Best PS4 Game Deals

Black Friday Deals Week is Live »

Top deals | New deals  
 All countries United States United Kingdom Canada Germany France Spain Italy Japan
Shining Resonance Refrain (PS4)
$24.99
 
Dark Souls Trilogy (PS4)
$59.99
 
Creed: Rise to Glory (PS4)
$19.99
8 hrs ago
Valkyria Chronicles 4 (PS4)
$39.99
 
Fire Pro Wrestling World Day One Edition (PS4)
$29.99
 
TT Isle of Man: Ride on the Edge (PS4)
$19.99
 
LEGO DC Super-Villains (PS4)
$48.98
 
Jurassic World: Evolution (PS4)
$49.80
 
Valkyria Chronicles 4 (PS4)
$70.36
 
NASCAR HEAT 3 (PS4)
$37.86
 
Call of Duty: Infinite Warfare (PS4)
$11.28
 
Friday the 13th: The Game (PS4)
$29.99
 
What's your next favorite movie?
Join our movie community to find out


Image from: Life of Pi (2012)

Go Back   Blu-ray Forum > Gaming > PlayStation > PS4


View Poll Results: When do you think PS5 will be announced?
2018 6 3.85%
2019 53 33.97%
2020 71 45.51%
2021 26 16.67%
Voters: 156. You may not vote on this poll

Reply
 
Thread Tools Display Modes
Old 12-05-2015, 08:27 PM   #1
R3P0 R3P0 is offline
Blu-ray Champion
 
R3P0's Avatar
 
Jun 2008
46
Default PlayStation 5 Rumour & Speculation Thread

This should obviously be taken with a grain of salt but...

Quote:
Sony PlayStation 5 Tipped For 2018 Release Date [REPORT]

By Christopher Morris on December 5, 2015 9:00 am in Technology

The latest rumors about Sony’s next generation PlayStation 5 indicate that we might see the new console as early as 2018. This would very much fit in with the belief of analysts that the PlayStation 4 generation is likely to be shorter than the lifespan of previous consoles. The main reason for this is that the current generation consoles are already somewhat out of date with available technology, and thus both Sony, and the competing Microsoft, are slaving away behind closed doors to work out what the PlayStation 5 and Xbox Two will look like.

PlayStation 5
Sony PlayStation 5 – Five times more powerful

With this in mind, rumors have emerged recently which suggest that Sony’s next generation PlayStation 5 will be five times more powerful in performance terms than the PlayStation 4. It is certainly essential for the Japanese corporation to pack the PlayStation 5 with as much power as possible, as this is one of the big Ppoblems that the PlayStation 4 is facing. Although Sony’s current generation console has massively outperformed the Xbox One, its inability to deliver state of the art gaming and features means that the PlayStation 5 will emerge sooner than Sony would perhaps wish for.

Central to the desire to improve the power of the PlayStation 5 will be delivering 4K graphics, and it is already suggested that this will be achieved via AMD technology. Sony has been something of a pioneer with regard to 4K, having already released the first ever mass-market 4K resolution smartphone. And it seems certain that this new display technology, already part of the entertainment landscape, will have gone mainstream by 2018.

So there are plenty of reasons to suppose that Sony may already be working on the PlayStation 5, and another such example emerged this week. A job listing was posted by Sony, suggesting that the company is seeking game game developers for a forthcoming video games console. The listing in question was for the position of Senior Game Programmer, with the job description giving away significant details about the proposed PlayStation 5.
Next generation programmer

The role of the programmer was to play a major part in developing a game for the Sony PlayStation, with this title ultimately be utilized in order to test the next generation gaming system. Indeed, the Sony advertisement notes that the game will be used “for R&D purposes related to our next generation gaming system.” The advertisement goes on to describe this job as a “very rare opportunity.”

Although the advertisement that didn’t specifically mention the PlayStation 5, it is a reasonable assumption that this is the device that Sony is indeed testing. It is obvious that the corporation would not require a game programmer for the existing PlayStation 4, so rumors are naturally already circulating that Sony is working on the next generation PlayStation 5. Although there is also the possibility that this advertisement could be related to the forthcoming project Morpheus Virtual reality system.

Reports this week have also suggested that Sony will be opting for upgraded AMD microprocessor when the PlayStation 5 is released. The inclusion of AMD would also enable Sony to ensure backwards compatibility from day one. This has been a complaint from gamers in previous console generations, and has become a weakness with recent console releases.

With the PlayStation 5 likely to embrace virtual reality in a big way, developers will have massive challenges with this new console. But these challenges shouldn’t be seen as a negative, it is also an exciting time for video game manufacturers, as they have the opportunity to reimagine the entire industry.
Yoshida speaks out

Confirming this trend, Shuhei Yoshida, President of Sony’s Worldwide Studios for Sony Computer Entertainment, has emphasized that the corporation will be providing full freedom to developers for the next generation console. Yoshida was keen to emphasize in an interview in California that game creators would not be inhibited at all when the PlayStation 5 is released.

Indeed, Yoshida suggested that Sony would collaborate closely with video game manufacturers during the development of the PlayStation 5 with the intention of ensuring that Sony ultimately produces the console that game creators desire. Yoshida implied that there would be a very open process in which the pros and cons of the PlayStation 4 were discussed in depth, with the intention of eliminating any weaknesses included in the current generation console when the PlayStation 5 is released.

Yoshida spoke of developers being able to “create their vision”, which in an era of ultra-fast processors, 4K resolution and immersive virtual reality technology is a very exciting prospect for gamers.
Physical media

In another recent report on the PlayStation 5, the editor of the PlayStation Magazine, Ben Wilson, told the electronics website TechRadar that there is a possibility that the PlayStation 5 could turn out very different from what many people are imagining. Far from the high-spec beast that many are predicting, Wilson suggested that considering the immense growth of downloadable games that there is at least a possibility that the upcoming PlayStation 5 console will place a greater emphasis on streaming.

This is something that would clearly appeal to game manufacturers, who are generally opposed to physical media for several reasons. Piracy can still be an issue with DVDs and Blu-rays, while the hassle of manufacturing physical discs is not something that game developers relish.

Furthermore, streaming services would make it more feasible for the industry to switch to a revenue model based around subscriptions rather than ownership. Many gamers oppose this, but at the same time aspects of the contemporary gaming industry, such as downloadable content, have somewhat prepared then for this unpalatable prospect.

Nonetheless, Wilson also predicts that physical media will not be phased out completely with the PlayStation 5, despite the success of Steam on the PC. Many gamers continue to prefer special editions and exclusive packaging to what Wilson describes as “invisible downloads”, and this predilection should ensure that the beloved boxed game remains part of the makeup of the PlayStation 5.

http://www.valuewalk.com/2015/12/son...-release-date/
  Reply With Quote
Old 12-05-2015, 08:38 PM   #2
Slim Jim Slim Jim is offline
Banned
 
Feb 2010
1093
54
Default

The ps5 and next Xbox better be better then the current gaming consoles in everyway to get me to buy it right away and do more then what the ps4 and xboxone can do right out the box.
  Reply With Quote
Old 12-05-2015, 08:57 PM   #3
R3P0 R3P0 is offline
Blu-ray Champion
 
R3P0's Avatar
 
Jun 2008
46
Default

Quote:
Originally Posted by Slim Jim View Post
The ps5 and next Xbox better be better then the current gaming consoles in everyway to get me to buy it right away and do more then what the ps4 and xboxone can do right out the box.
according to the article it will be 5x as powerful and be 4k ready, means it will have to have at least 12GB of GDDR5 ram for 4k gaming
  Reply With Quote
Old 12-11-2015, 04:24 AM   #4
Grim Reaper Grim Reaper is offline
Blu-ray Duke
 
Grim Reaper's Avatar
 
Jun 2006
Find Me!
1533
12
Default

Ide like to see at least 16gigs of ram instead of 12.
  Reply With Quote
Old 12-11-2015, 04:26 AM   #5
spectre08 spectre08 is offline
Blu-ray Knight
 
spectre08's Avatar
 
Feb 2015
Dallas, TX
538
25
49
Default

by 2018 it had better be 100% 4K complaint, and actually have headroom for advances beyond that as well.

and there had better be a Destiny 5 special edition.
  Reply With Quote
Old 12-11-2015, 04:28 AM   #6
Matt S Matt S is offline
Power Member
 
Matt S's Avatar
 
Apr 2008
Texas. Muggy & Hot 24/7/365
Default

Quote:
Originally Posted by Grim Reaper View Post
Ide like to see at least 16gigs of ram instead of 12.
All games better be 60fps 1080 minimum..........I'd be happy with that myself. And 2018 works....
  Reply With Quote
Old 12-11-2015, 05:15 AM   #7
spectre08 spectre08 is offline
Blu-ray Knight
 
spectre08's Avatar
 
Feb 2015
Dallas, TX
538
25
49
Default

Quote:
Originally Posted by Matt S View Post
All games better be 60fps 1080 minimum..........I'd be happy with that myself. And 2018 works....
by 2018 1080p will be completely obsolete. If the PS4 only runs at 1080p it would be an outright failure.
  Reply With Quote
Old 02-13-2016, 01:49 AM   #8
JD. JD. is offline
Special Member
 
JD.'s Avatar
 
Feb 2016
NY
2
77
77
Default

Too soon 2020 would be right fit
  Reply With Quote
Thanks given by:
KubrickKurasawa (09-22-2016)
Old 12-24-2016, 09:28 PM   #9
jeff_rigby jeff_rigby is offline
Active Member
 
Mar 2010
Sarasota, Florida
Default

Also discussed in 2012, implications of HSAIL. Known Good Die on Interposer with multiple GPUs managed by a controller which likely doubles as the HSAIL controller, requires a new way to use GPUs in game and for Browsers. Since you are already managing multiple GPUs and other CPUs locally, there is no reason other than latency for not using off chip resources:

If AMD includes a HSA 2 IOMMU for the 10GB/sec LAN port then they can support HSAIL/HSA Distributed processing which was a dream of Sony's for the Cell processor as seen in Sony patents.

http://www.google.com/patents?id=j8j...page&q&f=false

The patent is for both a Gakai like Cloud server and distributed processing 2nd generation Cell Vision - Cell and APU hardware implementation allowing the "Cell Vision" of sharing processor, memory and data over broadband network (Internet and wireless) with a common ISA instruction set. This is the AMD HSA IL (JIT Virtual machine) which "Scales from Handheld to Supercomputer".

The date in the patent is Dec 8, 2011, it's after Sony chose the AMD APU for the PS4, it starts with Cell in PDAs (1 cell personal handheld devices like cell phones and Tablets), TVs 4 cell...you get the point, as many cell processors (CPU + SPU) as needed by the device and goes on to use Cell and APU as equivalent building blocks Cell=APU=(CPU + GPGPU)=(CPU + SPU).

The Dec 8, 2011 date is important! The first picture with Cell in everything is the original vision with Cell still planned for advanced CE devices displaying 4K (TV and high end 4K blu-ray). Cell is in the Toshiba 4K TV and it does have features not possible without Cell.

Toshiba PDF mentioning the reason for the Cell (power wall, Frequency wall) and applies to Heterogeneous Cell as well as Fusion APU.

Quote:
SPURS engine (4SPUs) designed to be included in platforms with other processors like X86 (Face Recognition, Media codec, Gesture recognition and more). This is now or will soon be provided by GPGPUs in platforms with GPUs. Platforms that need this power but don't need GPUs will probably use Cell (4K TV, 4K Blu-Ray). PDF also mentions clusters of cell over network to share processing, POSIX etc. This is a 2008 "Cell Vision" and the 2011 Sony patent is a later "cell vision" also including a Virtual engine like PS Suite's Mono.

Quote:
You can reuse your application and library running on SPE across all Cell family processor. All your efforts on one platform are preserved on other platforms.
Please quit “reinvention of the wheel”

Please join us to create common environment
Please stop developing environment, but feedback to common environment instead
Please focus on your actual applications
Please look forward to enjoying compatibility
Firstly, write your code using PS3 or CRS(Toshiba’s Cell Reference Set)
Then, scale up to high performance computing world using QS22 or later blades without any modification
And, make available to PC users using SpursEngine!
That AMD is including HSAIL in future AMD Full HSA Fusion APUs (2018? and later) means a future PS4 and future PCs (at least AMD) will be able to share application code and data transparently using HSAIL. I don't know how far this will be taken......it's possible to have the same applications run on PS4 and AMD PCs because of the HSA IL virtual machine.

AMD is addressing this via HSA. HSA addresses these fundamental points by introducing an intermediate layer (HSAIL) that insulates software stacks from the individual ISAs. This is a fundamental enabler to the convergence of SW stacks on top of HC.

Quote:
Originally Posted by http://www.anandtech.com/show/5847/answered-by-the-experts-heterogeneous-and-gpu-compute-with-amds-manju-hegde/3
Unless the install base is large enough, the investment to port *all* standard languages across to an ISA is forbiddingly large. Individual companies like AMD are motivated but can only target a few languages at a time. And the software community is not motivated if the install base is fragmented. HSA breaks this deadlock by providing a "virtual ISA" in the form of HSAIL that unifies the view of HW platforms for SW developers. It is important to note that this is not just about functionality but preserves performance sufficiently to make the SW stack truly portable across HSA platforms
Industry consortium to tackle open spec for software use across multicore devices

ARM, AMD Other companies in the HSA Foundation are Texas Instruments, which develops chips for smartphones, Imagination Technologies, which develops graphics technology used in smartphones and tablets and MediaTek, which provides mobile chips.

Quote:
The Heterogeneous System Architecture (HSA) Foundation will provide an open hardware interface specification under which program execution can be easily offloaded to other processing resources available in servers, PCs and mobile devices. The new specification will lead to applications that are portable across architectures, while also enabling workloads to be broken up between CPUs and graphics processors for faster and more power efficient computing.
= Cell vision 2011

Quote:
Software is usually written specific to a device, and the HSA Foundation is an effort to abstract the hardware layer so software can work across the multiple devices and cores, said Dean McCarron, principal analyst at Mercury Research.
For example, smartphones have customized versions of Android, but a standardized specification could provide the groundwork to abstract the hardware, which could enable Android builds to work across different devices.

"It looks to me like they are laying down some of the infrastructure to enable some portability," McCarron said. "If you established what amounts to a standard API for cores, that interaction can be abstracted."
= HSAIL which applies to multi core in the same machine and distributed processing across the home network between multiple platforms.

Last edited by jeff_rigby; 12-24-2016 at 09:54 PM.
  Reply With Quote
Old 01-09-2017, 12:18 AM   #10
NARMAK NARMAK is offline
Blu-ray Champion
 
NARMAK's Avatar
 
Feb 2007
United Kingdom
137
18
Default

PS5 will have UHD disk support and I have absolutely no doubts on that at all. I don't care what people claim, but streaming 4K is never ever going to be as good as a full fat proper reference level UHD.

The PS4 Pro didn't need UHD because whilst it's more powerful and capable of native and FauxK, it isn't mainstream adopted for UHD movies to warrant that drive being used and smarter to reap the extra profits. Even if a minority claim it's a 'premium' product, the bottom line and truth is that the PS4 Pro was marketed as Sony's top of the line gaming machine. Not a home entertainment hub a la PS3 marketing.

Between 2017 and 2019 we may start getting more news leak about the PS5 but if had to guess, I'd say Sony are going to be targeting native 4K quite heavily with the PS4 Pro being the best testing ground fe the future. Console cycles Imo are still in effect but we've just got a bit of an aberration in terms of PS3 having been longed out and PS4 gen having a mid gen power boost but look at the wider factors in both cases:

PS3 launched by Sony as a stealth weapon to drive Blu Ray adoption in the format war and didn't centre on gaming like its predecessors as much as a media entertainment centre and a high price point relative to the competition which had already launched a year before with DVDs. Then we see how much the higher price point hurt and sales had to really catch up with price cuts and solid games finally releasing. Xbox had the whole RRoD fiasco and MS lost a ton of money and had no reason to try and release the new console whilst still trying to recoup as much as possible.

Cut to PS4 gen. The console launched to great fanfare at both price and what it could do compared to X1 which had a really bad start which kudos to MS they've really turned things around and tried to foster goodwill but too late at this point and Sony has won the gen BUT then we run into a tech shape up. Just as we were thinking PS3 was going to give us 3D gaming as a taste and PS4 advances that, we end up seeing VR come to the fore alongside another resolution bump to 4K with HDR now in tow. Suddenly Sony decides they need to adapt to this change which they knew was coming and release the PS4 Pro whilst MS showcase the Scorpio concept. Now we've ended up with a mid gen refresh following mobile phones a la iPhone 5 and 5s etc.

I think PS5 should be the return towards a more generational cycle of upgrades. HDR will become defacto and at best, 8K launches the generation after for movies and then gets followed eventually by consoles a la PS2 SD gaming to PS3 HD gaming.

If I can probably guess, 2018 reveals with 2019 release would be possible but likely scenario is 2019 reveal with 2020 release.
  Reply With Quote
Old 01-09-2017, 12:42 AM   #11
Mavrick Mavrick is offline
Gaming Moderator
 
Mavrick's Avatar
 
Dec 2008
Wales
121
784
5
1
Default

Quote:
Originally Posted by NARMAK View Post
PS5 will have UHD disk support and I have absolutely no doubts on that at all. I don't care what people claim, but streaming 4K is never ever going to be as good as a full fat proper reference level UHD.

The PS4 Pro didn't need UHD because whilst it's more powerful and capable of native and FauxK, it isn't mainstream adopted for UHD movies to warrant that drive being used and smarter to reap the extra profits. Even if a minority claim it's a 'premium' product, the bottom line and truth is that the PS4 Pro was marketed as Sony's top of the line gaming machine. Not a home entertainment hub a la PS3 marketing.

Between 2017 and 2019 we may start getting more news leak about the PS5 but if had to guess, I'd say Sony are going to be targeting native 4K quite heavily with the PS4 Pro being the best testing ground fe the future. Console cycles Imo are still in effect but we've just got a bit of an aberration in terms of PS3 having been longed out and PS4 gen having a mid gen power boost but look at the wider factors in both cases:

PS3 launched by Sony as a stealth weapon to drive Blu Ray adoption in the format war and didn't centre on gaming like its predecessors as much as a media entertainment centre and a high price point relative to the competition which had already launched a year before with DVDs. Then we see how much the higher price point hurt and sales had to really catch up with price cuts and solid games finally releasing. Xbox had the whole RRoD fiasco and MS lost a ton of money and had no reason to try and release the new console whilst still trying to recoup as much as possible.

Cut to PS4 gen. The console launched to great fanfare at both price and what it could do compared to X1 which had a really bad start which kudos to MS they've really turned things around and tried to foster goodwill but too late at this point and Sony has won the gen BUT then we run into a tech shape up. Just as we were thinking PS3 was going to give us 3D gaming as a taste and PS4 advances that, we end up seeing VR come to the fore alongside another resolution bump to 4K with HDR now in tow. Suddenly Sony decides they need to adapt to this change which they knew was coming and release the PS4 Pro whilst MS showcase the Scorpio concept. Now we've ended up with a mid gen refresh following mobile phones a la iPhone 5 and 5s etc.

I think PS5 should be the return towards a more generational cycle of upgrades. HDR will become defacto and at best, 8K launches the generation after for movies and then gets followed eventually by consoles a la PS2 SD gaming to PS3 HD gaming.

If I can probably guess, 2018 reveals with 2019 release would be possible but likely scenario is 2019 reveal with 2020 release.
I feel like generations are now going to follow the iPhone cycle, the PS4 Pro is the "S" year for us, hopefully the next will be the full fat numbered year.

I would think they will be targeting 90% native 4K. Cerny has gone on record to say that a console would need to be pushing at least 8TF to have native 4K across the board.

The only trouble is we still haven't got native 1080p60 across the board let alone 4K. Makes me doubtful to be honest.

Another factor that we can only speculate on is the HDMI 2.1 Spec which is actually a pretty important for gamers.

Not only does it add 8K/10K video and dynamic HDR but more importantly for us is that it adds variable refresh.

'Game Mode VRR' closely mirrors the G-Sync and FreeSync technologies available for PC monitors,offering a "variable refresh rate, which enables a 3D graphics processor to display the image at the moment it is rendered for more fluid and better detailed gameplay, and for reducing lag, stutter and frame-tearing".

Quote:
Game Mode VRR could - in theory - see the complete elimination of screen-tear from console video gaming without the judder associated with traditional v-sync, and could also allow developers to target arbitrary frame-rates as performance targets as opposed to the standard 30fps or 60fps (though we wouldn't expect to see this occur too often as older screens will still be the main target). Although it is an HDMI 2.1 feature, the new 48G cable isn't required for today's resolutions - and in theory, this element of the protocol could be retrofitted to existing consoles paired with HDMI 2.1 screens (as we've seen in the past with PS3 3D and PS4 HDR support added to existing consoles via firmware updates). Of course, support in new screens will depend upon manufacturers fully supporting the HDMI 2.1 spec.
I'm more interested to see this implemented in to PS5 than a UHD drive.
  Reply With Quote
Old 01-09-2017, 01:54 PM   #12
Blu Lemmy Blu Lemmy is offline
Blu-ray Ninja
 
Jun 2011
United Kingdom
534
14
8
1
Default

I love my pro. That is my contribution to this discussion
  Reply With Quote
Old 01-09-2017, 02:16 PM   #13
Steelmaker Steelmaker is online now
Blu-ray Champion
 
Steelmaker's Avatar
 
Mar 2007
Chattanooga, TN
1
1
Default

I'm sure PS5's unveiling/release date will depend on the market's reaction to the Scorpio. If Scorpio is killing it in sales and eating into Sony's market share, I'm sure Sony will react. If it's sales stagnate and PS4/PS4 Pro continue to dominate, I'd say Sony will continue to ride that success and be in no rush to get PS5 on the market.
  Reply With Quote
Old 01-09-2017, 02:37 PM   #14
dyne dyne is offline
Blu-ray Knight
 
dyne's Avatar
 
Feb 2011
444
7
Default

Quote:
Originally Posted by Steelmaker View Post
I'm sure PS5's unveiling/release date will depend on the market's reaction to the Scorpio. If Scorpio is killing it in sales and eating into Sony's market share, I'm sure Sony will react. If it's sales stagnate and PS4/PS4 Pro continue to dominate, I'd say Sony will continue to ride that success and be in no rush to get PS5 on the market.
The thing is (assuming Scorpio sells well), how soon could SONY release another system without people saying "to hell with it all?"
  Reply With Quote
Old 01-09-2017, 03:21 PM   #15
Mavrick Mavrick is offline
Gaming Moderator
 
Mavrick's Avatar
 
Dec 2008
Wales
121
784
5
1
Default

Quote:
Originally Posted by dyne View Post
The thing is (assuming Scorpio sells well), how soon could SONY release another system without people saying "to hell with it all?"
There's a 20 million unit gap between the two and it keeps on growing. I don't see how and premium priced console like Scorpio is going to claw back that big of gap.
  Reply With Quote
Old 01-09-2017, 04:22 PM   #16
Steelmaker Steelmaker is online now
Blu-ray Champion
 
Steelmaker's Avatar
 
Mar 2007
Chattanooga, TN
1
1
Default

Quote:
Originally Posted by Mavrick View Post
There's a 20 million unit gap between the two and it keeps on growing. I don't see how and premium priced console like Scorpio is going to claw back that big of gap.
Agreed but I wouldn't expect Sony to wait for Scorpio to close the gap before reacting anyway.

What's got me more curious than anything with Scorpio is just HOW big a difference will multiplat games look/run on it compared to the Pro? When Digital Foundry starts posting video comparisons, will the Scorpio versions just completely embarrass the Pro versions? If so I can't imagine Sony allowing that to continue for a great length of time.
  Reply With Quote
Old 01-09-2017, 04:24 PM   #17
Gamma_Winstead Gamma_Winstead is offline
Blu-ray Prince
 
Gamma_Winstead's Avatar
 
Jul 2007
Derry, or at least it feels like it.
756
36
6
Default

Quote:
Originally Posted by Mavrick View Post
There's a 20 million unit gap between the two and it keeps on growing. I don't see how and premium priced console like Scorpio is going to claw back that big of gap.
Especially without exclusives to draw people in.
  Reply With Quote
Old 01-09-2017, 08:01 PM   #18
dyne dyne is offline
Blu-ray Knight
 
dyne's Avatar
 
Feb 2011
444
7
Default

Quote:
Originally Posted by Mavrick View Post
There's a 20 million unit gap between the two and it keeps on growing. I don't see how and premium priced console like Scorpio is going to claw back that big of gap.
You never know. If they release something that's only $100 more than a Pro and has much better VR and graphics they have a chance. I've learned to never assume anything with the gaming public.
  Reply With Quote
Old 05-01-2017, 08:36 PM   #19
Chris60119 Chris60119 is offline
Blu-ray Ninja
 
Chris60119's Avatar
 
May 2008
Savannah GA
684
35
Default PS5 possible late 2018

Its only been 5 years since the release of the PS4. Would you be ready to buy another console already? I don't think I would. The article has the same guy who predicted the the PS4 Slim and Pro saying its possible to see the PS5 2nd half of next year. That means it would be shown off at 2018 E3.

http://www.techspot.com/news/69142-c...next-year.html

For all its improvements over the PlayStation 4, the PlayStation 4 Pro hasn’t exactly set the gaming world on fire. Things are looking even more troubling for Sony, after recent specs and early previews revealed Microsoft’s own mid-gen refresh, the Scorpio, could be closer to an entirely new console generation, and certainly quite a jump over the PS4 Pro. So, could Sony fight back with an early release of the PlayStation 5? That’s what one analyst thinks.

Even though it’s only been less than 5 years since the launch of the PlayStation 4, Macquarie Capital Securities analyst Damian Thong believes the PlayStation 5 will be here sometime during the second half of next year. It may sound like an outlandish claim, but this is the same person who correctly predicted both the PS4 Slim and PS4 Pro.

Thong never offered any predictions about the console other than its release date. A lot can change in 18 months, but a machine with a focus on 4K graphics and high framerates, and one that’s more powerful than Scorpio seems like a given. And with the PlayStation 4 Pro having just been released in November, backward compatibility would likely be a feature of the PS5.

All of this is, of course, speculation, but there seems to be an excitement around Scorpio that was never present during the run up to the PlayStation 4 Pro's launch. Sony is reported to have sold almost twice as many PS4s compared to the Xbox One since the consoles were released, but fear that Scorpio will give Microsoft the upper hand in the console wars could encourage Sony to expedite the PS5’s arrival.
  Reply With Quote
Old 05-01-2017, 08:44 PM   #20
BozQ BozQ is offline
Blu-ray Samurai
 
BozQ's Avatar
 
Jun 2007
Singapore
-
Default

I don't think so.
Xbox Scorpio may be powerful, but it's also going to be very expensive. And if few people are going to buy it, then few developers would want to optimize their games for it too.

The PlayStation 4 and PS4 Pro has a huge user base, and there's still plenty of life in it.

The power of the console don't necessarily equal its success. The PlayStation 2 is arguably the weakest of its generation, but the Dreamcast, GameCube and the Xbox was nowhere near the success that PS2 enjoyed.

In short, no. I don't think we'll see a PlayStation 5 next year.

Sent from my ONEPLUS A3000 using Tapatalk
  Reply With Quote
Reply
Go Back   Blu-ray Forum > Gaming > PlayStation > PS4


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:39 AM.