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Old 10-20-2012, 02:20 PM   #1
ps3bd_owner ps3bd_owner is offline
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Default More bad Wii U news (Online Gaming)

The Wii U will support in-game voice chat, but you'll be forgiven if you're not sure exactly how that will work. Nintendo hasn't shown an official headset for the WIi U and the Wii U's Pro Controller—the one that looks a lot like an Xbox 360 controller—doesn't even have a port to connect one.

So how does it work?

The new Nintendo console will support in-game voice chat for "select games", a rep for the company tells Kotaku. Among the games supported will be Assassin's Creed III, Call of Duty Black Ops II and Mass Effect 3, all games with significant online multiplayer modes and all which support in-game voice chat on Xbox 360 and PlayStation 3.

The Wii U GamePad—the console's signature twin-stick controller that contains a 6.2-inch screen—contains a microphone and speakers, but that mic does not actually work with the voice chat. Nintendo tells me that users who want to be able to talk to each other can use a licensed stereo headset from Turtle Beach or Mad Catz (Tritton). The headsets plug into the GamePad's headphone jack.

At least one of the aforementioned games, Black Ops II, supports the Pro Controller, but that controller's lack of a jack will require Pro Controller gamers who want voice chat to do something a bit counterintuitive. They'll have to plug their headset into the GamePad, the controller they are otherwise not using, according to a spokesperson for CoD publisher Activision. That rep believes that gamers might be able to use a standard set of headphones that contain a mic (iPhone headphones, for example) with the GamePad, but that's not something I've been able to clarify yet with Nintendo.

Wired gaming headsets are not uncommon but wireless are popular with a lot of people. It doesn't seem that the Wii U has a wireless headset on the horizon. The Mad Catz headsets are wired. So are the competition's. A spokesperson for Turtle Beach confirmed to me that all of their Wii U headsets are wired, despite the potential for wireless connections. "The Wii U supports Bluetooth and can pair with its own accessories," she said over e-mail, "but the officially licensed headsets we produce and offer are wired and designed for use directly with the [GamePad] tablet."

An E3 demonstration of out-of-game voice-chat on the Wii U implied that users would be able to communicate with each other using the speaker on the Wii U GamePad, no headset needed.

Nintendo tends to clarify matters like this in slow motion, a volley of an e-mail one day, a reply the next and so on. I've volleyed back to them about the Wii U's potential to support wireless headsets down the line. It seems that such an option might be possible either through a Bluetooth connection or even between a headset and some sort of signal connector plugged into one of the Wii U's USB ports. But those are not the options available now. It's possible—and this is purely speculation—that the wireless connection needs of the Wii U GamePad, which has to receive a lag-free high-quality video signal from the console through thin air, could affect the viability of there being many other wireless connections to the console. We'll see.

As with the launch of any console, there are many mysteries about specific aspects of Wii U gaming. Many will be solved as soon as more gamers, game-makers and peripheral manufacturers get their hands on the console. For now, you've got some basics:

No universal support for in-game voice chat
Game-by-game support for in-game chat
The GamePad mic will not, by default, work as an input for in-game voice chat
The Wii U will support wired headsets (and possibly mic-enabled headphones), but only through the Wii U GamePad
No news yet about whether wireless headsets can or will be supported

Nintendo is still ahead to correct this big mess. Cross game voice-chat is a must for online gaming nowadays and especially next gen consoles!
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Old 10-22-2012, 01:30 PM   #2
TheZoof TheZoof is offline
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That is a big deal for multiplayer games. Part of the fun is hopping on and discussing plans with friends/other players.

It isn't a big deal to myself though as most of my friends play on the PC(or I would buy the games mentioned on PC)... so if I get a Wii U, it would be for the typical Nintendo games and a few more that I can't get on PC.
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Old 11-15-2012, 03:35 AM   #3
ChadFL ChadFL is offline
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It's BS like this that frustrates the hell out of me. I love Nintendo games but is it really too much to ask for a top-notch online network with a comprehensive achievement system?
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Old 12-14-2012, 03:40 PM   #4
Dynamo of Eternia Dynamo of Eternia is online now
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If existing headset options can only plug into the touchscreen gamepad controller and not the separate pro controller, then why not just use the touch screen controller?

I know this was posted before the system came out, but speaking as someone who has it, I can say that the tablet controller feels very comfortable and it has all of the same buttons as the separate pro controller. About the only major difference between the two of them (in terms of controlling the game) is the touch screen, itself. The tablet controller is basically just that separate new pro controller, but wider and with a screen in the middle. Frankly unless they are being purchased for local multiplayer purposes (where/if applicable), the pro controller almost seems like a waste of money. Only some games (not all) are designed to work with it, anything you can do with it you can do on the controller that comes with the system plus more.

This is about as much of a non-issue as there can possibly be.
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