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Old 03-18-2009, 07:30 PM   #6241
galperi1 galperi1 is offline
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Originally Posted by frettless5 View Post
In sensei's Lost Castle. What is the switch trigger to get the prize bubble right below the 2 player challenge? I try and get the ninjas to follow me, but nothing seems to be happening. I see a trigger on the wall to the right of the prize bubble I can get it to do anything either. I'm stuck...

It's the one inside the pillar if that rings a bell...
On the 2 player challenge on top there is a movable thing (for the person that stays on the bottom of the 2 player challenge) that let's you get the person on top across by moving the spike things. You need to drag that thing to the bottom section (past a few ninjas) and when you get close to that prize bubble, it will open so you can grab it.

Hope that helps
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Old 03-18-2009, 07:31 PM   #6242
Chris60119 Chris60119 is offline
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Quote:
Originally Posted by galperi1 View Post
On the 2 player challenge on top there is a movable thing (for the person that stays on the bottom of the 2 player challenge) that let's you get the person on top across by moving the spike things. You need to drag that thing to the bottom section (past a few ninjas) and when you get close to that prize bubble, it will open so you can grab it.

Hope that helps
ahh ok..thanks..i will give that a try.
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Old 03-18-2009, 07:34 PM   #6243
groovyone groovyone is offline
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Originally Posted by frettless5 View Post
ahh ok..thanks..i will give that a try.
Yeah, that one took me a little while too. It wasn't until I had run through all the create tutorials that I finally pieced it together.
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Old 03-18-2009, 08:09 PM   #6244
CYMBOL CYMBOL is offline
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Originally Posted by fsavoie View Post
I wouldn't do that. I don't think you'll get bad rating for that glitch because its very obvious that it isnt cause by creator laziness. And maybe (even though people don't give much comments) with more comments you might get help to pin point the problem.
Yeah, I'll leave it for now. It was on Page 9 of the Cool Pages last I check and had become one of those BIG patches.

I'm hoping to get at least a 1,000 plays by Sat. You only get 7 days to "get stuck" on the Cool Pages, so, we'll see how it works.

I have a system - I'll let you know if it all works. No need to explain it all if it doesn't work.

Quote:
Meanwhile maybe you can add a check point in the power ball? or a power ball emitter so when you accidently die, you don't have to walk it all. . .
I will mess around with that idea. Not sure if/how it will work. I literally can not add one more single block of material without the level overheating. It is sitting right at the top of the thermometer. Nothing can be added. Heck, if I even "select" an item it overheats.

I tend to go overboard like that, though.
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Old 03-18-2009, 10:51 PM   #6245
CYMBOL CYMBOL is offline
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Originally Posted by CYMBOL View Post
Yeah, I'll leave it for now. It was on Page 9 of the Cool Pages last I check and had become one of those BIG patches.

I'm hoping to get at least a 1,000 plays by Sat. You only get 7 days to "get stuck" on the Cool Pages, so, we'll see how it works.

I have a system - I'll let you know if it all works. No need to explain it all if it doesn't work.

Well, it's on page 6 now with over 300 plays (after 6 hours) and it's a BIG patch on that page now.

Hopefully, it will keep up and not slip back down.
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Old 03-19-2009, 07:42 AM   #6246
Chris60119 Chris60119 is offline
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Originally Posted by CYMBOL View Post
Well, it's on page 6 now with over 300 plays (after 6 hours) and it's a BIG patch on that page now.

Hopefully, it will keep up and not slip back down.
You people suck (just kidding)....My levels have only been played like 6 times at the most. Maybe I suck, but I think one is pretty cool. Yet it's never been harted. Oh well, there fun making.
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Old 03-19-2009, 09:38 AM   #6247
C-Money17 C-Money17 is offline
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Well, it's on page 6 now with over 300 plays (after 6 hours) and it's a BIG patch on that page now.

Hopefully, it will keep up and not slip back down.
Yo, Cymbal. I just happened upon your levels a little while ago and played through your first Puzzle Wheels stage (great job, by the way), but I had some problems with your Puzzle Wheels II. When I start the level, I'm at the very bottom of the yellow tunnel and can't get out. Is the environment supposed to be rotating around me as I start the level (it doesn't), or am I just missing something obvious?

I had also left you a comment in-game, but decided to drop you a line on this forum.
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Old 03-19-2009, 11:17 AM   #6248
fsavoie fsavoie is offline
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Quote:
Originally Posted by CYMBOL View Post
Well, it's on page 6 now with over 300 plays (after 6 hours) and it's a BIG patch on that page now.

Hopefully, it will keep up and not slip back down.
congrats!

I've played it again last night with the race sticker and got the first place! yeah! But I haven't go even close to have some race point in the optional wheel... I think you should increase a little bit the time on that one. Even if I do better, I really don't think its possible to have more than a couple hundred in that one.

Also when I start the level I have a warning that tells me that I don't have all the dlc that are use in the level? Those that mean I'm missing some of your design?
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Old 03-19-2009, 11:19 AM   #6249
CYMBOL CYMBOL is offline
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Quote:
Originally Posted by C-Money17 View Post
Yo, Cymbal. I just happened upon your levels a little while ago and played through your first Puzzle Wheels stage (great job, by the way), but I had some problems with your Puzzle Wheels II. When I start the level, I'm at the very bottom of the yellow tunnel and can't get out. Is the environment supposed to be rotating around me as I start the level (it doesn't), or am I just missing something obvious?

I had also left you a comment in-game, but decided to drop you a line on this forum.
First - thanks for trying Puzzle Wheels I and II.
Second - SUPER BIG THANKS for taking the time out of your schedule to come and post this. Very cool of you to do.

I rushed to get the game up and running, because there is a scerario which would cause that issue - but I knew it could not be the case (long explanation).

I loaded the level and it started just fine for me. I reloaded 4 times, sometimes as "play on my own", and other times as "play online". Worked each time.

Also, below your comment was a large paragraph that praised the level as "ingenious" ect. So, I assuming it worked for him.

With out taking up a paragraph to explain how the level is built/works (at the beginning), the only thing I can think of is that your online loading is slow. It doesn't look like it, but the wheel is actually spinning when you spawn in and when you "land", it stops the wheel. It has to be saved in "just the right" position to allow the game to start this way. It's had over 400 plays and 4 star ratings, I have to assume this is something on your end.

I REALLY hope it can be fixed because I'd love for you to see the difference between PW I & PW II. Again, I totally appreciate you coming here and letting me know about a potential glitch. At this time, I can't imagine why it would load that way for you. Please try again some other time and see if it works.

Also - be sure and stick around the forum and talk LBP (or other games). Are you a creator?

See you around, C Money.
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Old 03-19-2009, 11:20 AM   #6250
CYMBOL CYMBOL is offline
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Originally Posted by frettless5 View Post
You people suck (just kidding)....My levels have only been played like 6 times at the most. Maybe I suck, but I think one is pretty cool. Yet it's never been harted. Oh well, there fun making.
Later today/tonight - I'll post and tell you what to do to increase that.
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Old 03-19-2009, 11:21 AM   #6251
fsavoie fsavoie is offline
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Originally Posted by Stephie_is_a_dork View Post
post #3467
Stephie, I've tried your new level "lights out" and its very a cool design that you have to just look at the light indication to know what to do or where do go without dying but I would add a light in the movable part like the one at the beginning that bring you up because when you fall down its very hard to grab it back!! (maybe its my tv who is too dark...) but anyway I had a great time in it!
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Old 03-19-2009, 11:25 AM   #6252
CYMBOL CYMBOL is offline
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Quote:
Originally Posted by fsavoie View Post
congrats!

I've played it again last night with the race sticker and got the first place! yeah! But I haven't go even close to have some race point in the optional wheel... I think you should increase a little bit the time on that one. Even if I do better, I really don't think its possible to have more than a couple hundred in that one.

Also when I start the level I have a warning that tells me that I don't have all the dlc that are use in the level? Those that mean I'm missing some of your design?
I saw your score. I found a cheat that I've been trying to correct, but I have ZERO thermometer space. And I'm having a hard time. I thought I found a way to correct it, but I still made it through. But even with the cheat I would have only beat your score by a few thousand. Seems you did a pretty good job.

Yeah, I need to increase the last race gate time. You'd have to play it "perfectly" to get it. I'll do it tonight.

Yes, that means to don't have the DLC of an object I have in the level. Do you have the MGS pack? (I don't think I used anything from the Valentines or Christmas packs).
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Old 03-19-2009, 11:34 AM   #6253
fsavoie fsavoie is offline
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Originally Posted by CYMBOL View Post
I found a cheat
shame on cheater! I don't see why cheat, its not like if you had a trophy for being in the top 10 of a level...

Quote:
Yes, that means to don't have the DLC of an object I have in the level. Do you have the MGS pack? (I don't think I used anything from the Valentines or Christmas packs).
Yes I have MGS pack but does that mean I don't see the object? or just that if you would have put it in a bubble I can't have it?
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Old 03-19-2009, 11:41 AM   #6254
CYMBOL CYMBOL is offline
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Originally Posted by fsavoie View Post
shame on cheater! I don't see why cheat, its not like if you had a trophy for being in the top 10 of a level...



Yes I have MGS pack but does that mean I don't see the object? or just that if you would have put it in a bubble I can't have it?
Hmmmm, I didn't think about that. Anyway, I did use the MGS items for the objects in the prizes. I didn't use anything from the V-Day or the X-Mas packs that I remember.

I am not sure what happens when I make an object from a pack you don't have and give it away as a prize. I wonder if LBP changes the materials, or just shows an empty bubble.

As for using an object in a level - you'll see it. The game might just be letting you know that "you might see a Valentines' Heart, but you won't find that in your objects". Still, if you have the MGS pack, I can't think of why you would see that message.
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Old 03-19-2009, 11:46 AM   #6255
Marine Mike Marine Mike is offline
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I don't know why, but I got the MGS pack, but I just haven't gotten the easy trophys for it such as creating a level with the stuff that goes with it.
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Old 03-19-2009, 11:47 AM   #6256
fsavoie fsavoie is offline
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Originally Posted by Marine Mike View Post
I don't know why, but I got the MGS pack, but I just haven't gotten the easy trophys for it such as creating a level with the stuff that goes with it.
you have to published it with the paint gun

BTW very funny your avatar!!!! A little bit freaky but funny!
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Old 03-19-2009, 11:48 AM   #6257
Marine Mike Marine Mike is offline
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Originally Posted by fsavoie View Post
you have to published it with the paint gun
Oh I know, just haven't really broughten myself to do it.
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Old 03-19-2009, 02:07 PM   #6258
CYMBOL CYMBOL is offline
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Originally Posted by Marine Mike View Post
Oh I know, just haven't really broughten myself to do it.
Just put the gun in your "Amazing Race" level. Put a wall with a paint gun switch where they have to shoot it 20 times to make it dissolve to continue the race.

No need to make an entire level if you don't want to. Just add it to an existing level and republish. Trophy acquired.
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Old 03-19-2009, 04:21 PM   #6259
Stephie_is_a_dork Stephie_is_a_dork is offline
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Quote:
Originally Posted by fsavoie View Post
Stephie, I've tried your new level "lights out" and its very a cool design that you have to just look at the light indication to know what to do or where do go without dying but I would add a light in the movable part like the one at the beginning that bring you up because when you fall down its very hard to grab it back!! (maybe its my tv who is too dark...) but anyway I had a great time in it!
Thanks, I'm glad you had fun! I purposely avoided using lights, only bubbles. I did set a bubble into the spongy material to illuminate it, but apparently in can be popped if you're behind it...I guess I can put a wall or something there to prevent that. I appreciate the feedback!

Quote:
Originally Posted by CYMBOL View Post
Hmmmm, I didn't think about that. Anyway, I did use the MGS items for the objects in the prizes. I didn't use anything from the V-Day or the X-Mas packs that I remember.

I am not sure what happens when I make an object from a pack you don't have and give it away as a prize. I wonder if LBP changes the materials, or just shows an empty bubble.

As for using an object in a level - you'll see it. The game might just be letting you know that "you might see a Valentines' Heart, but you won't find that in your objects". Still, if you have the MGS pack, I can't think of why you would see that message.
There has to be something from the Christmas pack, because I get that message too, and I have EVERY piece of DLC ever released except that. Back then, I thought DLC would be available forever and I procrastinated. Then one day in January I looked for the icon to download it and it was gone. My collection is sad and incomplete without it!
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Old 03-19-2009, 06:33 PM   #6260
Shin-Ra Shin-Ra is offline
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http://www.killzone.com/kz/news.psml...kz_news_page=0

We're all big fans of Media Molecule's platformer-meets-toybox LittleBigPlanet here at Guerrilla, so when the opportunity to design downloadable items for the game presented itself we jumped at it.

This week sees the release of the official Killzone-themed content for LittleBigPlanet. If you've ever wondered whether a standard-issue Helghast Soldier can look cute and cuddly instead of mean and menacing – well, wonder no more:


Even perennial ISA badass Sev becomes adorable when he's scaled down to Sackboy format!

Anyway, the full list of downloadable Killzone-themed content is as follows:

Sev Costume Set:
  • Sev' Skin
  • Sev' Haircut
  • ISA Battledress Tunic
  • ISA Battledress Trousers

Helghast Soldier Costume Set:
  • Helghast Soldier Helmet
  • Helghast Soldier Gasmask
  • Helghast Soldier Vest
  • Helghast Soldier Trousers

Killzone 2 Sticker Set:
  • Killzone Logo Sticker
  • Guerrilla Logo Sticker
  • Helghast Logo Sticker
  • ISA Logo Sticker
  • Helghast Seal Sticker
  • Helghast Property Sticker
  • ISA Seal Sticker
  • ISA Alliance Sticker
  • Helghast Propaganda I Sticker
  • Helghast Propaganda II Sticker
  • ISA Propaganda I Sticker
  • ISA Propaganda II Sticker
  • Helghast Assault Badge Sticker
  • Helghast Tactical Badge Sticker
  • ISA Engineer Badge Sticker
  • ISA Sabotage Badge Sticker
  • Helghan Text I Sticker
  • Helghan Text II Sticker
  • Helghan Text III Sticker
  • Helghan Text IV Sticker
  • Sergeant Rank Sticker
  • Major Sergeant Rank Sticker
  • Major Rank Sticker
  • General Rank Sticker
  • Caution Fire Sticker
  • Caution Stop Sticker
  • Proceed Sign Sticker
  • Warning Sign Sticker
  • Bullet Hole Sticker
  • Bullet Holes Sticker
  • Helghast Soldier Character Sticker
  • Sev Character Sticker
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