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#1 |
Junior Member
Oct 2009
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Hi guys,
I've seen the video of the upcoming console called Project Natal...so what do you think about this console? Are you going to buy for this or stick to your Xbox360 or Wii? |
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#4 |
Blu-ray Knight
Jun 2007
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I think it looks like crap to be honest.
If it doesn't have a controller then there is little point. Logan |
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#6 |
Banned
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#7 |
Blu-ray Count
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Natal seems revolutionary, but of course before Natal we had the EyeToy.
I'm sure that Natal won't be necessary for specific video game genres, as can you imagine moving around the room like an idiot or pretend that you're marching when you play Call Of Duty with Natal. Perhaps racing games, fitness games, and other casual interactive stuff will only be for Natal. Also, I fear that the Natal will also suffer from inaccuracy. I mean, sure you're using your full body to control your movement, but I don't know how accurate the final version will be. Not to be a fanboy, of course, but I'm just predicting what flaws Natal would have if it were to be released. Last edited by GLaDOS; 07-01-2010 at 12:57 AM. |
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#8 |
Power Member
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Several developers have stated that they're implementing Natal in ways that let you keep the controller in your hand so you have buttons. Natal is not completely controller free; it just adds another interface layer to what's already there.
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#10 | |
Blu-ray Knight
Jun 2007
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Yeah, that doesn't sound at all like a bad idea to me... ![]() Logan |
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#11 | |
Banned
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Like walking into a room and the console recognizes you and loads you profile. Then you can navigate to the movie you want to watch simply by moving your hand. |
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#12 |
Member
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Really, they are actually making a new console just for Project Natal? I thought they were adding it to the 360? Well I'm not surprised much. The 360 does lack technology. Sorry 360 fans, but project natal looks like it's going to fail to me. I can understand if it had motion controllers etc. But just waving you arms around is kind of lame. Especially for a racing game. I know this isn't for hardcore gamers, they are trying to compete with the wii now, which won't happen. I'm buying PS3 move when it comes out because I know Sony will have the best games for motion controllers.
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#13 | |
Member
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#15 |
Member
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I'm not a fanboy, I used to own a 360. In fact I had the 360 twice. I'm just stating my opinion, that is all. What I said is true though. To this day, I still didn't see anything original from microsoft. Besides the achievments. Just because you like the 360 doesn't give you the right to delete other peoples comments who don't like it. It has nothing to do with being a fanboy.
Last edited by lexiginger; 04-30-2010 at 02:46 PM. |
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#16 | |
Power Member
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![]() There are a ton of ways they can use this. You could have a game that is still largely controller-based, but with hand motions for certain tasks (throwing grenades, hacking a safe, etc.). Several devs have said they're considering that level of interactivity. Then you have full motion control on its own, which will likely lend itself naturally to Wii-like party games. Then you have motion control plus controller in one hand, which several devs have made mention of. But let's not forget the other aspects of Natal: You have full voice recognition beyond what has been done so far, which could easily be implemented in games the way it has been in Tom Clancy's Endwar or the Rainbow Six Vegas games. You could also have this in conjunction with gestures, where you could use hand signals and voice together like you're directing your team. Also, you have much more precise facial recognition and tracking. Developers have talked about using this not only for easily scanning your face in for multiplayer games (a la the aforementioned Rainbow Six Vegas games, which were problematic) but for detecting the emotion on your face to directly affect in-game events. Natal CAN do all that. Whether anyone will use it... we shall see. |
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#17 |
Blu-ray Ninja
Oct 2005
England
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But MS are pushing Natal as a controller FREE interface. If they're now saying you have to use the standard controller for many of the games, then frankly that's no different to the Move system is it.
MS always seem to be moving the goal posts with Natal, I gather an upcoming press event has a strict ban on recording devices, read into that what you will. Devs who are signed up will always say positive things, but only Sony have actually demoed their system in any kind of "real life" way. We'll see about Natal, but it feels to me like MS wanting to get the tech jump on Nintendo and Sony but they've now found themselves with something that is very clever but they're not entirely sure what to do with, hence the recent line that it's not just about games: You can control you tv using it apparently; really? how do I jump from channel 1 to channel 81 with a hand wave? How do I change the volume? Surely the tv will have to run through the Xbox and be compatable? Or this is just hot air from MS? Remember both Nintendo and Sony were in contact with the company that's developed this sytem and they both said no thanks. Sony were doing this stuff in a simpler way with EyeToy on PS2, but clearly they didn't see a big future for it other than a fun distraction. At the end of the day the vast majority of gamers want a controller and a comfy seat; they don't want to wave their arms and legs around or go jumping around the room to get their character doing stuff on screen. Pretty much EVERY Wii owner I know now plays the games sitting down, not standing up or moving around the room. That said, my mind is open on this, if MS can pull it off I'll be impressed, but both Sony and MS have launched these systems way too late to get the majority of their users on board. No peripheral has ever become a default part of a console especially when released so far into the life of the console. Oh, October is the release date, but still no price and still no game list. And note that while the next Tiger Woods game is Move compatable, it will not be Natal compatable. Personally if I'm playing a golf game that requires me to actually swing a club, I'd feel happier holding something real, not thin air. Sorry if this sounds like a belittling rant, but it's very telling that MS have been unable or unwilling to show off the Natal in any kind of real world scenario with actual games. One question for the previous post: so the Natal can detect my emotions? So what? Seriously, how do you tend to look when you're concentrating on a game, I tend to be pretty straightfaced. So is the game going to change the difficulty setting if it "sees" and "hears" me getting angry? Last edited by partridge; 05-11-2010 at 10:11 AM. |
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#18 |
Power Member
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Oh, I'm sure most games will be controller-free. The point is that they have the option.
As far as controlling the TV, they've talked about the 360 being used as an IPTV source for some time now. Whether that will come to fruition, we shall see. But this technology won't just be used on the 360; they've already said that there are plans to use it in the PC sector as well, which opens it up to a lot of different uses. And as far as it detecting your emotions based on your face... Just because they CAN do it, that doesn't mean anyone will. Peter Molyneux talked about it, but then we all know how much he typically follows through on what he says can be done. My point was that the technology itself, forgetting completely about gaming, has a lot of potential. The question is how they'll actually utilize the potential that is there in the gaming space. If a developer can figure out a way to use the voice recognition, facial recognition and 3-D full-body tracking in a unique game-changing way, then Microsoft could have something huge here. If, as I suspect is the more likely case, the games all tend to be more aimed at the Wii-type casual audience, then I see it going over about as well as PS Move has with the gaming media so far. If Sony and MS focus too much on trying to make it like the Wii, then they're screwed... because people who want that experience already have the Wii. Could be lightning in a bottle... could be utter crap. For me personally, I'll probably buy it more out of curiosity than anything. But as far as serious gaming, if the input lag is there, it will be exacerbated by my projection setup which already has a little lag to it, so it could be quite useless in my particular space. But I'm still interested enough in the tech itself to check it out. |
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#19 |
Blu-ray Ninja
Oct 2005
England
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E3 will be very interesting this year
![]() I still have my doubts about gesture control; when I press a button, it's pressed. But if I wave my hand in a certain way but get it slightly wrong... We'll see what MS show off in June, but their ill fated excursion into HD-DVD will still be on some people's minds; no one wants to buy a piece of kit only to find that 6 months later it's a dusty paper weight. |
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#20 |
Power Member
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Agreed. I hope they do something unique with it. Otherwise, it'll get about as much use as my Live Vision Cam (the only use for which was scanning my face into R6: Vegas 2 and flipping people off in Burnout Paradise).
We'll see on June 13th at their Natal-only event. They better wow us, or this could be the biggest hyped failure of all time. |
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