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#1 |
Power Member
Jan 2007
GROVEPORT ,OHIO
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the install base argument against the playstation 3 for publishers to put exclusives on other platforms instead of the Playstation 3, i guess when it comes to Ubisoft thats not the case at all...
![]() Posted by Stephen Totilo on 4/25/08 at 12:29 pm. Which video game consoles do the people running a giant publisher like Ubisoft like the most? Possibly the ones on which they can sell the most games. Yesterday, as part of a sales announcement , the “Assassin’s Creed” and “Rainbow Six” publisher released statistics that show just which consoles help move the most games. Ubisoft didn’t disclose raw sales figures but did reveal the percentage of the company’s game sales on each platform. Lessons learned: Given that the PlayStation 3 accounted for 20% of the company’s sales last year, it’s clearly a meaningful machine to Ubisoft. But maybe not as much as the Xbox 360 and the DS, which contributed 26% each. And what did the Wii do for Ubisoft last year? You don’t want to know. Still, you just might learn something about how well Ubisoft is or isn’t capitalizing off your favorite consoles. The numbers are below… Breakdown of Ubisoft Sales By Platform NOTE: The years below are Ubisoft’s fiscal years, which run from April through the end of the following March. So 2006/2007 ran from April 1, 2006 until March 31, 2007. And 2007/2008 ran from April 1, 2007 until March 31, 2008. Nintendo DS 2006/2007 - Q4: 20% // Full Fiscal Year: 11% 2007/2008 - Q4: 27% // Full Fiscal Year: 26% Game Boy Advance 2006/2007 - Q4: 3% // Full Fiscal Year: 5% 2007/2008 - Q4: 1% // Full Fiscal Year: 1% GameCube 2006/2007 - Q4: 1% // Full Fiscal Year: 1% 2007/2008 - Q4: 0% // Full Fiscal Year: 0% PC 2006/2007 - Q4: 10% // Full Fiscal Year: 16% 2007/2008 - Q4: 4% // Full Fiscal Year: 7% PlayStation 2 2006/2007 - Q4: 15% // Full Fiscal Year: 16% 2007/2008 - Q4: 2% // Full Fiscal Year: 5% PlayStation 3 2006/2007 - Q4: 5% // Full Fiscal Year: 2% (System not released until 11/06) 2007/2008 - Q4: 23% // Full Fiscal Year: 20% PSP 2006/2007 - Q4: 4% // Full Fiscal Year: 5% 2007/2008 - Q4: 2% // Full Fiscal Year: 4% Wii 2006/2007 - Q4: 14% // Full Fiscal Year: 14% (System not released until 11/06) 2007/2008 - Q4: 9% // Full Fiscal Year: 10% Xbox 2006/2007 - Q4: 0% // Full Fiscal Year: 1% 2007/2008 - Q4: 0% // Full Fiscal Year: 0% Xbox 360 2006/2007 - Q4: 29% // Full Fiscal Year: 28% 2007/2008 - Q4: 33% // Full Fiscal Year: 26% Note that, across the board, Ubisoft’s sales were up, from $964 million to $1.32 billion. Also, factor in the release of specific games as you interpret the numbers. Last year had “Assassin’s Creed.” The previous did not. Two fiscal years ago, Ubisoft had the hit “Red Steel” on the Wii. Last year it didn’t have anything that big. *** http://multiplayerblog.mtv.com/2008/...and-wii-drops/ Last edited by joeorc; 04-26-2008 at 06:16 PM. |
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#2 | |
Special Member
Oct 2007
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#8 |
Active Member
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#9 | |
Banned
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60% of wii software sold in the US in the second half of 2007 (ie, the x-mas half) were published by 3rd parties. http://www.next-gen.biz/index.php?op...1&limitstart=2 |
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#10 | |
Blu-ray Ninja
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#11 |
Active Member
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The problem with Ubisoft is releasing crud like Rayman Raving Rabbids 2 and charging $49.99 versus $29.99. It's a basic game, not worth the $50. Ubisoft needs to lower MSRP on those mass market titles and then people will buy.
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#12 |
Blu-ray Ninja
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Two words to explain it: Assassin's Creed
That game sold multi-million copies, which pushed the PS3 numbers up a lot. Raving Rabbids 2 was apparently not nearly as "good" (and I use this term somewhat loosely) as the original, and sales suffered despite what I would call a fairly brilliant marketing campaign. 2008 is going to be an interesting year, as Ubisoft is publishing the PS3-exclusive Haze. I don't think Haze will do all that well in such a crowded shooter genre, but I hope it does, as Free Radical are one of the best FPS developers out there (TimeSplitters). |
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