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Ace Combat 7: Skies Unknown (PS4)
$29.99
 
Watch Dogs: Legion (PS4)
$49.94
 
LEGO Marvel Collection (PS4)
$19.99
 
Tom Clancy's Ghost Recon Breakpoint (PS4)
$49.94
 
Rage 2 (PS4)
$39.99
 
Days Gone (PS4)
$39.98
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Tom Clancy's The Division 2 (PS4)
$19.99
 
Anthem (PS4)
$14.99
 
Kingdom Hearts III (PS4)
$19.99
 
Warhammer: Chaosbane (PS4)
$29.99
 
Ni No Kuni II - Revenant Kingdom Collector's Edition (PS4)
$49.97
 
God of War (PS4)
$19.99
 
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Old 05-29-2013, 10:14 AM   #1
Mavrick Mavrick is offline
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Default Vita Remote Play for all PS4 games Except for titles using the PS4 Eye

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A trusted PlayStation 4 developer source with a proven track record for accuracy has told Digital Foundry that Sony has mandated Vita Remote Play for all upcoming PS4 games - except those that require the use of its bundled stereoscopic camera, the PS4 Eye.

The news is a shot in the arm for the beleaguered PlayStation Vita, which has failed to attract commercial success in line with Sony's hopes for the system, and sets the stage for the handheld to provide the same kind of off-TV play that makes the Wii U GamePad such a useful gadget for gaming around the home (and indeed elsewhere).

Remote Play works by downscaling the 1080p framebuffer to the Vita's native 960x544 resolution, using the PS4's in-built hardware h.264 video encoder to compress the image. This is then beamed out over WiFi to the Vita, which decodes the video and sends back controller inputs to the PlayStation 4. It's effectively OnLive cloud streaming technology relocated to the home - the difference being that image quality issues can be resolved through much higher-bandwidth video, while input latency is cut down considerably owing to the localised nature of the network.

Remote Play itself is nothing new of course - PSP and Vita had lacklustre, laggy support for a handful of PS3 games - but Vita itself has seen virtually no additional support, despite the introduction of a higher-quality 480p protocol. Indeed, those running hacked PS3 firmwares have had access to the most games. The problem is that PS3 Remote Play is based around software video encoding via the Cell's SPUs, and developers are not keen on sacrificing that CPU time for Remote Play support, while the technology itself is slow to respond, with dodgy image quality.

It's all change for PlayStation 4, which features bespoke hardware video encoding for Remote Play, gameplay recording and screen-sharing support with all the benefits of the Gaikai streaming technology. It's a feature built into the operating system itself, incurring no performance penalty to developers. Up until now, the question has been to what extent publishers would want the feature enabled - conceivably, opening up a new library of software for Vita could steal sales from games designed for the system. The news that Sony is mandating support for all titles that don't require the camera takes the choice away from the publishers and ensures a level of consistency in the features that the majority of games offer.

The lack of support for titles using the PlayStation 4 Eye isn't particularly surprising. While the Vita has its own cameras, they lack the resolution of the bundled PS4 camera (not to mention the stereoscopic elements), plus of course any video data acquired would need to be beamed back to the PS4 for processing - not at all friendly from a platform perspective. It can't be easily supported at all, so games utilising the PS4 Eye - which we expect to be a minimal amount - are exempt from the new mandate.

We're particularly eager to get hands-on with PS4's Vita Remote Play features and to put image quality and latency to the test. The news that the vast majority of titles should support Remote Play means we'll have an enviable library of test games available on day one once Sony's next-gen console launches later in the year...
http://www.eurogamer.net/articles/di...-for-ps4-games
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Old 05-29-2013, 01:38 PM   #2
Shin-Ra Shin-Ra is offline
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Common sense really, most of the work will just be providing a developer-preset control scheme and artwork. I doubt it'll be necessary to check text is readable at the down sampled resolution as games are still designed for TV-distance play.
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Old 05-29-2013, 01:40 PM   #3
Steelmaker Steelmaker is offline
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I would LOVE for Sony to release a PS4/Vita bundle! Release a base 399.99 unit and release a 499.99 Vita bundle! I would buy the Vita bundle in a heart beat!
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Old 05-29-2013, 02:52 PM   #4
Shin-Ra Shin-Ra is offline
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I think it'd also be wise to sell an optional official PS Vita PS4 grip with all the DUALSHOCK 4 controls replicated, an extended battery (even though video decoding on Vita should be relatively low power) and maybe even a dedicated WiFi setup.

Future PS Vita models could integrate improved WiFi and higher capacity battery/improved power efficiency, and models could diverge between portability and home Remote Play use with full DUALSHOCK 4 quality controls.
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Old 05-29-2013, 03:35 PM   #5
detective392 detective392 is offline
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Quote:
Originally Posted by Steelmaker View Post
I would LOVE for Sony to release a PS4/Vita bundle! Release a base 399.99 unit and release a 499.99 Vita bundle! I would buy the Vita bundle in a heart beat!
I would also get the Vita bundle in a heart beat. Really hoping Sony makes this happen.
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Old 05-29-2013, 03:38 PM   #6
AranhaHunter AranhaHunter is offline
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Wasn't this already known?

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Originally Posted by Shin-Ra View Post
I think it'd also be wise to sell an optional official PS Vita PS4 grip with all the DUALSHOCK 4 controls replicated, an extended battery (even though video decoding on Vita should be relatively low power) and maybe even a dedicated WiFi setup.

Future PS Vita models could integrate improved WiFi and higher capacity battery/improved power efficiency, and models could diverge between portability and home Remote Play use with full DUALSHOCK 4 quality controls.
Agree.

Last edited by AranhaHunter; 05-29-2013 at 04:02 PM.
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Old 05-29-2013, 03:47 PM   #7
Shin-Ra Shin-Ra is offline
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Shuhei said as much but people trust it more coming from the developer side I guess. And gotta get them clicks.
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