As an Amazon associate we earn from qualifying purchases. Thanks for your support!                               
×

Best PS3 Game Deals


Best PS3 Game Deals, See All the Deals »
Top deals | New deals  
 All countries United States United Kingdom Canada Germany France Spain Italy Australia Netherlands Japan Mexico
Syndicate (PS3)
$15.05
 
Grease Dance (PS3)
$14.99
 
Battle vs Chess (PS3)
$39.99
 
Transformers Devastation (PS3)
$28.46
 
NBA 2K15 (PS3)
$29.99
1 day ago
Shin Megami Tensei: Persona 3 FES (PS3)
$70.66
 
Cabela's Adventure Camp (PS3)
$19.70
 
Atelier Rorona: The Alchemist Of Arland (PS3)
$26.03
 
Metal Gear Rising: Revengeance (PS3)
$16.88
 
Batman: Arkham City (PS3)
$39.80
 
Bulletstorm (PS3)
$59.95
 
Rock of the Dead (PS3)
$39.99
 
What's your next favorite movie?
Join our movie community to find out


Image from: Life of Pi (2012)

Go Back   Blu-ray Forum > Gaming > PlayStation > PS3
Register FAQ Community Calendar Today's Posts Search


Reply
 
Thread Tools Display Modes
Old 02-22-2008, 01:43 PM   #1
u_nick u_nick is offline
Blu-ray Samurai
 
u_nick's Avatar
 
Jan 2007
CT, US
27
Default Maybe Capcom finally gets it?

Sorry if this was already posted.

http://kotaku.com/359502/xbla-bionic...e-restrictions

Quote:
Bionic Commando Rearmed on PC will have high-res textures. Bionic Commando Rearmed on PS3 will have high-res textures. Bionic Commando Rearmed on Xbox Live Arcade? Not-so-high-res textures. BC producer Ben Judd has said that, thanks to Xbox Live Arcade's file-size restrictons, which limit games offered on the service to 150MB, the XBLA version's textures won't be of the same quality as those found on the PS3 and PC. Won't make a lick of difference to the gameplay, of course, but if you own a 360 and a PS3/PC, this has probably made the decision on which platform to get it on that little easier.
This is GREAT news that one developer finally figured this out. Dont make the other versions suffer. Build it properly on the proper systems, and then tone down the 360 version!

Hopefully if Capcom is aware of this, maybe their other downloadable games will be the same way (I'm looking at you, Street Fighter HD...)
  Reply With Quote
Old 02-22-2008, 01:48 PM   #2
MOONPHASE MOONPHASE is offline
Blu-ray Duke
 
MOONPHASE's Avatar
 
Jun 2007
California
8
520
820
18
29
Default

i so hope street fighter will be 1080p unlike devil may cry 4 which was only 720p even if the graphics are great. hopefully they can make better graphics for ps3 instead of xbox 360
  Reply With Quote
Old 02-22-2008, 01:49 PM   #3
ezcobar411 ezcobar411 is offline
Special Member
 
Dec 2007
Default

I'm shocked it took this long
  Reply With Quote
Old 02-22-2008, 01:51 PM   #4
Lord_Stewie Lord_Stewie is offline
Blu-ray Baron
 
Lord_Stewie's Avatar
 
May 2007
396
1
1
Send a message via AIM to Lord_Stewie
Default

finally capcom gets it. and it took them this long!!
  Reply With Quote
Old 02-22-2008, 02:09 PM   #5
dk3dknight dk3dknight is offline
Blu-ray Ninja
 
dk3dknight's Avatar
 
May 2007
Arlington, Texas PSNetwork: dk3dknight PostCount: 0001
44
2
Send a message via MSN to dk3dknight Send a message via Yahoo to dk3dknight
Default

Quote:
Originally Posted by shadblz View Post
finally capcom gets it. and it took them this long!!
They have seen the light...

The three stages to this accomplishment



1. Pretend it doesn't exist
2. Play dumb
3. Realize how brillent the idea is and call yourself a friend.
  Reply With Quote
Old 02-22-2008, 03:54 PM   #6
Shin-Ra Shin-Ra is offline
Super Moderator
 
Shin-Ra's Avatar
 
Feb 2007
5
1
Default

Scale the game up to something huge with much less re-use of assets, intended for optical disk release and how hard is it to see that it's not just RPG's that are going to struggle to fit within DVD constraints?
  Reply With Quote
Old 02-22-2008, 04:13 PM   #7
Blu-Ray Buckeye Blu-Ray Buckeye is offline
Power Member
 
Dec 2006
Virginia
Default

This trend is coming on strong now. Some companies are actually responding by making PS3 versions better but many are at least acknowledging that the 360 creates limitations.
  Reply With Quote
Old 02-22-2008, 04:18 PM   #8
mainman mainman is offline
Senior Member
 
mainman's Avatar
 
Jan 2006
Default

Seeing as what Capcom did with DMC4, I don't think they will wise up any time soon.

You can add Capcom to the 'quantity over quality' list with EA and Ubisoft.
  Reply With Quote
Old 02-22-2008, 04:20 PM   #9
Shin-Ra Shin-Ra is offline
Super Moderator
 
Shin-Ra's Avatar
 
Feb 2007
5
1
Default

Quote:
Originally Posted by mainman View Post
Seeing as what Capcom did with DMC4
Copying & pasting half the levels?
  Reply With Quote
Old 02-22-2008, 04:25 PM   #10
justinbaily justinbaily is offline
Active Member
 
justinbaily's Avatar
 
Mar 2007
Default

Just got my new game informer and they were saying for dmc4 on ps3 it takes
4gb and only gives you slightly better load times + takes 30 min...if i'm useing 4gb of my 60 gb of hdd space then it better have 7.1 uncompressed audio and make the 360 version look far less detailed.

Bionic commando could be great but i fear it'll fall into the avrage catigory like
turok...compare it against killzone 2 or metal gear 4 if it can't match those production values/quality i'm sure it'll get a 7.5 or lower but am hopeful they
do it right. IMHO the psp version might be better than the home version.

Speaking of psp i really wish they'd release more mavrik hunter x and powered up
versions of mega man x and old school mega man with the better graphics and sound.
  Reply With Quote
Old 02-22-2008, 04:28 PM   #11
Shin-Ra Shin-Ra is offline
Super Moderator
 
Shin-Ra's Avatar
 
Feb 2007
5
1
Default

I don't think you're following what this thread is about and there's no new Bionic Commando for PSP AFAIK.
  Reply With Quote
Old 02-22-2008, 05:14 PM   #12
tru2blu707 tru2blu707 is offline
Senior Member
 
tru2blu707's Avatar
 
Oct 2007
Default

Quote:
Originally Posted by mainman View Post
Seeing as what Capcom did with DMC4, I don't think they will wise up any time soon.

You can add Capcom to the 'quantity over quality' list with EA and Ubisoft.
hmm i disagree with your statements about capcoms "quantity over quality" capcom is very consistent with making triple A titles and creating some great IPs. sure in some of its games it makes you back track a few times here and there but thats just nitpicking. overall they have made some very impressive games and are at the top of my list as one of the best, if not THE best developer.
  Reply With Quote
Old 02-22-2008, 05:21 PM   #13
u_nick u_nick is offline
Blu-ray Samurai
 
u_nick's Avatar
 
Jan 2007
CT, US
27
Default

Quote:
Originally Posted by Shin-Ra View Post
I don't think you're following what this thread is about and there's no new Bionic Commando for PSP AFAIK.
Yeah, its not the new Bionic Commando game, but rather the downloable 'hd remix' of the classic game that is getting the higer res graphics on the PC & PS3


Quote:
Originally Posted by mainman View Post
Seeing as what Capcom did with DMC4, I don't think they will wise up any time soon.
... but... thats what this article is about... they ARE wising up... o_O
  Reply With Quote
Old 02-22-2008, 06:11 PM   #14
Ascended_Saiyan Ascended_Saiyan is offline
Blu-ray Samurai
 
Ascended_Saiyan's Avatar
 
Sep 2006
Atlanta, Georgia
608
1
Default

Slowly but surely
  Reply With Quote
Old 02-22-2008, 06:16 PM   #15
Cordre69 Cordre69 is offline
Power Member
 
Cordre69's Avatar
 
Aug 2007
Livermore, CA
218
1094
1
Default

I'd say Capcom and Square were easilly the best developers.
  Reply With Quote
Old 02-22-2008, 06:25 PM   #16
WickyWoo WickyWoo is offline
Blu-ray Champion
 
May 2007
2
Default

Quote:
Just got my new game informer and they were saying for dmc4 on ps3 it takes
4gb and only gives you slightly better load times + takes 30 min...if i'm useing 4gb of my 60 gb of hdd space then it better have 7.1 uncompressed audio and make the 360 version look far less detailed.
People keep equating disc space with quality of the graphics. It has nothing to do with it. Games are made in 720p because they can do tons more filtering and other tricks to it because they're not trying to render twice as many pixels. Since both systems are pretty much equally powerful when it comes down to raw hardware, designers wisely spend cycles and RAM space where it matters more: better physics and AI, larger, more immersive environments and the like
  Reply With Quote
Old 02-22-2008, 06:25 PM   #17
dk3dknight dk3dknight is offline
Blu-ray Ninja
 
dk3dknight's Avatar
 
May 2007
Arlington, Texas PSNetwork: dk3dknight PostCount: 0001
44
2
Send a message via MSN to dk3dknight Send a message via Yahoo to dk3dknight
Default

Quote:
Originally Posted by tru2blu707 View Post
hmm i disagree with your statements about capcoms "quantity over quality" capcom is very consistent with making triple A titles and creating some great IPs. sure in some of its games it makes you back track a few times here and there but thats just nitpicking. overall they have made some very impressive games and are at the top of my list as one of the best, if not THE best developer.
I thought back tracking was good, re treading old areas because you didnt have the ability to go somewhere in that old area, games coming to mind like blaster master and Super Metroid.
  Reply With Quote
Old 02-22-2008, 06:43 PM   #18
Proteus Proteus is offline
Power Member
 
Proteus's Avatar
 
Apr 2007
SoCal PSN:CaptBurn
Default

Quote:
Originally Posted by WickyWoo View Post
People keep equating disc space with quality of the graphics. It has nothing to do with it. Games are made in 720p because they can do tons more filtering and other tricks to it because they're not trying to render twice as many pixels. Since both systems are pretty much equally powerful when it comes down to raw hardware, designers wisely spend cycles and RAM space where it matters more: better physics and AI, larger, more immersive environments and the like


I gotta disagree with you here, respectfully, Wicky.

The PS3 hardware is _A LOT_ more powerful than the Xbox360 hardware. It really is, I swear. I know at the current time it sounds like it isn't and it would take many pages to explain it; however, when development tools and Cell understanding peaks people will see it (even in graphics quality). There is not a single game on the market yet that has used more than 50% of the PS3's 'power' from the cell. Seriously, gamers haven't seen anything yet when it comes to PS3.

Also, disk space _DOES_ matter. Big time. I'm not sure why people argue differently. It's almost hypocritical for some to argue it while at that same time pushing a 'advantage' of Blu-ray as being 'more space' over HDDVD. When talking ultra high res textures and large scale gaming environments (worlds) space IS key. Particularly when you are discussing the future direction games are taking towards environments that evolve and encompass greater diversity (i.e. a game taking place on land, in water, in space, in snow, in mechs, etc., all in one title). 8.4gb or whatever the current max is for the 360 on DVD's (it's less than total DVD capacity, i know that) simply will not cut it within the next year even.

Swapping disks simply is not an option. Duplicate game data would have to exist on every disc making this a much more significant issue than many realize. For example, you can't say that an 16gb blu-ray game will fit on two DVD's. It won't. In reality, it would probably take 4+ DVD's due to game libraries for graphics, physics engines, etc., that must be duplicated on each disk and the space they take (and they take a lot).

MGS4 will likely be the first title we see that truly illustrates how DVD can no longer be used 'within reason' for gaming. The disc swapping would be far too substantial and become very inconvenient. Final Fantasy will be another title at this level.

Obviously, in the current market, only _extremely_ strong IP's can justify the cost of this level of development; however, as time goes on and more PS3's enter the market it will become increasingly easier for other developers to 'take it to the next level'. Given the time it takes for this kind of development, I would say that we won't truly see it on a grand scale in games for another couple years; however, it will come. For now, the major IP's that can do it will likely showcase something that can very much show how more disk space combined with the PS3's superior hardware can equate to a much richer gaming experience.

I'm sorry, but there is no way anyone could ever compare a Xbox360 to a PS3 reasonably once they understand them both wholely. The PS3 is on a completely different level. As far as 'games' go; however, I can easily see how with the current crop of titles on PS3 someone would prefer an Xbox360 (hell, I would if I thought I could get one without worrying about it blowing up every time I turned it on... and it didn't sound like my vacuum). In time, I'm pretty confident that those people will see what I'm talking about here. I'm not a fanboy (sounds trite I know) and of all people Wicky should know my in depth experience with Microsoft and the Xbox project given some of the PM's we've shared before concerning Mr. Enderle. There are many things I like about Xbox, but I just can't see it on the same level as a PS3 in the evolution of gaming. I just can't. It's not there (even without the failure rate and noise).
  Reply With Quote
Old 02-22-2008, 06:53 PM   #19
dk3dknight dk3dknight is offline
Blu-ray Ninja
 
dk3dknight's Avatar
 
May 2007
Arlington, Texas PSNetwork: dk3dknight PostCount: 0001
44
2
Send a message via MSN to dk3dknight Send a message via Yahoo to dk3dknight
Default

Quote:
Originally Posted by Proteus View Post
I gotta disagree with you here, respectfully, Wicky.

The PS3 hardware is _A LOT_ more powerful than the Xbox360 hardware. It really is, I swear. I know at the current time it sounds like it isn't and it would take many pages to explain it; however, when development tools and Cell understanding peaks people will see it (even in graphics quality). There is not a single game on the market yet that has used more than 50% of the PS3's 'power' from the cell. Seriously, gamers haven't seen anything yet when it comes to PS3.

Also, disk space _DOES_ matter. Big time. I'm not sure why people argue differently. It's almost hypocritical for some to argue it while at that same time pushing a 'advantage' of Blu-ray as being 'more space' over HDDVD. When talking ultra high res textures and large scale gaming environments (worlds) space IS key. Particularly when you are discussing the future direction games are taking towards environments that evolve and encompass greater diversity (i.e. a game taking place on land, in water, in space, in snow, in mechs, etc., all in one title). 8.4gb or whatever the current max is for the 360 on DVD's (it's less than total DVD capacity, i know that) simply will not cut it within the next year even.

Swapping disks simply is not an option. Duplicate game data would have to exist on every disc making this a much more significant issue than many realize. For example, you can't say that an 16gb blu-ray game will fit on two DVD's. It won't. In reality, it would probably take 4+ DVD's due to game libraries for graphics, physics engines, etc., that must be duplicated on each disk and the space they take (and they take a lot).

MGS4 will likely be the first title we see that truly illustrates how DVD can no longer be used 'within reason' for gaming. The disc swapping would be far too substantial and become very inconvenient. Final Fantasy will be another title at this level.

Obviously, in the current market, only _extremely_ strong IP's can justify the cost of this level of development; however, as time goes on and more PS3's enter the market it will become increasingly easier for other developers to 'take it to the next level'. Given the time it takes for this kind of development, I would say that we won't truly see it on a grand scale in games for another couple years; however, it will come. For now, the major IP's that can do it will likely showcase something that can very much show how more disk space combined with the PS3's superior hardware can equate to a much richer gaming experience.

I'm sorry, but there is no way anyone could ever compare a Xbox360 to a PS3 reasonably once they understand them both wholely. The PS3 is on a completely different level. As far as 'games' go; however, I can easily see how with the current crop of titles on PS3 someone would prefer an Xbox360 (hell, I would if I thought I could get one without worrying about it blowing up every time I turned it on... and it didn't sound like my vacuum). In time, I'm pretty confident that those people will see what I'm talking about here. I'm not a fanboy (sounds trite I know) and of all people Wicky should know my in depth experience with Microsoft and the Xbox project given some of the PM's we've shared before concerning Mr. Enderle. There are many things I like about Xbox, but I just can't see it on the same level as a PS3 in the evolution of gaming. I just can't. It's not there (even without the failure rate and noise).
YAY someone else who understands asset duplication, I thought I was alone.

People tend to think that assets just magically duplicate for free.

There is no such thing as unpaid disc space there is no mystical method of data off of a first disc to the next one... through this is different then with pc games.

In a pc game your simply installing the data from the discs to the hard drive, and simplying using one disc to verify that you own the game, usually with some form of cd protection.
  Reply With Quote
Old 02-22-2008, 06:59 PM   #20
saprano saprano is offline
Blu-ray Champion
 
saprano's Avatar
 
Oct 2007
Bronx, New York
495
2
9
Send a message via AIM to saprano
Default

wow! some good info DK3. so if a game like mds4 is 50gigs then how many disk will it need on a dvd "if" it were to come to the 360? ( wich now i know for a fact it wont)10 disk?
  Reply With Quote
Reply
Go Back   Blu-ray Forum > Gaming > PlayStation > PS3

Similar Threads
thread Forum Thread Starter Replies Last Post
Marvel vs Capcom 2 PS3 bandit29 31 03-01-2010 01:33 AM
Capcom delaying more games PS3 bandit29 14 12-26-2009 03:58 AM
Marvel vs. Capcom 2 PS3 HomeTheaterVirgin 4 08-25-2009 08:05 PM
Marvel vs. Capcom 2 General Chat adisonpol 5 08-07-2009 04:59 PM
Marvel VS Capcom 3?? PS3 chhin60k 16 06-18-2008 03:33 PM



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:18 AM.