I’m speaking of film here by the way, not sport or docs.
I don't see many filmmakers choosing to make vertically framed content, either, but so what if they do? It won't harm the making of traditional wide aspect ratio films. It would just be another creative choice.

Filmmakers choose from a wide array of methods when making their movies; they always have and they continue to experiment with new methods and technologies as well they should. Innovation and creativity go together.

3D movies are not exactly "a thing" compared to 2D movies, but I still enjoy both of them immensely. HFR actually benefits 3D according to director Ang Lee in that it reduces strobing; he is credited with saying that 3D should be shot and presented at 120 fps! HFR could likewise be used to great effect in the hands of a talented director and cinematographer and no special headgear is required to enjoy the 2D version of it.

Last edited by Vilya; 02-18-2020 at 12:25 AM.
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Old 02-18-2020, 12:53 AM   #20505
PenguinInfinity PenguinInfinity is offline
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Quote:
Originally Posted by Steedeel View Post
I just donít see multiple film makers opting for different methods. Not when HFR becomes a thing (if it does). Iím speaking of film here by the way, not sport or docs.
Some film makers prefer to use film, others prefer to use digital cameras.

Some film makers use a 2.35 aspect ratio, others use a 1.85 aspect ratio, some use alternating aspect ratios.

Some film makers make 3 hour films, others make 90 minute films.

Some film makers use vibrant colors, others use muted colors.

Some film makers prefer animation, others prefer live action.

Some film makers use lots of CGI, others prefer to use stunts and miniatures.

High frame rate is just another choice.
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Old 02-18-2020, 12:55 AM   #20506
Steedeel Steedeel is offline
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Quote:
Originally Posted by Vilya View Post
I don't see many filmmakers choosing to make vertically framed content, either, but so what if they do? It won't harm the making of traditional wide aspect ratio films. It would just be another creative choice.

Filmmakers choose from a wide array of methods when making their movies; they always have and they continue to experiment with new methods and technologies as well they should. Innovation and creativity go together.

3D movies are not exactly "a thing" compared to 2D movies, but I still enjoy both of them immensely. HFR actually benefits 3D according to director Ang Lee in that it reduces strobing; he is credited with saying that 3D should be shot and presented at 120 fps! HFR could likewise be used to great effect in the hands of a talented director and cinematographer and no special headgear is required to enjoy the 2D version of it.
Cinematic storytelling is about escapism not realism. This stuff takes away from that. It did for me at least.
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Old 02-18-2020, 12:57 AM   #20507
Steedeel Steedeel is offline
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Quote:
Originally Posted by PenguinInfinity View Post
Some film makers prefer to use film, others prefer to use digital cameras.

Some film makers use a 2.35 aspect ratio, others use a 1.85 aspect ratio, some use alternating aspect ratios.

Some film makers make 3 hour films, others make 90 minute films.

Some film makers use vibrant colors, others use muted colors.

Some film makers prefer animation, others prefer live action.

Some film makers use lots of CGI, others prefer to use stunts and miniatures.

High frame rate is just another choice.
So why do people not shoot films at less than 24 FPS (Iím not talking about fractionally less either) Remember silent movies?
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Old 02-18-2020, 01:16 AM   #20508
PenguinInfinity PenguinInfinity is offline
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Quote:
Originally Posted by Steedeel View Post
So why do people not shoot films at less than 24 FPS (I’m not talking about fractionally less either) Remember silent movies?
Silent movies were shot with hand cranked cameras, that's why the frame rate varied. Theaters showed then at a consistent frame rate and it often didn't match the director's intentions.

When 23.96, 25, and 29.96 frame rates became standard support was dropped (in both the cameras and projectors) for other frame rates. No one was able to shoot at other frame rates even if they wanted to.
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Old 02-18-2020, 01:23 AM   #20509
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Quote:
Originally Posted by Vilya View Post
I don't see many filmmakers choosing to make vertically framed content, either, but so what if they do? It won't harm the making of traditional wide aspect ratio films. It would just be another creative choice.

Filmmakers choose from a wide array of methods when making their movies; they always have and they continue to experiment with new methods and technologies as well they should. Innovation and creativity go together.

3D movies are not exactly "a thing" compared to 2D movies, but I still enjoy both of them immensely. HFR actually benefits 3D according to director Ang Lee in that it reduces strobing; he is credited with saying that 3D should be shot and presented at 120 fps! HFR could likewise be used to great effect in the hands of a talented director and cinematographer and no special headgear is required to enjoy the 2D version of it.
I am not always a fan of found footage filmmaking, but HFR would be an effective approach to take after seeing Gemini Man.
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Old 02-18-2020, 01:26 AM   #20510
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Quote:
Originally Posted by Steedeel View Post
Cinematic storytelling is about escapism not realism. This stuff takes away from that. It did for me at least.
Arenít you a fan of 3d? How is that not a distraction to escapism?
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Old 02-18-2020, 05:40 AM   #20511
Vilya Vilya is offline
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Quote:
Originally Posted by Steedeel View Post
Cinematic storytelling is about escapism not realism. This stuff takes away from that. It did for me at least.
Cinematic story telling is about telling a story, any story, well; by no means are all cinematic stories meant to be escapist.

Such flights of fancy may be what you're looking for in a movie, but these are not the only kind of movies made. Some movies are definitely intended to be as realistic as possible, sometimes painfully so. Your idea as to the purpose of cinematic story telling is vastly incorrect if you think that escapism is the only objective.

Last edited by Vilya; 02-18-2020 at 06:05 AM.
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Old 02-18-2020, 10:18 AM   #20512
Steedeel Steedeel is offline
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Quote:
Originally Posted by Vilya View Post
Cinematic story telling is about telling a story, any story, well; by no means are all cinematic stories meant to be escapist.

Such flights of fancy may be what you're looking for in a movie, but these are not the only kind of movies made. Some movies are definitely intended to be as realistic as possible, sometimes painfully so. Your idea as to the purpose of cinematic story telling is vastly incorrect if you think that escapism is the only objective.
The only objective? No. The main objective, yes. The figures back me up. Go over to box office mojo and check out the top 10 grossing films (top 20 works also) for the last 20 years.
Fantasy and Sci-Fi with action films backing it up. People go to the cinema to escape the real world and forget their troubles for 2 hours. It’s why the cinema did so well in war time. It’s why horror has been going since the creation of cinema. People loved to be scared and even horrified, knowing they are in a safe environment. Even those ultra real examples you mention are escaping into a different world and place in time.
You love figures and evidence, I present you with them. All the huge money makers have been escapist cinema.
Th3 fact ultra real films exist is a good thing and I own many of them but I feel you are taking the usual stance of just disagreeing with every point I make.
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Old 02-18-2020, 10:25 AM   #20513
Steedeel Steedeel is offline
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Arenít you a fan of 3d? How is that not a distraction to escapism?
Itís the opposite. 3D provides depth and (vintage films mostly) provides negative parallax that draws you in even more to that world.

HFR seems to do the opposite. It reminds people that these guys are just acting, it makes static scenes look like documentaries, it shows up FX if they are not perfect. It takes away from the experience.
For me personally, I Agree with those drawbacks.
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Old 02-18-2020, 10:26 AM   #20514
Steedeel Steedeel is offline
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Originally Posted by PenguinInfinity View Post
Silent movies were shot with hand cranked cameras, that's why the frame rate varied. Theaters showed then at a consistent frame rate and it often didn't match the director's intentions.

When 23.96, 25, and 29.96 frame rates became standard support was dropped (in both the cameras and projectors) for other frame rates. No one was able to shoot at other frame rates even if they wanted to.
Which I already knew, but thanks for the history lesson. In other words, a new standard was adopted because of old technology. Fast forward 20 years from now?
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Old 02-18-2020, 12:39 PM   #20515
Vilya Vilya is offline
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Quote:
Originally Posted by Steedeel View Post
The only objective? No. The main objective, yes. The figures back me up. Go over to box office mojo and check out the top 10 grossing films (top 20 works also) for the last 20 years.
Fantasy and Sci-Fi with action films backing it up. People go to the cinema to escape the real world and forget their troubles for 2 hours. It’s why the cinema did so well in war time. It’s why horror has been going since the creation of cinema. People loved to be scared and even horrified, knowing they are in a safe environment. Even those ultra real examples you mention are escaping into a different world and place in time.
You love figures and evidence, I present you with them. All the huge money makers have been escapist cinema.
Th3 fact ultra real films exist is a good thing and I own many of them but I feel you are taking the usual stance of just disagreeing with every point I make.
The main objective of a movie is to tell whatever story its creators had in mind and to tell it well.

Actually, you did not present me with any evidence or with any figures. Not a single one. You just made a claim and then told me to go look it up for myself. There would be no need for me to look anything up had you already provided the figures and the evidence. If any of this was even relevant, I might have bothered to fact check you, but it isn't, so I haven't.

How popular or how much money a given genre makes was never the point. Movies tell many kinds of stories and escapist fantasy fare is not the only kind offered. It is refreshing that you can concede this much.

I never disputed that people enjoy escapist movies. I enjoy them, too, but I also enjoy a whole lot more. I simply refuted your absolutist statement that the goal of cinematic story telling is escapism. Sometimes it is and often it is not. I said nothing about historical movies or those set in exotic locales, either, as not all realistic films are set in the distant past or in faraway places. You make far too many absolutist statements in general and the only thing that is absolute about such statements is that they are almost always absolutely wrong.

HFR is just one creative tool among many and its usage is not restricted to just telling reality based narratives. We have not even had many examples of its usage to be fair. If you do not like what you have seen of it so far, that's perfectly fine, but what little of it I have seen intrigues me. I think it has great potential to draw people into the movie when used skillfully. I am open minded about it and I will not rush to judgment as quickly as you apparently have.

I do not disagree with you just to do so, but you often make "all or nothing" exaggerated statements and those I do take exception with and I will continue to do so. Making such remarks is intellectually lazy and they are also factually wrong. The narrative goal of a movie varies widely with each movie made. I want filmmakers to feel encouraged to take chances and to use any tool that they desire; the more tools that they have at their disposal, the better. I will await the end result and make my judgments on a movie by movie basis rather than make a blanket condemnation of any one creative option.

Last edited by Vilya; 02-18-2020 at 02:45 PM.
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Old 02-18-2020, 03:28 PM   #20516
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Quote:
Originally Posted by Steedeel View Post
So why do people not shoot films at less than 24 FPS
The frame rate was based on studies at the time. 24 was chosen as the lowest rate possible without objectionable flicker (48 flashes). Then as now, it was money, the lower the frame rate the less film used.

48 and 60 would take a lot more film or a lot more storage for video therefore it is seldom used. Last time I looked the high capacity memory modules for the Sony F65 were about $5000 each and shooting in 16 bit RAW takes a lot of memory even at 24.
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Old 02-18-2020, 03:54 PM   #20517
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I watched the 2001 Space Odyssey 4K disc last night and it was absolutely stellar. I also watched Gods of Egypt on 4K disc, as well, with HDR. I also finished binging this really cool show called Giri/Haji on Netflix - it's a BBC/Netflix production and it was presented in Dolby Vision/Atmos via Netflix. It's a neo-noir slow burn Yakuza tale that takes place in London and Tokyo.

It was a busy day off yesterday indeed!
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Old 02-18-2020, 06:59 PM   #20518
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I watched the 2001 Space Odyssey 4K disc last night and it was absolutely stellar. I also watched Gods of Egypt on 4K disc, as well, with HDR. I also finished binging this really cool show called Giri/Haji on Netflix - it's a BBC/Netflix production and it was presented in Dolby Vision/Atmos via Netflix. It's a neo-noir slow burn Yakuza tale that takes place in London and Tokyo.

It was a busy day off yesterday indeed!
It seems that your new equipment is getting a good workout and that it is delivering excellent results. I'm very happy for you.
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