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Old 01-22-2010, 04:26 PM   #1
Snake_XRS Snake_XRS is offline
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Default Time for trophies to evolve?

It's been a year since trophies have been mandated, and they have been a smashing success story for Sony in their implementation, layout, and RPG-like leveling system. Whether they were implemented solely for the purpose of countering achievements is irrelevant IMO, as I believe the total "trophy system" is different enough to be its own beast.

Now that they're here, I think it's time that trophies began evolving in a way to differentiate themselves even more from simple acheivements, and Sony develop some sort of system where trophies are rewarded. I'm not talking about a virtual wall or shrine in Home, but more of a total system that would go something like this:

Games would obviously be classed by genre, so someone who had several plats in FPS games, would get first invites at FPS betas, demos, exclusive skins, etc.

Also, trophies would have some sort of PSN value, and can be redeemed for downloads off of PSN network. You could then purchase PSN games, add-ons, premium wallpapers/avatars, etc. based off your trophy value.

This could be a very solid start. Any other ideas could be implemented and added from this foundation later as well. I know some people that aren't considered trophy-hunters or don't care much to get them may feel this is unfair, but I think it would really be smart if Sony pushed this idea. Not only would people be playing their games longer (adding value to their purchase), now they would have an actual reason to invest in getting that extra trophy outside of "just getting it".
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