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Sonic and All-Stars Racing Transformed (Wii U)
$16.96
 
Hello Kitty Kruisers (Wii U)
$49.99
 
Sonic Lost World (Wii U)
$19.49
 
Skylanders: Trap Team (Wii U)
$99.99
 
Guitar Hero Live (Wii U)
$35.28
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Star Fox Zero (Wii U)
$38.21
 
Tumblestone (Wii U)
$21.94
 
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Old 10-01-2017, 02:59 PM   #41
AeroK AeroK is offline
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I'm curious if the controllers would have a rumble feature built in or would they support the Rumble Pack.
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Old 10-04-2017, 09:53 PM   #42
perfectionthrusilenc perfectionthrusilenc is offline
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Considering the NES Classic had 30, the SNES Classic had 21, I could see fthe N64 doing like 15 games.

Super Mario 64
Star Fox 64
LOZ: Ocarina of Time
LOZ: Majoras Mask
Mario Party
Donkey Kong 64
Castlevania 64
Mario Kart 64
1080 Snowboarding
Kirby 64
Pokemon Stadium
Wave Race 64
Yoshis Story
Pokemon Snap
Super Smash Bros.

These are ALL either Nintendo or companies that have licensed to them for previous consoles in the "Classic" line.

Throw in a bonus game like Earthbound 64 and 2 controllers w/ long cords. $99.99. It'll sell like gangbusters.
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Old 10-04-2017, 11:26 PM   #43
Naiera Naiera is offline
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Instead of emulation, which I heard was difficult with the N64, maybe they should just create an N64 on a chip for a future N64 Classic Mini
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Old 10-05-2017, 04:59 AM   #44
NegaScott128 NegaScott128 is offline
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Quote:
Originally Posted by Naiera View Post
Instead of emulation, which I heard was difficult with the N64, maybe they should just create an N64 on a chip for a future N64 Classic Mini
That would probably be even more expensive, not to mention would likely mean the removal of core features like the CRT filter, save states, and rewinding. In any event, Nintendo has already figured out how to do N64 emulation on Wii and Wii U; they will certainly find a way to make it work for their next mini console.
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