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Old 12-30-2008, 06:23 PM   #1
Elandyll Elandyll is offline
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Default Sign of Things to come? Tomb Raider PS3 has the superior resolution

http://www.ps3center.net/news/2065/t...-ps3-than-360/

Quote:
Tomb Raider runs at higher resolution on PS3 than 360
Posted on December 30, 2008 by Nick

According to Beyond3D, the PS3 version of Tomb Raider Underworld runs at a higher resolution than it's Xbox 360 counterpart. The PS3 version runs at 1280X720, the standard 720P high definition resolution, while the Xbox 360 version of the title runs at 1024X576, a sub HD resolution that is then upscaled.

What does this mean? The PS3 version is HD and the XBox 360 version is not. However, the PS3 version does suffer from the usual 'washed out' lighting effect. You can see screen shots and make your own comparisons over at the Beyond3D forums here.
http://forum.beyond3d.com/showthread...38#post1250838

from Quaz51:
Quote:
yes, X360 1024x576 2xAA and PS3 1280x720 2xAA (with quincunx)
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Old 12-30-2008, 06:40 PM   #2
CptGreedle CptGreedle is offline
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Most interesting. I like the screenshots.
I must say that the color difference is NOT related to processing power.. and for that matter it is NOT a color difference. These games simply have different lighting. The Light Levels are clearly very different. The 360 tends to use brighter and more contrasty scenes here, while the PS3 has darker but softer scenes. Honestly the PS3 has more details in the shadows than the 360, which is just brighter. THis is clearly due to the difference in programming between the two, and are not related to processing abilities.
Saying that I will also say that the detail is noticeably better on the PS3. Looking at the last scene, you can see the water effects MUCH sharper on her skin, and the aliasing on the objects is clearly more controlled on the PS3 version.

360:


PS3:


Overall I will say that the PS3 version is superior. You can see more details in the darker parts of the scenes, which just seem to dark at times. But, I think it really does look better on the PS3 based on these screen shots.
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Old 12-30-2008, 06:42 PM   #3
CptGreedle CptGreedle is offline
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Look at her chin, look at her zippers, her skin (yes her chest), look at the strap on her shoulder (clearly has more texture)...

Even the shadow on her forehead has more detail. (Not even there on the 360 version, hence the different lighting issue)

The PS3 version is much sharper and detailed.
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Old 12-30-2008, 06:48 PM   #4
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Quote:
Originally Posted by CptGreedle View Post
Look at her chin, look at her zippers, her skin (yes her chest), look at the strap on her shoulder (clearly has more texture)...
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Old 12-30-2008, 06:54 PM   #5
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The PS3's first year was rough with multiplatform games thanks to EA and UBI but after that it has been all over the place. That said, in motion needs to be checked for a fair comparison.


That said I'll wait for Uncharted 2 Unless miracously this game is any good, past TR have sucked.


"However, the PS3 version does suffer from the usual 'washed out' lighting effect."

LOL, you mean not having your display set up properly with your PS3.

edit: looking at the rest of the pictures it isn't a graphical powerhouse by any means. Curious what the gameplay looks like.

Last edited by Monkey; 12-30-2008 at 07:02 PM.
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Old 12-30-2008, 06:54 PM   #6
Rike255 Rike255 is offline
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Looks better in that picture, but as I've said with every one of these comparisons (360 better then PS3 and vice versa), while we're playing the game, unless it's side by side comparisons we won't really notice it.

I always laughed at the gamespot comparisons where people would argue for days abotu which is better based on the shade of gray on that building or whatever.

That said, I'm glad to see the PS3 version will be running a higher resolution, my girlfriend wants this game so I'll likely be buying it.
Whether or not it's a sign of things to come I don't know, although I certainly hope that Blu-Ray/PS3 power is taken advantage of more in future games.
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Old 12-30-2008, 06:59 PM   #7
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I wife also wants this game so I will prolly get it, but I might have to get legends first.... undecided about that.
But just so you all know, I work with the highest quality images in the world every day. These are not movies, but photographs. I work as an Imaging Specialist at National Geographic, so looking for things like this are second nature to me.
I can tell you that after looking at all the images, clearly the 360 has over-contrasted the images. Since they have to use the standard graphics processing unit, they probably ran it through their typical process. But with the PS3, they have to use the cell more to do this, so they probably gave it a closer look. The PS3 is easier to see in shadows, with more detail, and less over-saturated colors.
Look at her hair closely. Notice how the root of her hair seems to vanish into darkness on the 360 more than on the PS3. This is due to over saturated and over contrasted imagery.

Yes both look good, but clearly the PS3 is better.
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Old 12-30-2008, 09:22 PM   #8
Uniquely Uniquely is offline
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Quote:
Originally Posted by Rike255 View Post
Looks better in that picture, but as I've said with every one of these comparisons (360 better then PS3 and vice versa), while we're playing the game, unless it's side by side comparisons we won't really notice it.

I agree..... I've played several games on both consoles and I've yet to come across a game that made me say "WOW... it looks SOOOO much better on this console than the other one." I think the graphics that both consoles are putting out right now are all but equal. Maybe once all that frequently talked about unused potential is actually tapped.... we'll see some major differences.... but IMO.... any differences so far have ranged from very minor to completely unnoticable. Any differences so far have been more due to the developement strategies than any real differences in the capabilities of either console.
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Old 12-30-2008, 07:17 PM   #9
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Quote:
Originally Posted by CptGreedle View Post
Look at her chin, look at her zippers, her skin (yes her chest), look at the strap on her shoulder (clearly has more texture)...

Even the shadow on her forehead has more detail. (Not even there on the 360 version, hence the different lighting issue)

The PS3 version is much sharper and detailed.
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Old 12-30-2008, 07:19 PM   #10
Monkey Monkey is offline
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Without the PS3 version there as reference it is hard to tell the 360 version is even a zipper..
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Old 12-30-2008, 07:22 PM   #11
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Quote:
Originally Posted by Monkey View Post
Without the PS3 version there as reference it is hard to tell the 360 version is even a zipper..
You're right! It could be a lining!
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Old 12-30-2008, 07:30 PM   #12
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Quote:
Originally Posted by Monkey View Post
Without the PS3 version there as reference it is hard to tell the 360 version is even a zipper..
Nice one!
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Old 12-30-2008, 09:32 PM   #13
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Quote:
Originally Posted by CptGreedle View Post
Most interesting. I like the screenshots.
I must say that the color difference is NOT related to processing power.. and for that matter it is NOT a color difference. These games simply have different lighting. The Light Levels are clearly very different. The 360 tends to use brighter and more contrasty scenes here, while the PS3 has darker but softer scenes. Honestly the PS3 has more details in the shadows than the 360, which is just brighter. THis is clearly due to the difference in programming between the two, and are not related to processing abilities.
Saying that I will also say that the detail is noticeably better on the PS3. Looking at the last scene, you can see the water effects MUCH sharper on her skin, and the aliasing on the objects is clearly more controlled on the PS3 version.

360:


PS3:


Overall I will say that the PS3 version is superior. You can see more details in the darker parts of the scenes, which just seem to dark at times. But, I think it really does look better on the PS3 based on these screen shots.
The PS3 version appears to be using advanced shaders that are not present in the 360 build. In the shot above, you can see hair shadow detail on Lara in the PS3 version, and it is completely absent in the 360 version. You'll see the same thing if you check out the comparison of shot 2, where Lara is under the canopy of the boat. There's a lot of shadow detail in the PS3 version, while the 360 version appears with no shadows at all. It appears the 360 version is trying to compensate by punching up contrast while crushing blacks.

I don't know if the resolution difference is a sign of things to come, because 360 games typically have good lighting/shadow detail and anti-aliasing. This may speak more about the game engine that Crystal Dynamics is using.
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