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#6682 |
Blu-ray Guru
May 2007
PSNetwork: groovyone
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We are an addictive group.
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#6683 |
Super Moderator
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This Week on PlayStation.Blog
Good Monday morning! (that’s really easy to say when you’re still sleeping). Here’s what we’re working on for you this week:
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#6685 | |
Senior Member
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#6686 |
Super Moderator
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![]() This Thursday, a gang of ghoulish fiends will crawl out from their various spooky hideouts and burst onto the PSN store. The Monsters come as two downloadable content packs; a four strong set of costumes, and a Monsters creator kit so stuffed full of new stickers, objects, music, sounds, and materials that the hessian seams are sure to burst from the strain of it. The kit also contains a gallery level, a level with very limited gameplay made with all the new items to show them off! Check out the trailer below to see the pack in action! [trailer] May 21st : Monster Costume Pack : $2.99 / €2.99 To accompany the Monsters Kit come four fangtastic costumes that are sure to entertain. These costumes are also available individually for $0.99 each.
![]() May 21st : Monsters Kit : $3.99 / €3.99 The Monsters Kit arrives and is the first of a new kind of content pack we’ve got heading your way in the coming months. Described broadly as a Medium pack, the Monsters Kit contains a large amount of creative goodness for you to use in your own level designs. It also includes a gallery level showing off the contents of the kit.
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#6688 |
Super Moderator
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![]() As most of you know, we’ve been spending the past few months touring and showing LittleBigPlanet at various promotional events. We’ve had the pleasure to meet a wide variety of great personalities from artists, to athletes, to musicians and allowed them to get their hands on LBP Create tools. Some provided great inspiration, some were extremely hands on, and in the end we came up with some great creations together, levels that in one way or another say something about what they are about. This Friday, you’ll be able to go online in LittleBigPlanet and check out a new hot spot destination on called “the patch”. ![]() On “the patch” you’ll find LBP Original levels created by inspiring individuals and interesting personalities. For our first showcase, we are spotlighting Joe Vaux, Sarah Burke, and Nathan Cabrera. Throughout the week, you’ll hear from several of them and their own experiences creating their LBP Original, so stay tuned the rest of the week and find out what other personalities you’ll find on “the patch”. Last edited by Shin-Ra; 05-18-2009 at 10:13 PM. |
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#6689 |
Blu-ray Knight
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The Monster Pack looks like fun - I'll probably pick up the Creator Portion - "The Patch" doesn't sound interesting at all, but I'll check it out with an open mind.
Not sure if/when I'll make an another level - I was actually considering, fine tuning the levels I've already done - and then republishing. I'm not sure if I'm up to a month's worth of work, but it might be fun to revisit some of my early levels and make them a little more user friendly. Just not sure yet. . . |
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#6692 | |
Super Moderator
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"LBP levels coming"
"Ratchet & Clank content done, coming soon hopefully" "Up next for Media Molecule: big pack, bigger than MGS" Quote:
I had been working with my friends Ken and Tonny over at Von Dutch and Planet Illogica for about a year. These two are looking for ways to use their skills and connections to help artists market themselves to a broader audience. Early this year I got the call from Ken to come down and meet the folks of PlayStation and design a LittleBigPlanet level. A day or two later I was sitting at the Von Dutch office in front of flat screen TV with Leo, the guy who produced LittleBigPlanet, gawking at this amazing game. [video] Leo led me through a basic tour of the game’s potential. I could tell it was just the tip of the iceberg. While other artists around me worked away on their levels with a PS representative, I felt like I needed some time to let what I had seen sink into my thick skull. That night I sat down with pen and paper and sketched out a schematic for what would become the Joe Vaux level. The next day I cruised over at lunch to present my drawing to Leo. He seemed inspired. Knowing I needed to get back to work, Leo took the drawing and began the construction. A couple of weeks went by and I get and email from KG. “Have you seen your level?” he asks. Then he iChats some stills from the world I designed. My jaw hit the floor. Now I have to admit, I’m not much of a gamer. I just don’t have time between being a father, an assistant director on Family Guy and a painter. But, if I did have time I would eat this game for breakfast, lunch and dinner. What a blast to design and build your own game. Kudos to PS! To the fans of PS and LittleBigPlanet: Don’t judge me, enjoy and bask in the ability to create and share with the magic of this fantastic game. Thanks to all the the great people at PlayStation (Katie, Ginger, Leo and Jeff) and to Ken Goldstein and Tonny S. for presenting this great opportunity. You guys Rock!!! Last edited by Shin-Ra; 05-19-2009 at 10:22 PM. |
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#6697 |
Special Member
Jan 2008
Windsor, Ontario
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#6698 |
Special Member
Jan 2008
Windsor, Ontario
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thread | Forum | Thread Starter | Replies | Last Post |
new trophies on LittleBigPlanet | PS3 | mokarapiromya | 5 | 12-20-2008 11:03 PM |
Which will sell more LittleBigPlanet or Resistance 2 ? | PS3 | septic death | 37 | 10-01-2008 07:28 PM |
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