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Old 03-19-2008, 04:34 PM   #1
heathward heathward is offline
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Default Unreal Tournament 3 patch for PS3

http://utforums.epicgames.com/showthread.php?t=607135

Great news everyone! The PS3 patch for Unreal Tournament 3 has passed worldwide cert and will be made available over the PlayStation Network on March 27th, 2008.

Issues addressed in the patch are listed below. The US version has more fixes included in this patch. This is because later release date of the European version allowed us to include them on the disc.

US ONLY

- Made compatible with Euro version (both are patched to the same level)
- Fixed reversed ping sorting in server browser
- Fixed some rare crashes (shutting down, saving with low HD space, AI, etc)
- Fixed a client crash while connecting to server while server it switching maps
- Minor rewordings of various messages
- Fixed mutator mods to not be always loaded, only load mutators when needed
- Added mod import verification for inter-mod package name conflicts
- Fixed weapon/effect sorting in DM-Gateway snow
- Fixed extraneous "Player" entries in campaign scoreboard
- Fixed some getting stuck and outside the world bugs
- No longer display "Player is on red/blue" messages in campaign
- Fixed a Torlan bot pathing bug
- Fix for too many custom characters causing texture corruption
- Keyboard jump now does Smart Jump
- Fix for tilt controlling player sometimes
- Removed Warfare Score Limit of 0 in UI
- Disabled 3d sound positioning on mission briefing sounds
- Fixed exploits with ViewNextPlayer in rare cases
- Fixed some HUD positioning bugs
- Fixed a Darkwalker AI bug
- Fixed some teleporter timing bugs
- Fixed low-bandwidth, large player count connectivity

EURO AND US

- Mods now on root of memory device, can download easier from PS3 web browser
- Fixed VOIP quality issues
- Fixed some headset connection issues
- Added support for full character mods (heads/premade whole characters)
- No longer need to reboot after importing a character mod to see it in menus
- DLC no longer acts like a user mod (being listed in MyContent and causing disable mod crash dialog)
- Fix for bootup and import slowdown with many mods installed
- Add a VOIP icon when VOIP is active (button held down)
- Fixes for corrupted the auto-mod-download cache
- Fix for flickering auto-download text
- Fix for getting stuck in multiplayer menu if you get in before gamespy connects
- Fixed a mod problem with switching between mod and shipping maps with clients teleporting randomly
- Fixed a mod problem with multiple gametype mods installed, only first one imported would work
- Fixed Leviathan deploy icon
- Bots now respect players feigning death (depending on bot skill level)
- Bots now respect sandstorm "blindness"
- Fix for bots picking linkgun mode
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Old 03-19-2008, 06:17 PM   #2
Wreck Wreck is offline
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I didnt really care for the game that much, I played it one time and then put it back in the mail to mail back. Online just felt like it was lacking better controls.
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Old 03-19-2008, 06:20 PM   #3
un4gvn94538 un4gvn94538 is offline
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good to hear. maybe ill give online another go and see if its any better after the patch
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Old 03-19-2008, 06:22 PM   #4
jkwest jkwest is offline
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Bah!!!! I was hoping 4 player split screen support would be with this patch...
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Old 03-19-2008, 06:35 PM   #5
Shin-Ra Shin-Ra is offline
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Wonder if they fixed up the HUD graphics at all, some of it's a bit rough round the edges.
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Old 03-19-2008, 06:36 PM   #6
cathexist cathexist is offline
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I haven't played this much...it's in my trade thread if anyone wants it.

I'm gonna try it out a little more this weekend though with mouse and keyboard.
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Old 03-19-2008, 06:36 PM   #7
95pgtproject 95pgtproject is offline
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No split screen, this patch sucks lol. I already sold my copy because no multiplayer.
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Old 03-19-2008, 07:53 PM   #8
elmo elmo is offline
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wasnt fussed on the game too much only played about 6 hours total. but a patch is always welcome lol
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Old 03-19-2008, 08:01 PM   #9
dk3dknight dk3dknight is offline
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Okay..

PATCH NOTES ARE GREAT YAY!!!

Im going to run around the office screaming on how great this patch is.

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Old 03-20-2008, 02:42 PM   #10
ManWithNoName ManWithNoName is offline
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Quote:
Originally Posted by jkwest View Post
Bah!!!! I was hoping 4 player split screen support would be with this patch...
I agree. I can't believe a game that is geared for multiplayer has no split-screen.
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Old 03-20-2008, 02:45 PM   #11
dk3dknight dk3dknight is offline
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ROFL



Its a game designed for ONLINE MULTIPLAYER
always has since the day of the pc, but these
pc guys will get the point that you want splitscreen
give em time to rethink there world.

The world is changing the pc is dieing, now the
question is will UT have a place in this new world.
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Old 03-20-2008, 04:55 PM   #12
Entertainment72 Entertainment72 is offline
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Quote:
Originally Posted by jkwest View Post
Bah!!!! I was hoping 4 player split screen support would be with this patch...
+1000
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