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#181 | |
Blu-ray Samurai
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#182 | |
Blu-ray Guru
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#183 | |
Blu-ray Knight
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Thanks given by: | KRW1 (02-03-2018) |
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#184 | |
Blu-ray Samurai
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I think if you make 15 years the timeline we will see all catalog on film -that warrants a UHD release til now and in the coming 5 years- out in 8K as well. But, making it 15 years I'd say the storage and download options could make physical even more scarcely manufactured. It may be that there is a predominance of MOD models employed by the studios. Would you pay 50$ for your favourites in 8K detail MOD? In 15 years? I may.... |
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#185 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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http://www.avsforum.com/forum/465-hi...l#post55742288
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#186 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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http://www.insideci.co.uk/news/japan...-olympics.aspx
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#187 |
Banned
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I saw NHK's 8k demos at NAB last year and color me... unimpressed. They had an 8k projector and it looked like giant 4k. You would be hard pressed to tell the difference in real life detail except for the lack of visible pixel structure by blowing up the image that big.
The compression kills any benefits as well. It really took things down more than a few pegs. Who the f is going to put a MASSIVE 8k projector in their home except the ultra rich? About 1% of movies could take full advantage of the technology. The industry MUST get 4k right first! HDR that isn't all over the map and easy to calibrate, content and panels with true 12 bit pixel depth processing and close to Rec 2020 color reproduction that aren't the price of small cars, etc. |
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#189 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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https://www.whathifi.com/news/samsun...pFO8HCKAV5J.99
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#190 | |||
Active Member
Mar 2010
Sarasota, Florida
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UHD has always made room for 4K 3d and 8K as the HEVC multi-view plus depthmap codec supports it. VR as 4K/eye or 4K 3D differs in the FPS not the codec. VR @ 90-120 FPS/EYE exceeds HDMI 2.0a, currently supported on UHD Blu-ray players; HDMI 2.1 is needed as well as a higher level HEVC which requires more powerful hardware. My guess is Sony will first start supporting 8K UHD Blu-ray which will also support a digital bridge with AMD Raven Ridge APUs as Sony has a BDA UHD licence for PC player and drive and Raven Ridge has a new generation codec called VCE (Video Codec Engine) that supports encode and decode at the same time for both HEVC and AVC/h.264 at multiple bitrates for different devices on the home network. A new generation of PS4/PS5 should do the same. These PCs and game consoles have the hardware to do; 8K, 4K 3D, VR and Digital bridge. Micron (GDDR6 in game consoles) and Samsung GDDR6 memory stress higher fidelity VR and 8K. The Micron Game Console chart lower right has GDDR6 in game consoles considerably before 2020. The chart deliberately does not have any dates between 2015 and 2020 but if you chart it yourself it's almost a lock for Holiday 2018 which is what Efficientgaming.eu Tier 4 power caps for UHD media Jan 1, 2019 imply. Then you have a recent Samsung post on GDDR6 mentioning game consoles: Quote:
3D graphics or 8K resolution Video = 4K per eye @ 120 FPS VR or Glassless 4K 3D on 8K TV = HDMI 2.1. 2010 Sony whitepaper mentioned 8K TVs displaying 5 1080P 60FPS video streams (300FPS) with eye tracking and eye attention to one of the streams has it moved to the central larger window. Also video processing for 5 views to support glassless 3D on the 8K TV. The HEVC Multi-view plus depthmap codec is designed to support all. Sony will be shipping 8K TVs 2020 (Console supporting 8K needs to on the market before 2020) Foveated rendering (requires eye tracking) massively reduces the GPU load for 4K VR or even 4K 3D on a glassless 3D 8K TV if the PS4 has a UHD Camera that can also eye track. Sony has already shown a eye tracking camera. Two new PS4s Holiday 2018 and the PS5 Post 2021 PS4 Will Probably Reach 100 Million In 2019, PS5 And Next Xbox Tentatively Coming In 2021 – IDC Analyst Quote:
First comes HDMI 2.1 GPUs with minimum 2-10 TF common (AMD slide with sweet spot for VR) Foveated rendering (Polaris and newer) HEVC + Depthmap* (requires GPU for depthmap which requires GPU protection; ARM and Vega GPU or later) Content protection (some content may only require trusted boot or none at all like Facebook or Youtube) Content (all UHD; Game, live, cloud served, Blu-ray) * HEVC + Depthmap is a UHD standard. Anything UHD IPTV, which according to Sony can start @ 720P or 1080P + HDR and if it includes 3D must use a Depthmap for the 50% bandwidth savings. The UHD Blu-ray drive speed of 6X already makes provision for 4k 3D thus VR using a Depthmap. The UHD blu-ray standard of 6X can support 4K 3D but not 8K. Most UHD Blu-ray drives support speeds that can support 8K. Last edited by jeff_rigby; 03-09-2018 at 12:47 PM. |
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#191 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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https://www.cnet.com/news/microled-i...-it-beat-oled/
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#192 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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http://ieeexplore-spotlight.ieee.org...al-resolution/
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Thanks given by: | Geoff D (04-10-2018) |
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#193 | |
Special Member
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Bringing 8K Technology into Focus: Will Viewers Benefit from the Move from 4K to 8K?
in answer to your question/subject, the answer is yes, and so begins the controversy; especially given your supporting information Quote:
Last edited by jibucha; 03-29-2018 at 05:53 AM. |
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#194 | |
Special Member
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MicroLED is the first new screen tech in a decade. Can it beat OLED?
i agree, that microLED will be used in both UHD formats/resolution of 4K/8K, soon to be recognized as the 'premium display technology' for the best in picture quality so, yes, it will 'easily' beat OLED Quote:
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#195 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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https://www.digitimes.com/news/a20180409PD207.html
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Thanks given by: | gkolb (04-10-2018) |
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#196 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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https://advanced-television.com/2018...minate-market/
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#197 | |
Special Member
May 2017
Earth v1.1, awaiting v2.0
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https://www.flatpanelshd.com/news.ph...&id=1523611680
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#198 | |
Retired Hollywood Insider
Apr 2007
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In fact during this demo back in ‘15 - https://forum.blu-ray.com/showthread...20post11162451 , the displayed content (shot at 24fps, 180 degree shutter) with fast action showed judder on all the HDR displays except for the Samsung JS9500, which despite the TV provider being asked to turn off before the demo, was the only manufacturer that had their motion interpolation on (engaged). Cured the judder, but imagery looked too much like broadcast 60i video. |
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