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Old 06-21-2023, 03:52 PM   #1
MechaGodzilla MechaGodzilla is offline
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Default Metal Gear Solid: Master Collection Vol. 1

Nintendo Direct reveal trailer:

Konami "Gameplay and Platforms Reveal" trailer:

Quote:
The origin of stealth action returns. METAL GEAR SOLID: MASTER COLLECTION Vol. 1 unifies the beginning of the METAL GEAR gameplay experience in one single package. Infiltrate enemy fortresses all over the globe, complete your missions with stealth and experience the thrilling cinematic story of the METAL GEAR series.

Volume 1 line-up features the original titles and beginning of the METAL GEAR series, including the original versions of Metal Gear and Metal Gear 2: Solid Snake, Metal Gear Solid (which also includes VR Missions/Special Missions), and the HD Collection versions of Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater.

Each main title in the line-up will also include an exclusive digital Screenplay Book and Master Book that details the story and characters in that game. This collection includes the classic versions of the games, complete with only minimal edits to copyrighted contents.

Those who purchase Volume 1 will also have access to a variety of bonus content including the two regional versions of Metal Gear, the original version of Snake's Revenge, the first and second Digital Graphic Novels in video form, and a digital soundtrack.

[Title lineup]
  • Metal Gear
  • Metal Gear 2: Solid Snake
  • Metal Gear Solid (Including VR Missions/Special Missions)
  • Metal Gear Solid 2: Sons of Liberty (HD Collection version)
  • Metal Gear Solid 3: Snake Eater (HD Collection version)
  • Metal Gear (NES/FC version)
  • Snake's Revenge
Regional versions of the titles are available as additional downloads.

[Video]
  • Metal Gear Solid: Digital Graphic Novel
  • Metal Gear Solid 2: Digital Graphic Novel

[Digital book]
  • Metal Gear Solid: Screenplay Book
  • Metal Gear Solid: Master Book
  • Metal Gear Solid 2: Screenplay Book
  • Metal Gear Solid 2: Master Book
  • Metal Gear Solid 3: Screenplay Book
  • Metal Gear Solid 3: Master Book
  • Metal Gear & Metal Gear 2: Screenplay Book
  • Metal Gear & Metal Gear 2: Master Book
The digital books can be accessed from the game's main menu screen.

[Soundtrack]
  • Metal Gear Solid: Digital Soundtrack
Official site links: Nintendo eShop | Konami

Last edited by MechaGodzilla; 06-21-2023 at 05:25 PM.
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Old 06-21-2023, 05:25 PM   #2
dyne dyne is offline
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According to Wario
Quote:
for Switch, it will require downloads to enjoy all available content - 24.1GB ( + 30 GB for bonus videos )
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Old 06-21-2023, 05:33 PM   #3
Modren Modren is offline
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Already a thread: https://forum.blu-ray.com/showthread.php?p=21223572
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Old 06-21-2023, 05:34 PM   #4
MechaGodzilla MechaGodzilla is offline
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Quote:
Originally Posted by dyne View Post
According to Wario
Yep, quoting from Konami's site:

Quote:
Important Information Regarding the Game (Nintendo Switch™ Version)
To enjoy all available content, game data must be downloaded (free).
- Internet connection required
- 24.1GB (+ 30 GB for bonus videos)
A microSD card (sold separately) with free storage space of minimum of the amount listed above is required to download this game.

Required Space
Physical Version: 24.1GB (*Front loaded onto cartridge 2.4GB)
Maybe there's a small chance there will be an Asian release that's more complete? Otherwise, anyone who wants it is better off buying it digitally outright.

Quote:
Originally Posted by Modren View Post
In the PS5 subforum. I created this one for discussion of the Switch version specifically. It's been done for other games many times before.
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Old 06-21-2023, 10:53 PM   #5
heyadol heyadol is online now
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Quote:
Originally Posted by MechaGodzilla View Post
[Show spoiler]Yep, quoting from Konami's site:



Maybe there's a small chance there will be an Asian release that's more complete? Otherwise, anyone who wants it is better off buying it digitally outright.
[Show spoiler]



In the PS5 subforum. I created this one for discussion of the Switch version specifically. It's been done for other games many times before.
Japan and Asia list the same requirements, its at the bottom of both pages:

https://www.konami.com/mg/mc/asia/en/
https://www.konami.com/mg/mc/jp/ja/

With only 2.4GB "front loaded" that means only the menu navigation and the 8-bit games (1.4GB) could possibly be loaded on the cart, all of the MGS games and bonus content require downloads. Unless Konami decides to make a special version, it is all downloads for Switch (and Xbox and Steam); only PS5 will have all content available in a physical edition.
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Old 06-21-2023, 11:45 PM   #6
MechaGodzilla MechaGodzilla is offline
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Quote:
Originally Posted by heyadol View Post
Japan and Asia list the same requirements, its at the bottom of both pages:

https://www.konami.com/mg/mc/asia/en/
https://www.konami.com/mg/mc/jp/ja/

With only 2.4GB "front loaded" that means only the menu navigation and the 8-bit games (1.4GB) could possibly be loaded on the cart, all of the MGS games and bonus content require downloads. Unless Konami decides to make a special version, it is all downloads for Switch (and Xbox and Steam); only PS5 will have all content available in a physical edition.
Fair enough. I guess I can safely go for the digital edition, then.
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Old 06-22-2023, 12:37 AM   #7
Batman90 Batman90 is offline
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What’s the point in buying the physical if you still need to download the games on switch?
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Old 06-22-2023, 01:01 AM   #8
MechaGodzilla MechaGodzilla is offline
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Originally Posted by Batman90 View Post
What’s the point in buying the physical if you still need to download the games on switch?
For people who mainly just care about being able to put a case on their shelves, even if it doesn't contain much of anything.

Personally I see such releases as a waste of resources, though. I will get this collection digitally and be happy.
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Old 06-22-2023, 03:39 AM   #9
ChadFL ChadFL is offline
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Originally Posted by Batman90 View Post
What’s the point in buying the physical if you still need to download the games on switch?
This is absolute BS. I know they can't get ALL the games on one cart, but using up barely 2GB in inexcusable and extremely lazy. They could easily get at least half the collection on a cart. These collections that have next to nothing on the cartridges always piss me off and discourages me from bothering with buying the games. They're doing this same crap with the Batman: Arkham collection as well.
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Old 06-23-2023, 01:41 AM   #10
MechaGodzilla MechaGodzilla is offline
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Originally Posted by ChadFL View Post
This is absolute BS. I know they can't get ALL the games on one cart, but using up barely 2GB in inexcusable and extremely lazy. They could easily get at least half the collection on a cart. These collections that have next to nothing on the cartridges always piss me off and discourages me from bothering with buying the games. They're doing this same crap with the Batman: Arkham collection as well.
Actually, they could have fit all the games on a 32GB cartridge. The extra stuff would still have to be download-only, but the games themselves could have been on the cartridge.

It's now rumored that vol. 2 will contain MGS4 and 5, so that makes me wonder if this was a factor in their decision-making? There's no way those games could have fit on one cartridge, what with 32GB being max size, so maybe they figured it makes more sense to keep things consistent between the two collections.
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Old 06-28-2023, 05:56 AM   #11
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Originally Posted by MechaGodzilla View Post
Fair enough. I guess I can safely go for the digital edition, then.
I guess I can safely go for the skip option, then

No really. I can't stand this. They could have easily used a 32 GB cart, but they go fully cheap, despite the customer paying for the cart and everything else. It's a pure joke, why even release it like that in the first place?

And I'm sure if they actually did any compression, instead of doing what they are doing (NES games take up 1.5 GB), they could have fit everything including videos on a 32 GB cart.

What's worse is that it's the HD collection versions anyway, so they lack content and lack graphical features.

And I even wish that they had not released any physical cart at all, and instead went the Alien Isolation way, where we finally get the game + all DLC on a 32 GB cart (there is no other way) through LRG. I mean really. what is wrong with these people?

Reminds me of that Abe's Odyssey, where only the intro level is on cart. why even bother? I skip releases like this. If everyone did so, maybe companies would get a hint. Of course nintendo could simply not allow it. They didn't allow it on 3DS.
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Old 06-28-2023, 06:04 AM   #12
jimidini jimidini is offline
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Quote:
Originally Posted by MechaGodzilla View Post
It's now rumored that vol. 2 will contain MGS4 and 5, so that makes me wonder if this was a factor in their decision-making? There's no way those games could have fit on one cartridge
Let me check.
PS3 version of MGS5 was 11.7 GB.
MGS4, well the primary reason for the insane size is cutscenes. It's not the game. And you can compress videos if you want to. Remember that it was sold as "the blu-ray game" and thus wastes disc space with uncompressed audio and tons of HD videos, even has a stupid blu-ray product placement inside the game, which is ridiculous, because it goes on about 1 time disc swapping, meanwhile the game had mandatory installation per chapter, which took 5 or 10 minutes. It came off like a joke. "Look at us, yes, the PS3 is shit, yes you would love 1 time disc swapping instead of these installations, but the PS3 is garbage, so modern Snake"

MGS4 is supposed to be around 26-27 GB.

Compress videos and compress audio and there you go. They also could fit that onto a 32 GB cart, if they wanted to.
MGS3 has far far far more codec audio and far more content, and that fit onto around 3 GB.

In this case konami shows that they don't give a shit and also probably don't even have the talent to at least compress it a bit.

Reminder that proper developers even ported Resident Evil 2 onto the N64. and thus compressed a game that took 2x 700 MB onto a 64 MB cart. Yes, 64 MB. with videos intact.

Last edited by jimidini; 06-28-2023 at 06:15 AM.
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Old 06-28-2023, 06:14 AM   #13
jimidini jimidini is offline
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Quote:
Originally Posted by ChadFL View Post
They're doing this same crap with the Batman: Arkham collection as well.
To be fair Arkham collection is supposed to have Arkham Asylum on cart, but the other 2 games as download.
that's shit, but not as ridiculous as this here.

I will skip that too, well maybe I will get a cheap used copy, because i love arkham Asylum, never understood why they ported arkham city + Origins to wii U, but didn't do the same for Asylum.
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Old 06-28-2023, 12:41 PM   #14
Modren Modren is offline
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Originally Posted by jimidini View Post
Compress videos and compress audio and there you go. They also could fit that onto a 32 GB cart, if they wanted to.
MGS3 has far far far more codec audio and far more content, and that fit onto around 3 GB.
Konami does not seem to be interested in compressing these games to work optimally. If anything, they seem to be massively inflating the installation sizes for unclear reasons; MGS1 has gone from 1.33GB for the raw PS1 disc images to 3.4GB, and MGS2&3, which once fit together on a single DVD for the 360 ports, are now 8 and 12GB respectively. Even the MSX games have somehow ballooned to 1.4GB. So if MGS4 was almost 30GB on PS3, I honestly expect it to be even larger when it's brought over to newer platforms.
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Old 06-30-2023, 07:08 PM   #15
MechaGodzilla MechaGodzilla is offline
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Quote:
Originally Posted by jimidini View Post
I guess I can safely go for the skip option, then

No really. I can't stand this. They could have easily used a 32 GB cart, but they go fully cheap, despite the customer paying for the cart and everything else. It's a pure joke, why even release it like that in the first place?

And I'm sure if they actually did any compression, instead of doing what they are doing (NES games take up 1.5 GB), they could have fit everything including videos on a 32 GB cart.

What's worse is that it's the HD collection versions anyway, so they lack content and lack graphical features.

And I even wish that they had not released any physical cart at all, and instead went the Alien Isolation way, where we finally get the game + all DLC on a 32 GB cart (there is no other way) through LRG. I mean really. what is wrong with these people?

Reminds me of that Abe's Odyssey, where only the intro level is on cart. why even bother? I skip releases like this. If everyone did so, maybe companies would get a hint. Of course nintendo could simply not allow it. They didn't allow it on 3DS.
I agree that they shouldn't bother at all with physical releases when they do stuff like this. Either put the whole game(s) on the cart, or make it digital-only.

Disagreed about the HD collection versions of MGS2 and 3, though. Yes, it's true some extra content was cut from the Substance and Subsistence versions, and they have a couple minor technical flaws, but overall they're still the best versions of those two games for everything they get right. I'm very happy to be getting those here.

The port of MGS1 is the bigger question mark.

Quote:
Originally Posted by jimidini View Post
Let me check.
PS3 version of MGS5 was 11.7 GB.
MGS4, well the primary reason for the insane size is cutscenes. It's not the game. And you can compress videos if you want to. Remember that it was sold as "the blu-ray game" and thus wastes disc space with uncompressed audio and tons of HD videos, even has a stupid blu-ray product placement inside the game, which is ridiculous, because it goes on about 1 time disc swapping, meanwhile the game had mandatory installation per chapter, which took 5 or 10 minutes. It came off like a joke. "Look at us, yes, the PS3 is shit, yes you would love 1 time disc swapping instead of these installations, but the PS3 is garbage, so modern Snake"

MGS4 is supposed to be around 26-27 GB.

Compress videos and compress audio and there you go. They also could fit that onto a 32 GB cart, if they wanted to.
MGS3 has far far far more codec audio and far more content, and that fit onto around 3 GB.

In this case konami shows that they don't give a shit and also probably don't even have the talent to at least compress it a bit.

Reminder that proper developers even ported Resident Evil 2 onto the N64. and thus compressed a game that took 2x 700 MB onto a 64 MB cart. Yes, 64 MB. with videos intact.
Quote:
Originally Posted by Modren View Post
Konami does not seem to be interested in compressing these games to work optimally. If anything, they seem to be massively inflating the installation sizes for unclear reasons; MGS1 has gone from 1.33GB for the raw PS1 disc images to 3.4GB, and MGS2&3, which once fit together on a single DVD for the 360 ports, are now 8 and 12GB respectively. Even the MSX games have somehow ballooned to 1.4GB. So if MGS4 was almost 30GB on PS3, I honestly expect it to be even larger when it's brought over to newer platforms.
The size inflation is indeed strange. Evidently something about their process is causing this, but I'm not knowledgeable enough to know what and how.

Either way, this obviously makes it much more difficult to fit everything on one cart per collection, especially when we get to vol. 2, if the rumors are correct and MGS4 and 5 are included.

It is what it is. I'm content to purchase games digitally when that's the only/best option, so that's what I will do. The games will likely remain downloadable for a minimum of 20 years (taking into consideration not just the massive success of the Switch itself but the fact that the successor will most likely be fully backwards compatible), and I will be in my mid-50s by then if I'm still alive. In other words, I feel quite safe as far as future-proofing and getting my money's worth.
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Old 07-02-2023, 05:21 PM   #16
Warm Gun Warm Gun is offline
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Quote:
Originally Posted by MechaGodzilla View Post
Disagreed about the HD collection versions of MGS2 and 3, though. Yes, it's true some extra content was cut from the Substance and Subsistence versions, and they have a couple minor technical flaws, but overall they're still the best versions of those two games for everything they get right. I'm very happy to be getting those here.
Bluepoint also messed with Snake Eater's end credits. They could have put their own credits in the menu, but chose instead to extend the credits and repeat the "Debriefing" theme from the ending. The end credits were better with just "Way to Fall" followed by IIRC the main theme. Might seem unimportant, but we see these games as very cinematic, and how would we feel if the 4K release of Speed had the Billy Idol song "Speed" followed by restoration team credits with the movie's main theme repeated.

Last edited by Warm Gun; 07-02-2023 at 06:41 PM.
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Old 08-22-2023, 02:48 PM   #17
jimidini jimidini is offline
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This is getting ridiculous.
Even the 3DS MGS3 was 20 frames per second, and that was the OG 3DS and it didn't even have new3DS support.
New3DS would have been capable of 30fps.
Did they use the Vita version as a base?

https://www.nintendolife.com/news/20...onami-confirms

Metal Gear Solid 2 And 3 Will Have Lower Frame Rates On Switch, Konami Confirms

Konami has now provided a statement to us and other outlets to clarify that it is only the Switch release that is targeting 30fps. All other platforms will target the games at 60fps.

Cripes, that's a shame, right? Here's a look at exactly how the games will run:
- All platforms except Switch – 1080p / 60 frames per second target
- Switch (docked mode) – 1080p / 30 frames per second target
- Switch (handheld mode) – 720p / 30 frames per second target
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Old 08-22-2023, 03:08 PM   #18
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And how is it a 60 fps "target" on Series X and PS5? I'm hoping that's just jargon for not being able to claim 60 locked but it essentially is.
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Old 08-22-2023, 05:11 PM   #19
jimidini jimidini is offline
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Quote:
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And how is it a 60 fps "target" on Series X and PS5? I'm hoping that's just jargon for not being able to claim 60 locked but it essentially is.
It says "target" for a reason.

https://www.youtube.com/shorts/7u6e-X0JCy8
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Old 08-22-2023, 07:16 PM   #20
Talal86 Talal86 is online now
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Quote:
Originally Posted by dyne View Post
And how is it a 60 fps "target" on Series X and PS5? I'm hoping that's just jargon for not being able to claim 60 locked but it essentially is.
I wouldn't worry as they've been pretty much locked 60fps 2 gens ago

surprised the switch isn't 60fps
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