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#41 | |
Blu-ray Knight
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![]() ![]() Or Everquest Next in first person view? ![]() Now this being said, and refering specifically to the Survival horror type, I wonder if we will start seeing some articles popping up with headlines like "Heart attack caused by Immersive reality game: Lawsuit to follow?"... |
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#42 |
Gaming Moderator
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Looks like this could be getting a reveal at GDC, insider also claims that Driveclub will be a supporting title, which could go some way toward explaining the long delay. There is also a vr version of resogun in the works for it.
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#43 |
Blu-ray Baron
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This would be fantastic for racing games and games that are played in a first person perspective. Other than that though, I see no point to it. Still, I could only imagine this bad boy with Destiny or Elder Scrolls! Geez I could practically live in a virtual world!
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#44 | |
Expert Member
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Sent from my SAMSUNG-SGH-I747 using Tapatalk |
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#45 |
Gaming Moderator
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As long as they can keep the price down I would buy it. No way would I spend more than £150 on it when all it will be used for is games.
I wasn't blown away by Oculus Rift when I tried it so it kind of killed my hype. So I hope it's true that they really have nailed it and it works perfectly. |
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#46 |
Blu-ray Knight
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If Sony can bring this as a $199 or under product, they should hav a big winner on their hands. $299 would probably be the higher up limit, but I wouldn't see myself getting one for that price until way later and when the software would justify it, whereas I could see a $199 purchase to check it out even if only 2-3 apps/ games at first.
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#47 |
Blu-ray Guru
Jan 2008
Dallas/Ft. Worth, TX
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I'll need to wait and see what it really means in practice. If it's just an extra screen (which cuts me off from the wife and kids even more), I already have my Vita doing that. I also have a TV that can do 3D.
Now if you can look around the inside of your car in drive club and the scene moves appropriately, that might be something. Or if the 3D is much more immersive. It will also depend on how many use the tech. I might bite, but I'm not expecting it to get utilized much more than my 3D TV or Move controllers. VR sounds fun, but I don't see myself wanting to go through the hassle of setting it up for every game and play session. There is a reason a couch and TV are so appealing. I wonder - if the Sony VR headset ends up with a little neon light on the outside front, we could come to discover that in conjunction with a PS3 or PS4 eye, it has much more precise detection of head movement (like the move). That seems like the kind of rabbit that Sony's R&D guys would pull out of their hat and shock everyone... |
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#48 | |
Gaming Moderator
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They've had a fair few months to optimise this thing after it was pulled from last years GDC at the last minute. |
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#49 | |
Blu-ray Knight
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True VR tech is composed of immersive display (that completely covers your field of vision), but also head tracking (Gyro + visual detection - I imagine that the PS4 camera will be a must have for this). Imagine having a first person view in your favorite game (say, Resident Evil) and be able to look around like if you "were" in the manor. When you push a button, your POV moves as your character goes forward, and if you look down, you can see your virtual feet/ hands, and pushing buttons make actions happen, like opening a door. With a 5.1 headset you can hear a sound behind you, you turn your head and push the direction button to turn around (one limitation is that overall your body still has to face the main motion detection element, here probably the camera) just to see something jump at your face. One thing many people who have never tried VR do not often realize is that the immersion is pretty daunting at first, and that -you will not see your hands or your controller anymore-. So the controls have to remain fairly simple and intuitive, which is why imo consoles are such a good fit for VR. I remember breathing pretty heavily the very first time I tried (years ago, on an arcade machine mock up of Space hulk I think that had terrible IQ that was giving headaches and teary eyes with low res mini LCD screens) just to remind myself I was still "here". I have high hopes for this new gen of VR ![]() Last edited by Elandyll; 02-21-2014 at 07:42 PM. |
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#50 |
Power Member
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maybe it can stream the games to it like the vita?
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#52 |
Gaming Moderator
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#55 |
Banned
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Additionally games designed for this will likely use silent protagonists which are usually a big detriment to the story.
Last edited by PenguinMaster; 02-22-2014 at 11:20 PM. |
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#56 | ||
Gaming Moderator
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On another note, does anyone remember Until Dawn? Announced way back in 2012 as a first person horror game for the PS3 and Move.
Rumour was it was canned, but Managing director Pete Samuels wrote in an email late last year: Quote:
Also an interesting fact about Driveclub, Not only has the release's first-person viewpoint formed a fundamental part of the racer's marketing, but the studio also plays host to Mick Hocking’s research and development team, which previously spearheaded the firm’s 3D push a few years ago. In fact, back in 2011, the aforesaid executive actually admitted that his employer was experimenting with virtual reality, telling Develop that we’ll see some “very, very immersive experiences on head-mounted displays in gaming in the not too distant future”. Is that day finally upon us? Last edited by Mavrick; 02-22-2014 at 11:47 PM. |
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#57 |
Gaming Moderator
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And here's the Develop article:
Note: The date of this article is right around the time the very first target PS4 dev kit's were arriving at Sony first party studios, so it seems this could have been in the pipeline for quite some time. Sony: We're testing 3D virtual reality games Prototype headset tracks player movements; Virtual Reality revival 'certainly possible' By Rob Crossley July 18th 2011 at 2:05PM ![]() The forgotten fad of virtual reality gaming may be set for a surprise revival, with Sony confirming to Develop that it is experimenting on the technology within its studios. Mick Hocking, senior director at Sony Worldwide Studios, said that a prototype device used to test virtual reality also displays high-end 3D. “We've got a new head mounted display [in development] that we showed at Consumer Electronics Show,” Hocking said in a newly published interview with Develop. He said the prototype device (pictured below) has twin-OLED screens – one for each eye – to eliminate information crossover issues. ![]() Now further developments have led Sony to incorporate head-tracking into the device, paving the way for a virtual reality experience. The tech is being experimented on with a number of games including first-person shooters, but there appears to be no solid product launch plans for now. “At the moment it’s just a head-mounted display; the head isn’t being tracked – but that’s something we’re doing R&D on,” Hocking said. “I have to say, what we’ve done in the R&D projects has just been fantastic. We’re working with a couple of games at Sony that are experimenting with virtual reality type experiences.” DEVELOP KEYNOTE Hocking’s comments come ahead of his Develop Conference keynote on Sony’s 3D strategy. PlayStation 3 already has more than 30 games available in 3D, Hocking said. The prototype head-mounted display is just one of Sony’s options in incorporating 3D tech across its hardware catalogue. “One of the cool things we’ve just announced is our new PlayStation monitor,” Hocking added. “This is not only a great HD, 2D and 3D monitor, but it also supports a unique feature that lets two players play head-to-head gaming, full-screen on the same screen without each other seeing the other’s screen. “This is going to be great feature that many developers are really excited about.” Virtual Reality games rose and fell in popularity during the early nineties. The concept is to cover a player’s eyes with a head-set-display that could also track and represent player movements in realtime. The most popular example in the west was the Virtuality line of arcade machines, produced by Virtuality Group. Nintendo attempted to bring virtual reality-like experiences in the home with the Virtual Boy system, which ultimately failed to make an impact. Few developments in virtual reality game technology have occurred since. But asked whether he thought virtual reality gaming is due a revival, Hocking said: “yeah it could be, it certainly seems possible, and these head-mounted displays incorporate 3D tech. It’s very, very cool. And obviously it’s a fantastic way to experience 3D because both images are being directly fed into each eye.” Source Last edited by Mavrick; 02-23-2014 at 12:04 AM. |
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#60 | |
Blu-ray Knight
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http://www.techradar.com/news/gaming...c-2014-1226620
![]() Full article about the "insider leak" for a possible gdc (march) reveal. Quote:
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