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#5421 |
Blu-ray Knight
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Multiple reports from the field have arrived in Planetoid Central this evening to tell us that patch 1.08 has hit the servers, several weeks earlier than expected. This patch, also nicknamed Edam by Media Molecule (at least we assume this is edam, it could be an unknown cheese!), should contain a whole bunch of bug fixes, some of which are fairly major ones that have been causing trouble left, right, and center for the last few weeks.
Due to some planitary alignment issues, we have yet to establish communications and update, and so actual content is so far unconfirmed - Let’s hope everything is fixed now though huh? The outlined plans for this patch are listed below, let us know what is and isn’t included! Edam contains a set of bug fixes and is currently in testing. Specifically the fixes are: * Failed to save profile’ message not being displayed when a users profile is full. * Object Capture Bug: switch connectors being deleted when an object is captured. * Failed to load profile issue :where the user is thrown out to the XMB due to a texture that is not registered in their profile being present in their pod. * Text not displaying in the text chat window. * Slow rewind due to moderation check. * Save file corruption which caused the game to crash when placing any object in an emitter in any level. Thanks to everyone who sent this in! http://www.littlebigplanetoid.com/ar...am_is_live_now Update: It looks like this patch could just be related to the forthcoming availability of the God of War costume pack, and not as we all hoped the much needed changes to the game. It’s waaaay past our bed time here on the planetoid, hopefully the morning will bring with it some clarification! Last edited by caliblue15; 01-26-2009 at 04:22 AM. |
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#5423 |
The Busey
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I wonder if this means that once its patch my LittleBigPlanet disc will start working again?
I mean, it loads LBP, but after 15 minutes I can still move and so on, but the little guy running on the lower left (HD reading), it still spins, but the little sackboy disappears. Also all the icons on the world map turn to pink MM buttons. I know its my disc as I borrowed a co-worker's and it had no issue. |
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#5424 | |
Blu-ray Knight
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I think those are free - so whenever the US gets them I'll take them. No hurry. But yes, MM have been all over the board with updates, potential updates, updates with no explanation, delays, etc. I am just patiently waiting for the first batch of updates to include fixes/patches - really excited for them to fine tune this great game with some badly needed fixes. |
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#5427 |
Blu-ray Guru
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Ahh, that would be why I didn't see it then
![]() CYMBOL, I played your Puzzle Wheels level over the weekend (didn't get the failed to load message this time!). Must say I'm more than a little impressed, how did you manage to get such big objects (the wheels) without the 'too complicated' message? There were a couple of bits that got me annoyed though (hey, I can't give you too much praise ![]() ![]() One thing I will say is that once someone has completed all the 4 wheels I can't see it having a great replayability factor. It's not too difficult but does take quite a while to finish (which is a good thing as far as I'm concerned) which will put people off completing it more than once what with most people wanting quick fix levels. But hopefully word will get around to at least try the level and see what can be achieved with a little effort. ![]() |
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#5431 | ||||||||
Blu-ray Knight
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I learned to "cut them up". So, take a very large circle, then cut it in fours and then paste it back together. That way, each quarter can be manipulated extensively without the "too complicated" message. Although even then you may need to cut again depending on how much detail you want. Quote:
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#5435 | |
Blu-ray Knight
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![]() I'm not sure how "easy" creating levels is for other people, but it is a lot of work for me. ![]() |
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#5437 |
Blu-ray Knight
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#5438 | |
Blu-ray Knight
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![]() I'm not sure how "easy" creating levels is for other people, but it is a lot of work for me. ![]() In fact, I was just about to post this, which relates heavily to your statement. __________________________________________________ __________________________ Hey guys, Need your help. I've been designing 3 levels at once cause I'm in a bit of a creative funk. So, I seem to have settled down on "Puzzle Wheels II - Wheels Gone Wild". Just finished the first wheel - "The Marvelous Maze of Myriad Mayhem" ![]() You can get a sense of the scale by looking at me in one part of the wheel. (I'm at the bottom of the cresent moon). ![]() So, I have one more idea (that I'm not even sure will work) - but I'm kind of stuck. I want at least 3 wheels. Anybody have any creative ideas they want to impart with me? WARNING: Of course if you put them on the forum, obviously you are saying it's ok for me to take and use, but also anyone else who reads these pages. So, if you are even considering using the idea for yourself one day, please don't post. Anyway, and thoughts (no matter how outlandish) - please throw them out. I am creatively stuck and would appreciate any inspiration any fellow players/creators can provide. ![]() Thanks again to anyone who contributes. I appreciate it. |
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#5439 |
Power Member
Nov 2007
Chicago, IL
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Maybe make a continent themed wheel. Have American, European, Asian, and African sections. Not sure how to make them puzzely though. Maybe add things from cultures of the area, like ATMs for America, or man eating animals for Africa.
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#5440 |
The Busey
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Just when I thought the latest patch would solve my issue, what happens? I go in and edit my level and when I go to 'Return to Pod' it times out.
Now all I get a black screen. I decided to post pics of how everything looks before it crashed on me. ![]() ![]() ![]() |
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thread | Forum | Thread Starter | Replies | Last Post |
new trophies on LittleBigPlanet | PS3 | mokarapiromya | 5 | 12-20-2008 11:03 PM |
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