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Old 04-01-2009, 11:42 PM   #1
Shin-Ra Shin-Ra is offline
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Default Comet Crash (Tower ATTACK!) – IGN 8.5


The inspiration for Comet Crash comes from traditional tower defense games, but we think it’s time for some exciting twists.

Generally in tower defense games, you build up weapons to protect your base from oncoming rushes of enemies. Killing enemy swarms is a lot of fun, but isn’t it time to take out the nest? In Comet Crash, you use a variety of weapons to defend against enemy rushes, and you get the chance to fight back. The real objective is to rush the enemy base with your own offensive army!


In the Campaign, your goal is to take control of four different comets that alien forces have sent to wreak havoc on your home planet. To save your planet, you’ll have to capture and secure each comet. The alien civilization has advanced technologies that you gain access to as you defeat them. The Campaign supports up to 3 players for offline co-op play and offers three difficulty levels: Beginner, Casual, and Ranked. Between collecting resources, building up armies, defending your base, and determining your winning strategy, there is never a dull moment!

To build structures, you need a resource called Thorium, which is found in the rocks that orbit the comets. Your ship can grab these rocks and drag them over to your weapons to smash them and collect the Thorium. We have a blast fighting over these rocks in co-op and battle modes.


Battle mode let’s you play against your friends, supporting 2 to 4 players offline. Teams can be configured however you want. There are 12 different maps to choose from. Fight over resources, build up defenses, and attack each other with massive armies.

Eager to meet some of the cast members of Comet Crash? Let us whet your appetite…

There are four distinct weapons to choose from. Some can be used only against ground units, others against air, and some can be used against both ground and air. The weapons vary in cost and strength and you can upgrade to make them more powerful.

Bomber


One of the ground/air weapons is the Bomber. It shoots guided bombs that will attack and follow any enemy within its range. Enemy ships, units and structures…you name it, the Bomber can take it down. Bombers can cause some exciting scenarios! You can form a hovering mass of bombs by circling your ship around enemy Bombers. Once they’re chasing your ship, you might want to ditch them somewhere away from friendly territory.

There are four basic units for both ground and air that vary in speed and health. These are the units that you will usually be attacking with and defending your base against.

In addition to weapons and basic units, specialized units can be used for both defensive and offensive purposes. Here is a sneak peak at some of the special units you can master.

Thief


The Thief steals units from the enemy team and converts them to its own team. If your army runs into a gang of enemy Thieves, it could be bad news for you. Sending out Thieves is a great way to supplement your defensive weapons, because it reduces the enemy armies.

Carrier


This unit can pack a punch. The Carrier allows up to 20 basic ground units to take a ride through the air toward the enemy base. If you can get a fully loaded Carrier to the enemy base you will cause major destruction. On the flip side, don’t let these behemoths get too close to your territory.

Gateway


The Gateway allows friendly units to pass through it while blocking enemy units. This innovative structure can be used to manipulate the path. In the Campaign you’ll find some fun and challenging puzzle levels where the Gateway really comes into play.

FEATURES
  • Campaign with 28 stages, including some puzzle-like challenges!
  • Training stage that introduces essential gameplay and tactics.
  • Offline Co-op: Up to 3 players can fight through the Campaign together.
  • Offline Battle: Up to 4 player battles with configurable teams.
  • 4 basic mobile units with varying behavior, speed, and health.
  • 4 additional specialized mobile units with extra abilities.
  • 8 structures including weapons, factories, and others with special purposes.
  • Defend your base and rush the enemy with your own army.
  • Intuitive and powerful UI for building and attacking.
  • Highly optimized for PS3 with thousands of AI-controlled units.
  • 12 trophies.
  • 3 difficulty settings.
  • Online scoreboards.
  • Supports 1080p.
  • Supports BGM (XMB background music).
Comet Crash is available on PSN tomorrow for $9.99. Thanks for reading our post!
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Old 04-01-2009, 11:51 PM   #2
jkwest jkwest is offline
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ugh...another flipping tower defense game!?
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Old 04-01-2009, 11:58 PM   #3
Shin-Ra Shin-Ra is offline
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Quote:
Originally Posted by jkwest View Post
ugh...another flipping tower defense game!?
Why do you think that? I thought it was well explained how their game substantially differs but the execution.. remains to be seen. We'll know tomorrow.
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Old 04-02-2009, 12:39 AM   #4
kknight kknight is offline
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Looks interesting... is this game exclusive to PS3?
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Old 04-02-2009, 12:55 AM   #5
Shin-Ra Shin-Ra is offline
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It's only announced for PS3.
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Old 04-02-2009, 04:19 AM   #6
SoCalTiger SoCalTiger is offline
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Err isn't this pretty much an RTS at this point? Versus a tower def game, that is.
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Old 04-02-2009, 06:42 AM   #7
air_max air_max is offline
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Quote:
Originally Posted by funsocaltiger View Post
Err isn't this pretty much an RTS at this point? Versus a tower def game, that is.
yah, seemed like a hybrid between the two if you ask me.

you have me intrigued comet crash...
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Old 04-02-2009, 11:06 AM   #8
Goodintentions Goodintentions is offline
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it may have some subtle differences form the normal tower defense game .. but it still just boils down to being a tower defense game .. come on man wheres Flock or rag doll kung fu ..meh ...
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Old 04-02-2009, 11:28 AM   #9
AikonEnt AikonEnt is offline
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Graphics look a bit dodgy.
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Old 04-02-2009, 05:07 PM   #10
SoCalTiger SoCalTiger is offline
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Quote:
Originally Posted by AikonEnt View Post
Graphics look a bit dodgy.
I think for a PSN or Tower Defense game, the graphics are fine.

My problem with it is that is incorporates a bunch of RTS elements while still trying to claim to primarily be a TD. That is fine except that if I want to play an RTS I may as well just play Red Alert 3 (which I got for $4). And if I want to play a TD I'd rather just play PJ Monsters or Savage Moon.

The pseudo-hybrid thing with resource collection and offensive units doesn't do it for me though I can see how someone who isn't into RTS games might find this accessible.
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Old 04-02-2009, 05:42 PM   #11
Xerios Xerios is offline
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Quote:
Originally Posted by jkwest View Post
ugh...another flipping tower defense game!?
Theres only 2!!!

Pixeljunk Monsters + Encore
Savage Moon

id kill for more
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Old 04-02-2009, 05:44 PM   #12
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Quote:
Originally Posted by jkwest View Post
ugh...another flipping tower defense game!?
i personally love "flipping" tower defense games. if they released a psn version of the FF7 tower defense portion of the game, i'd be all over that!!
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Old 04-02-2009, 06:00 PM   #13
Xerios Xerios is offline
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Theres a TD portion of FF7 ?!?? clearly ive never played it but still =P
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Old 04-02-2009, 06:02 PM   #14
air_max air_max is offline
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Quote:
Originally Posted by Xerios View Post
Theres a TD portion of FF7 ?!?? clearly ive never played it but still =P
http://www.joystiq.com/2009/01/21/cr...a-psn-wiiware/
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Old 04-02-2009, 06:07 PM   #15
Xerios Xerios is offline
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ViVi > all
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Old 04-02-2009, 11:57 PM   #16
Shin-Ra Shin-Ra is offline
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I thought the Japanese demo of Crystal Defenders was pretty bland, unless you're a huge S-E character nut it doesn't offer very much. Pretty sure he meant Fort Condor in FFVII.
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Old 04-05-2009, 01:06 AM   #17
tieftrunk tieftrunk is offline
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There's some positive feedback from ppl that are playing Comet Crash at gamefaqs:

http://www.gamefaqs.com/boards/gento...p?board=959209

One player actually did quick review with a rating of 9/10 overall:

http://www.gamefaqs.com/boards/genme...topic=48898798

Seems to have decent replayability.
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Old 04-08-2009, 12:15 AM   #18
Shin-Ra Shin-Ra is offline
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IGN's Sam Bishop seems to like it a lot.

Quote:
Comet Crash's biggest draw is just that you can finally fight back. It's a much more significant addition than would be obvious at first glance, and the fact that both offense and defense can be juggled at once with minimal headaches speaks volumes about Pelfast's ability to strike a balance between the ebb and flow of combat and defense. It's even more admirable when you consider the whole game was made by just three people. The trio clearly did their homework, and the result is a tower defense game that has no analog on the PSN -- all the more reason to give it a shot.










All 1080p screenshots.

Don't look supersampled. Pretty impressive if it's 1080p with that level of AA.

Last edited by Shin-Ra; 04-08-2009 at 12:21 AM.
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Old 06-15-2009, 02:16 PM   #19
Marine Mike Marine Mike is offline
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Default New Features in Comet Crash

New Features in Comet Crash
Posted by Jennifer Pourchot // Producer, Pelfast
Hey Comet Crashers. This is Jennifer Pourchot from Pelfast.

Remember that game Comet Crash that came out in April?


We are pleased to announce that some exciting updates are now available in our first patch.

Comet Crash has received some great reviews since its recent release on the Playstation Store for $9.99. We were especially excited about GameSpot’s 9.0 and Editors’ Choice Award! We have also received a lot of clever feedback from our steadfast fans and you’ll see that the patch contains some of your requests.

First, you will notice the new Video Record feature. You can now record gameplay videos to the hard drive or upload directly to your YouTube™ account. Comet Crash games can be incredibly unique, so I’m looking forward to seeing your videos. In addition, we added country flags to the scoreboard. You’ll have to beat your existing score to get a flag up there. Notice that scores with flags stand out amongst the others, so get them while they’re hot!

There are a few other changes as well. You can read more details in the Comet Crash Online Manual.

Thanks!!
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Old 11-30-2009, 03:58 PM   #20
SoCalTiger SoCalTiger is offline
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So I finally bought this game when it went on sale for $5 and just wanted to share my thoughts... I have to say I am actually disappointed at even spending $5. I really don't find this game fun at all. IMO both PJ Monsters and Savage Moon are better games overall. The graphics alone make me feel like I'm playing a game from 1995 and I'm just not "feeling" the whole offense/defense thing the way it was implemented. While this game does have some good concepts it just feels entirely underwhelming and like something that should be Shareware software.
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