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#81 |
Expert Member
Feb 2020
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I was already thinking of selling my PS5, but this topic just solidified my decision. I much prefer playing multiplatform games on my Series X, and as it stands there's not any PS5 exclusives I'm interested in. With them thinking of a Pro model so soon I can't justify holding onto this big hunk of plastic taking up space in my entertainment center. Perhaps I'll grab a slim or Pro in a couple years after the PS5 has a game library.
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#83 | |
Blu-ray Archduke
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#84 |
Blu-ray Duke
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I think if you go back and play PS3s end of gen games, PS4 end of gen and then when we get to the end, PS5, you always see a good comparison of what devs eventually manage to do when they fully learn to stretch the hardware. If you want an early comparison, usually launch exclusives are a good way to go. Ridge Racer 7 for PS3 or Resistance Fall of Man even, then the PS4 i can't recall exactly what they had as there was a lot of cross gen overlap but for PS5, you got Demon Souls remake to use.
Personally i do think graphics are getting harder and harder to push the envelope on because of how much more power it requires, but the Unreal 5 engine tech with the Matrix Awakens demo and similar stuff is going to eventually change the way hardware resources are allocated because for example, high speed NVMe drives make it possible to have near instantaneous streaming of large data and smart ways of allocating the GPU power to only render the immediate FoV and then settle it down rather than have a massive game world pre-loaded in was a massive shift in the way games are made too. What i love is that although hardware innovation may be slowing down with diminishing returns, the software tricks developers are using in their engines to switch from the previous generation of mechanical hardware limitations is truly changing the way we will be gaming even with VR. By the time PS6 releases, we should hopefully have it all in full swing to get a full fat 4K image with high fidelity Ray Tracing at around 60fps and better graphics. Ultimately i want 120hz/144hz to become the ultimate goal for framerates with a very limited emphasis on 8K for very select titles. After all, the advent for tech improvements has to slowly establish itself and show viability for down the line. |
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