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Old 02-05-2009, 10:51 AM   #1
Maximus Maximus is offline
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Default David Reeves - I'm learning to not be such a tool! Guardian interview inside!

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For a man whose employer has just recorded its worst Christmas in years, David Reeves seems surprisingly calm. Indeed, speaking last Thursday, the day Sony announced third-quarter losses of Y18bn (£141m), he sounded more like a corner-man psyching up his fighter than the president of Sony Computer Entertainment Europe (SCEE).

"We simply have to suffer a little," he explained, "go down in market share and mind-share. It's like Ali v Foreman - go eight or nine rounds and let him punch himself out. We're still standing, we're still profitable and there's a lot of fight in us. I don't say we will land a knockout blow, but we're there and we're fighting."

Number crunching

Even so, the figures do not make encouraging reading. In the latest quarter, PS3 sales were down by 8.9% to 4.46m units, PSP down 11.8% to 5.08m and PS2 down 53% to 2.52m, albeit at the end of its mammoth eight-year lifespan. This compares with 10.42m Wiis, 11.89m DSs and 6m Xbox 360s sold in the same period. Sony's games division saw operating income fall by 97% in the quarter, yet Reeves doggedly maintains that everything is going exactly to plan.

"My objective is financial - to make a profit in our territory by the end of March, and we will. Our priority has always been the PS3; the forecast was 10m at the beginning of the year and it's still 10m. If we'd cut the price, lost another billion dollars, we might have had a huge Christmas but it would have been followed by a huge loss. The company could have thought: 'Hmm, I'm not sure I want to be in this business at all.' But we've shown Sony this is still a good business to have."

A good business, perhaps, but also one in which the PS3 is now firmly third in a field of three and widely perceived as a luxury brand in frugal times. So how can he justify selling the most expensive console in the midst of a global recession? "How do I justify it? Look at the capability of the machines. With PS3, you can go online for free, it's got all the games you want, it's got a Blu-ray drive so you don't need a new player, you can store photos on it, and you've got Home [Sony's recently launched online lobby-service].

"Admittedly, in the current climate, more people will go for the lower price, but we still make a profit and that is our objective." In fairness, currency changes mean Sony's pain is shared by many Asian companies dependent on overseas sales, including Samsung and Toshiba who have also posted heavy losses. Even Nintendo has been forced to slash its net profit forecast for 2008 by a third, despite now outselling Sony by nearly 2:1 in both key formats.

And there are some encouraging signs for SCEE, which Reeves understandably wants to focus on. While PSP and PS2 software sales have fallen (by 15% and 51% respectively), PS3 games sales are up 53% and there's a healthy 1.1m pre-order book for Killzone 2, the first of a new batch of IPs that Sony will be counting on.

Then there's the success of PlayStation Network, which overhauled the massive headstart of Xbox Live to amass 17.5 million users, 55% of all PlayStation owners, increasing revenues by 200% in 2008. When downloadable movies roll out in Pal territories later in the year, Reeves believes the PS3 will fulfil its promise as a lucrative home-entertainment system.

"We introduced PS3 as a multimedia device - we had to because it had a high price tag. But now you're going to see non-game apps appear: video downloads, music and, of course, it will still play Blu-ray. Will it be the cheapest player by end of 09? Probably not - but it will make progress."

Three's a crowd?

What is beyond doubt is that SCEE is no longer dismissing the uphill struggle it faces in markets it used to dominate. While his boss, Kazuo Hirai, was declaring at CES: "It's difficult to talk about Nintendo, because we don't look at their console as a competitor", Reeves himself now strikes a more realistic and conciliatory tone.

"We've learned from Nintendo how to grow the market and move from handheld device to device - they've done it brilliantly. And we've learned an enormous amount from Microsoft, too. Overall, the market has sharpened up individual competitors to do better - we should celebrate the industry and how we've collectively grown it beyond all recognition."

But can the industry still accommodate three rival standards? As Sony anticipates a record full-year loss of around £2.1bn and gears up to shed 16,000 jobs and six production centres by 2010, Reeves is adamant that SCEE can survive unscathed while resisting the urge to reduce and re-price as the 360 did last spring. For now, at least, he insists the label's not for turning.

"We took our cuts in 07 and 08, we restructured and streamlined and we're as lean, as mean as we can be. I have seen no plans to cut jobs and it wouldn't be productive to do so. We're always looking at ways to reduce costs, replacing the current 65 nanometre Cell chip with a 45 nanometre one probably in middle of year. But will it be anything as off-strategy as releasing a PS3 with a DVD rather than a Blu-ray drive? I doubt it."
Important parts bolded!

Surprised by this Reeves interview, he sounds like a real person, the PR people at Sony must have sorted him out over the last couple of months.

http://www.guardian.co.uk/technology...-europe-losses

Last edited by Maximus; 02-05-2009 at 10:53 AM.
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Old 02-05-2009, 11:01 AM   #2
yobrenoops yobrenoops is offline
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Thats the clearest and most honest interview I've read from a representative of the Big 3 for years. He sets a really good tone and more importantly acknowledges the challenges the PS3 faces in the future.

Gets me geared up for a great 2H09 because I think we'll start to see a take off once the price cut hits in September (my bet that is).
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Old 02-05-2009, 12:14 PM   #3
dereksworl dereksworl is offline
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Wow, 1.1 mil for Killzone pre-order. thats impressive
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Old 02-05-2009, 01:08 PM   #4
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good read. and honest about the competition..weird!
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Old 02-05-2009, 01:11 PM   #5
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Quote:
Originally Posted by dereksworl View Post
Wow, 1.1 mil for Killzone pre-order. thats impressive
And mine's been pre-ordered since February 2007!!!
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Old 02-05-2009, 01:34 PM   #6
Elandyll Elandyll is offline
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You forgot to bold two more important parts (that were news to me, but maybe it's not news to you guys )

Quote:
When downloadable movies roll out in Pal territories later in the year, Reeves believes the PS3 will fulfil its promise as a lucrative home-entertainment system.

"We introduced PS3 as a multimedia device - we had to because it had a high price tag. But now you're going to see non-game apps appear: video downloads, music and, of course, it will still play Blu-ray. Will it be the cheapest player by end of 09? Probably not - but it will make progress."
Isn't it the first time that a downloadable movie system is confirmed and "dated" for PAL territories, and that a price reduction of the system is basically confirmed by end of 2009, by a Sony exec no less ?
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Old 02-05-2009, 01:55 PM   #7
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1.1 million pre orders for Killzone 2? The article doesn't specify if that's for Europe or WW, probably the latter, but impressive nevertheless.

Also 45nm Cell by the Summer, I wonder if we'll get 45nm RSX this year as well.
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Old 02-05-2009, 03:42 PM   #8
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Quote:
Originally Posted by AranhaHunter View Post
1.1 million pre orders for Killzone 2? The article doesn't specify if that's for Europe or WW, probably the latter, but impressive nevertheless.

Also 45nm Cell by the Summer, I wonder if we'll get 45nm RSX this year as well.
RSX will be built on the 55nm half-node first as TSMC have already said they are optimising the process over the next few months, I would expect 45nm Cell and 55nm RSX to hit at the same time with 40nm RSX 8-12 months later.

If Cell is going to be on the 45nm process then XDR will follow as both are fabbed by Toshiba.
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Old 02-05-2009, 03:50 PM   #9
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Quote:
Originally Posted by AranhaHunter View Post
1.1 million pre orders for Killzone 2? The article doesn't specify if that's for Europe or WW, probably the latter, but impressive nevertheless.
Its probaly world wide. This game is going to be super huge for the PS3 and Sony. Cause once word of mouth spreads about how awesome this game is, I can see this selling like hotcakes.
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Old 02-05-2009, 03:54 PM   #10
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Originally Posted by Hedchekr View Post
Its probaly world wide. This game is going to be super huge for the PS3 and Sony. Cause once word of mouth spreads about how awesome this game is, I can see this selling like hotcakes.
CVG confirmed with SCEE that the 1.1m is retail orders for Europe only.

Retailers won't be done ordering until about a week before the game ships as demand can't really be gauged until then, I expect Sony will ship 3m+ WW first week.
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Old 02-05-2009, 03:55 PM   #11
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Quote:
Originally Posted by Maxpower1987 View Post
CVG confirmed with SCEE that the 1.1m is retail orders for Europe only.

Retailers won't be done ordering until about a week before the game ships as demand can't really be gauged until then, I expect Sony will ship 3m+ WW first week.

WAY TO GO SONY!


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Old 02-05-2009, 03:55 PM   #12
Shin-Ra Shin-Ra is offline
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How many GT5: Prologue preorders were there in Europe?
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Old 02-05-2009, 03:55 PM   #13
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Quote:
Originally Posted by AranhaHunter View Post
1.1 million pre orders for Killzone 2? The article doesn't specify if that's for Europe or WW, probably the latter, but impressive nevertheless.
It's probably WW, however:

Quote:
And there are some encouraging signs for SCEE, which Reeves understandably wants to focus on. While PSP and PS2 software sales have fallen (by 15% and 51% respectively), PS3 games sales are up 53% and there's a healthy 1.1m pre-order book for Killzone 2, the first of a new batch of IPs that Sony will be counting on.
It says encouraging signs for SCEE.

Edit: Too slow! = (

Last edited by Simplayer; 02-05-2009 at 04:02 PM.
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Old 02-05-2009, 03:57 PM   #14
Maximus Maximus is offline
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Originally Posted by Simplayer View Post
It's probably WW, however:



It says encouraging signs for SCEE.
http://www.computerandvideogames.com....php?id=207519

Quote:
"The 1.1m pre-orders are for Europe only and that's [as] of last week," Sony told us after the figure was reported in today's Guardian.
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Old 02-05-2009, 04:09 PM   #15
AranhaHunter AranhaHunter is offline
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Quote:
Originally Posted by Maxpower1987 View Post
CVG confirmed with SCEE that the 1.1m is retail orders for Europe only.

Retailers won't be done ordering until about a week before the game ships as demand can't really be gauged until then, I expect Sony will ship 3m+ WW first week.
Whoa, that's probably more than what Resistance or Resistance 2 shipped LTD
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Old 02-05-2009, 04:15 PM   #16
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Now, does that mean individual people pre-ordering or retailers ordering their shipments?
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Old 02-05-2009, 04:15 PM   #17
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Quote:
Originally Posted by Maxpower1987 View Post
CVG confirmed with SCEE that the 1.1m is retail orders for Europe only.

Retailers won't be done ordering until about a week before the game ships as demand can't really be gauged until then, I expect Sony will ship 3m+ WW first week.
Thats amazing! Could this game set some records maybe?
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Old 02-05-2009, 04:17 PM   #18
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Both are linked, retailers gauge demand by consumer pre-orders, the higher the number the more they order of publishers.

The game isn't close to being out yet and EU isn't even the strongest territory for this type of game! This game is going to sell loads.
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Old 02-05-2009, 04:18 PM   #19
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Originally Posted by Shin-Ra View Post
How many GT5: Prologue preorders were there in Europe?
Not that many, < 300k.

They aren't comparable though people didn't get GT5:P because it wasn't a full game.
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Old 02-05-2009, 04:19 PM   #20
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Quote:
Originally Posted by Maxpower1987 View Post
Both are linked, retailers gauge demand by consumer pre-orders, the higher the number the more they order of publishers.

The game isn't close to being out yet and EU isn't even the strongest territory for this type of game! This game is going to sell loads.
Ah, okay. I think I just misread your statement.
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