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#1 |
Super Moderator
![]() Nov 2006
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http://www.mcvuk.com/interviews/394/Action-Station
I really wish he would keep his mouth shut sometimes! I just don't understand why he is still around and Phil Harrison is gone. ![]() |
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#2 |
Banned
Feb 2008
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TL;DR
what does he say thats bad. |
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#3 |
Super Moderator
![]() Nov 2006
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He is just talking shit, like normal. Bigging up SCEE outselling X360 in Russia and Saudi Arabia etc...
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#4 |
Special Member
Jan 2008
Windsor, Ontario
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#5 |
Special Member
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2008 was a key year for PS3 software releases such as Metal Gear Solid and LittleBigPlanet. Michael French speaks to SCEE boss David Reeves to find out his views on the state of the PlayStation business and Sony’s plans for 2009…
Firstly, can you give us an update on the progress made by the Sony games business this year? Two years ago we lost $2bn dollars globally on the SCE business – we thought at the time it was a lot of money, but in perspective with things like Citibank it’s not that much. And last year we lost $1bn dollars. Our target this year is to break even, not on a cumulative basis, but on an operating business. Our point of view from the 100 markets we work in, we have PS2 which we’re making a profit on, PSP where we also make a profit, and PS3 where, if we just look at it in Euro terms, we are in a profit on software even though we still make a loss on hardware. It’s likely we will get into profit in Europe this year. So SCEE is a solid, safe pair of hands for SCE. Does that mean once you’ve broken even you will reduce the price of the hardware to stimulate more sales? No, we are not going to go down in price on PS3 – neither are we going to go down in price on PS3 in spring time either. Absolutely not, whatever you might have heard to the contrary. Our strategy is very much value added. That doesn’t mean we are going to add pieces of software – we might add original ideas to the machine. What we want is to make the machine value for money. The long-term objective of the company is the growth of the industry. During the 12 to 13 years we have been in the market, the handheld and static console market has grown by over 350 per cent, which is hugely dramatic. Software has gone up even more, and our objective is to grow the industry to bring it into credibility. Aren’t video games already credible in the UK? In a sense, but often you get the impression that for the likes of The Daily Mail and Keith Vaz we’re the whipping boy. There’s always something that characterises games as bad – and in Germany it’s worse, in Holland it’s even worse and in Scandinavia it’s worse than all of those. We still haven’t reached a point where it is accepted like music or films, but you can use market growth to change that. What specific market growth strategies are you thinking about? We’ve moved into Russia, the Middle East and beyond – SCEA recently launched the PS2 in South America. We also are looking to new demographics. We used to just market to males, but I’d like to think that in SingStar, EyeToy and Buzz – and Nintendo with Wii Fit, Nintendogs and Brain Training – we’ve grown demographically. We also try to do that via a high tie ratio – the ratio on the PSone was about six games to each machine. On PS2 it is 10 to 11 – some markets are even higher, in the UK it’s 12. If you increase the tie ratio you grow the business. The other way to grow it is through online – incrementally and not taking from retail. On PS3 we have used that to attract PC gamers, and even girls and boys aged 14 or so who are used to already downloading content through iTunes and so on. We also grow the market through new products – some work, some don’t, that’s just the Sony way. And on that point, another thing we have committed to for supporting market growth is putting out quality hardware – you don’t grow the market by putting out shoddy machines. So we try to make sure that PS3s have a failure rate of just two to three per cent, which is very low by industry standards. In this generation there has been a lot of focus on the competition between the three format holders – growing the market has been something Sony, Nintendo and Microsoft have all talked about. In our view, competition grows the market. That’s the exact market force which has led, for an example from another industry, from someone like Dunlop being the only mail trainer company in the 1970s to you having Nike Stores and so many sneaker companies today. Competition is good – it brings in more consumers, it generates more attention and even attracts more advertising money. I would never bad mouth our competition and I genuinely believe they have all contributed to the industry in terms of growing it and helping bring credibility in. That’s what we’d like to have as a legacy. I think that same competition is what has encouraged many to expect another PS3 price cut soon – as people expect a drop in price given that’s the pattern PlayStation hardware has followed in the past. When we came into the industry we started at zero. And we had to have a model that was price elasticity – and as soon as we got the manufacturing price down on PSOne we lowered the price. Same with PS2. But we’re not doing that on PS3 – that’s not the model, but people are expecting it. We’re relying on the fact that the industry will keep growing and while we might have a smaller share of the market we will have an overall increase in sales. So the value added strategy is to continue for some years to come. On the competition, I will say Nintendo have only done good things. They have expanded geographically and dramatically extended demographically. They have never been afraid to try new products, be that hardware, or software or peripherals. In a way, they have strength in silence as they don’t have to say too much. That’s really good, and it works for them. For Microsoft, again, I can understand that, again, they have put money into the market and have initiated growth. In some ways what they have done is brought forward consumers from next year into this year. By bringing the price down they are trying to establish themselves quickly, as they did with the first Xbox. But they have built online in a meaningful way and the competition they have brought to the market place is great. And what about other, newer competitors, like the iPod/iPhone? We anticipate other people will come in, like Apple, and mobile phone companies. Yes Apple is competition and they will get stronger – it will make everyone look up and we will have to get stronger too. So we are in a solid position, but are not lackadaisical. Next year we are probably going to be a little bit more aggressive when we reach the break even point. What can you tell us about sales figures and numbers for the Sony hardware? The PS2 is doing very well in those new territories, such as Saudi Arabia – it still has a lot of life in it yet. I know MCV recently said it was ‘dead’, but PS2 will live on for at least two years. And it’s still ticking over in the UK. It is a different model to Nintendo and Microsoft – they tend to drop their older hardware straight away – but we like to keep them around as third-party publishers do great business on them. THQ and Ubisoft will do very well this year from PS2, and PES 2009 and FIFA 09 are also big sellers for those formats. And PSP? The PSP is as successful in numbers as PS2 – it tracks its numbers in a cumulative basis. It’s weakness, however, is its software. And that’s because developers, when it comes to placing bets, have to chose PS3 and 360, then Wii, then DS, maybe even PS2 before PSP. It’s the same at our internal studios, where the focus has been on PS3. They’ve also focused a lot on PS2 as well because we have to get the SingStars out for that format. And before you ask – no, there are currently no plans for a PSP2. I go to Tokyo quite a lot and no one has referred to it – I think they have their hands full at the moment. And we just launched the PSP-3000 so we are still focused on this generation of the platform. What about the PS3? As I said, we have a very low failure rate. The format is accepted as multimedia. And we’ve had a great balance of first party software. In fact I think that its the software sales which will help us get to that break even point on PS3. But what we’re doing now is focusing a lot on our own IP – we’ve found companies like Media Molecule, Insomniac and Naughty Dog who have provided key games for us. I’m not saying we’re completely abandoning exclusives, but we don’t have the $50m dollars to spend on securing exclusive content – and we’d much rather put that money not into securing an exclusive but developing another innovative game like LittleBigPlanet. In terms of sales, we are tracking very closely to where PS2 was at this point in its lifecycle. We’re on the PS2 pace – some countries are ahead, some are a little behind. I will comment on the sales figures for PS3. In recent weeks we have outsold 360 in countries like Germany and France, and we’re outselling Xbox and Nintendo about eight to one in Russia. So, overall, while we have sold a lot less than Nintendo – who have done outstandingly well of course – I am confident that in PAL territories our installed base is 300,000 units ahead of Xbox 360. Sales for PS3 are on track and where we want to be for the financial year. |
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#7 | |
Man in the Box
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#8 |
Blu-ray Knight
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What I worry about is that if the sales continue to lag behind, especially the x360, that developers will focus more and more on the x360 and things will just spiral downward. So, this interview doesn't give me a lot of confidence because it seems like the competitors models are currently working better than the model they've chosen. Meaning, it's all good and well to have a long-term strategy but if you don't handle the here and now, the long-term strategy could become a moot point.
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#9 |
Blu-ray Knight
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I understand that this is part of PR, and that his point of view is mostly European (Sony's version being PAL territories, which I heard involve not only Russia, India, Saudi Arabia but also Australia?), but this "everything is just swell" speech seems a far fetch compared to the recent NPD numbers in the US
![]() I wish there was more "Get Real" speeches made from the Sony execs sometimes ... |
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#10 | |
Blu-ray Knight
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Given that, no company is going to drop the PS3. |
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#11 | |
Blu-ray Knight
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#12 | |
Moderator
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Haha I wish every PR person was like Reeves...lol
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Also, since SCEE is the only one in the black for SCEWWS right now, he made it sound that SCEA and SCEJ might be losing money on PS3 software as well as the hardware. IDK if it was Reeves, but the last price cut was denied by somebody and then like 3 days later they announced a price cut. They have reasons to deny price cuts until they're actually gonna do it. |
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#13 |
Member
Aug 2007
Ocala Florida
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M O N O P O L Y
I kinda miss the good old days when we were at war with HDDVD. |
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#14 |
Blu-ray Champion
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#15 |
Blu-ray Guru
May 2007
PSNetwork: groovyone
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I misread it as Dan Reeves, which would also not be surprising. hahah
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#16 | |
Special Member
Nov 2007
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Category(ies): Games;General News URL Address: http://www.mcvuk.com/interviews/394/Action-Station All Internet Access Attempts Are Logged Ruh-Roh |
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#18 |
Senior Member
May 2007
Calgary, Alberta, Canada
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I agree with others that a pricecut will come in 2009. Look at the last pricecut for the PS3, which after some rumours, and flat out denials by Sony, arrived with barely a week's notice.
Why would they announce a price cut now, or even with a few months lead time, at which point many consumers that are about to plunk down cash for a PS3 now, might hold back and say, "well, if I wait a few months..." |
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#19 | |
Power Member
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#20 | |
Blu-ray Samurai
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Even if that happens.... it won't be as bad as you think. If you think about it... it was the reverse of that scenario last gen. PS2 had huge market share and XBox was lagging far behind. Yes.... the PS2 had TONS more games than the XBox, but a decent percentage of those games were practically unplayable shovelware. No.... not all of them were...... there were many great games out there too. My point is that yes many developers jump on the largest platform bandwagon.... but when they do so for the easy buck.... the games show it. The XBox had more than enough great games to keep gamers busy last gen.... and if the PS3 ends up in a distant third this gen.... it will still have plenty enough great games to keep owners busy as well. |
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thread | Forum | Thread Starter | Replies | Last Post |
David Reeves retires April 30th | PS3 | yobrenoops | 5 | 04-16-2009 01:35 AM |
David Reeves - I'm learning to not be such a tool! Guardian interview inside! | PS3 | Maximus | 20 | 02-05-2009 04:43 PM |
New Eurogamer interview with David "I'm a complete tool" Reeves | PS3 | Maximus | 26 | 02-02-2009 06:16 AM |
Interview with David Reeves - President and CEO of SCEE | PS3 | Shin-Ra | 11 | 01-25-2008 10:41 PM |
what a pile of rubbish | Blu-ray Technology and Future Technology | Pav | 11 | 01-15-2008 07:08 PM |
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