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Old 03-14-2019, 03:55 PM   #1
dyne dyne is offline
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Feb 2011
Default Xbox Live for any iOS or Android game.

Microsoft is bringing its Xbox Live network to iOS and Android devices. The software giant is launching a new cross-platform mobile software development kit (SDK) for game developers to bring Xbox Live functionality to games that run on iOS and Android. Xbox Live features like achievements, Gamerscore, hero stats, friend lists, clubs, and even some family settings will all be available on iOS and Android.

It’s all part of a bigger push from Microsoft to make its Xbox games and services available across multiple platforms. Game developers will be able to pick and choose parts of Xbox Live to integrate into their games, and it will all be enabled through a single sign-in to a Microsoft Account. Microsoft is using its identity network to support login, privacy, online safety, and child accounts.
If you were hoping to see Xbox Live on Nintendo Switch then you might have to wait a little longer. “Our goal is to really unite the 2 billion gamers of the world and we’re big fans of our Xbox Live community, but we don’t have any specific announcements as it relates to Switch today,” reveals Choudhry. Xbox Live on PlayStation 4 also looks unlikely, but Microsoft is open to the idea if Sony is willing to allow it. “If you’ve watched us for the past few years, we’ve taken a very inclusive approach,” says Choudhry. “Phil [Spencer] has been very proactive on issues like crossplay, cross-progression, and uniting gamer networks, and we’re willing to partner with the industry as much as we possibly can.”
This new mobile SDK is part of a bigger push from Microsoft for cloud gaming and developer tools. The software maker is announcing a new Microsoft Game Stack for developers just ahead of the annual Game Developers Conference (GDC). Microsoft Game Stack combines all of the company’s developer tools, services, and platforms with Azure and PlayFab, the platform of services that help developers build and launch cloud-connected games. Microsoft acquired PlayFab last year, and this is the first major milestone for the service.

PlayFab will now be part of Microsoft’s cloud tools and Azure, allowing developers to spin up multiplayer servers for games with matchmaking, voice and chat services, and user-generated content. Microsoft Game Stack will also include DirectX, Mixer, Power BI, Havok, Visual Studio, Windows, Xbox Game Studios, Xbox Live, and Simplygon. It’s a whole mix of Microsoft’s most powerful game development tools under a more manageable single platform.
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