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#241 | ||
Power Member
Sep 2021
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I would love to have the clarity of a 4K OLED on which to view 3D. But at the same time I think I would miss the much larger screen. That's only a guess on my part, but in general 3D seems to work better on larger screens and IMAX is much larger than any possible TV size available. Last edited by cdx47; 11-14-2022 at 01:21 PM. |
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#242 | |
Member
Oct 2014
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You're right about the 4K Oled not necessarily being a better 3D movie experience. Not only do you have a smaller screen but you also have crosstalk, which the VR headsets don't have any of. So I think with the Pico4 I prefer the movie experience to my 4K Oled. Now I still can't watch with people, but my wife doesn't like 3D movies anyway so I usually just watch them on the plane while I'm traveling for work. |
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#243 | |||
Power Member
Sep 2021
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According to the head of the ISF, contrast is the number picture quality factor. So while I'm generally a high nit LED guy, I do understand why OLED TVs are generally thought of as being better. I'm not saying that the Pico 4 is bad, I almost bought one myself. But I'm very happy with the high contrast, great colors and excellent detail I'm getting right now. But nothing is perfect and I'm always looking for potential options. Last edited by cdx47; 11-14-2022 at 04:36 PM. |
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#244 | ||||
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Oct 2014
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#245 | ||
Power Member
Sep 2021
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I've seen the same scenes played on non HDR 4K TVs and good HD TVs and at normal viewing distances there's little difference. So let me clarify. I would love to have the extra contrast that HDR brings and the upscaled resolution to increase the perceived resolution. But failing that, I instead use software rendering and post-processing to bring out similar levels of details. This works very nicely with high quality sources like blu-rays. But with low quality sources this actually makes the picture look worse because it highlights the flaws lol. I use a separate display profile for those movies. Last edited by cdx47; 11-15-2022 at 09:58 AM. |
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#246 |
Active Member
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https://www.techradar.com/news/plays...ews-and-rumors
PSVR 2... OLED screen, 110 degree FOV, support for 4k HDR. Let's hope Sony add support for 3D blu-ray which isn't currently supported on the PS5 and then we will have a winner for VR movie watching IMO. |
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#247 | |
Power Member
Sep 2021
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Thanks given by: | RefractiveIndex (11-15-2022) |
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#248 | |
Active Member
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Thanks given by: | cdx47 (11-15-2022) |
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#249 |
Power Member
Sep 2021
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I love the screen choices in the Steam version but I've recently gone back to the Quest app again lol. I miss the extra screens but now that I've sorted a few things out, the picture quality is actually better. It's probably been like that for a while now but I was so fixated on the Steam version (which was initially better) that I didn't notice.
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Thanks given by: | RefractiveIndex (11-15-2022) |
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#250 |
Power Member
Sep 2021
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I recently picked up a used Samsung Odyssey Plus. I was hoping this would be my ideal HMD because it's basically a Quest with anti-SDE and no compression. Here is what I have found so far.
Pros: HDMI: No compression, no banding, aliasing minimised. SDE filter: SDE very much reduced. Wasn't a major issue for me the difference is obvious when compared with Quest. Very comfortable out of the box, evenly balanced, simple and effective adjustment controls. Clearly wider FOV. Cons: Updated. See below. Last edited by cdx47; 12-08-2022 at 10:46 PM. |
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#251 |
Power Member
Sep 2021
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Update to the previous message. I've significantly improved the picture quality, mainly by removing the remaining post processing I needed for the Quest. But Windows itself seems to play a part depending on the settings I choose.
So for Cons: SDE filter still visible but improved once post processing removed. Occasionally can see fresnel lens outlines on plain backgrounds. I guess there is no such thing as a perfect VR viewing experience but this isn't bad at all ![]() |
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#252 |
Power Member
Sep 2021
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New hardware but back to my old trusty Quest again lol.
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#253 |
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HP Reverb G2 and Virtual Home Theater is bliss. Addresses everything I've ever hated about 3d movies and amplifies everything I love about them.
2160x2160 per eye and a laptop 3080 means I can supersample to hell and back and see tack-sharp images. Now back to stewing over the UHD standard not supporting 3d. |
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Thanks given by: | Steedeel (01-31-2023) |
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#254 | |
Power Member
Sep 2021
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Essentially for "3D movie viewing", there's nothing the superior hardware of the Pro2/G2 can do that the Quest can't match. But the Quest has OLED lenses which provides significantly better contrast and colors than LED lenses. I found the picture with LED lenses is like what I imagine HDR would be like without WCG colors. I'm not challenging your setup, I'm just laying out my preferences in a techie way ![]() We are both at the vanguard of 3D viewing in VR so I'm happy that you are happy (hope that makes sense). Last edited by cdx47; 01-31-2023 at 12:25 PM. |
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#257 |
Power Member
Sep 2021
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If you are already converting your 3D library to SBS/OU then i recommend the latest version of Skybox for Meta Quest which has great picture quality although maybe a touch over sharpened. The PC version can connect to your HT to get basic 5.1/7.1 audio but has fewer features. I've never liked this software before and to me, the latest Quest version still needs a bit more work but overall it is relatively easy to use when compared to having to do it all yourself like I do.
Last edited by cdx47; 03-09-2023 at 09:27 AM. |
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#258 |
Power Member
Sep 2021
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Just an update in case anyone is interested lol.
The setup I have been using was: MPC-BE player using MadVR rendering (with EWA Lanczos scaling and detail enhancement) with SVP software interpolation. I'm now using: MPV player running custom downscaling algorithm scripts (Mitchell) with SVP running a custom Tensor Core RIFE AI software interpolation algorithm. Why? I can now see additional 3D layering in movies that wasn't clear before, and the RIFE AI interpolation algorithm not only provides smoother slow camera pans, but also reduces the weird artefacts that normally occur when using SVP. |
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