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Old 04-30-2007, 02:57 AM   #21
nobody nobody is offline
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Jan 2007
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I also heard they didn't put all that much memory in it cuz the PS3 didn't need it due to the ultra powerful cell processor. There's very little contention between the two.
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Old 04-30-2007, 03:01 AM   #22
ps3andlovinit ps3andlovinit is offline
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Quote:
Originally Posted by IBLEEDBLU View Post
rite out of the box

http://img388.imageshack.us/img388/14/hpim0571re7.jpg


now ask your self that question...is it worth getting the elite
But I thought the red ring of death was only happening with the first batch of units from Nov/Dec 2005 ....
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Old 04-30-2007, 03:03 AM   #23
stockstar1138 stockstar1138 is offline
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Go look at the specs. PS3 has 256MB CPU, 256 GPU, 7x256MB SPE. None of them can share memory. 360 has a 512MB CPU/GPU that can share. As long as you program the game to utlilize the SPEs you have more than enough. Developers are used to the GPU and CPU sharing and thats how they make the games, then when the PS3 can't do that and they have to build to the Cell they complain saying that the system doesn't have enough memory, when in reality they aren't making the game properly. This problem will actually end up helping the PS3 has developers will want to build to the PS3 instead of the 360, because PS3 to 360 ports = easy, 360 to PS3 ports = hard. PS3 is a big enough market now, that they aren't going to want to miss it.
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Old 04-30-2007, 03:23 AM   #24
nobody nobody is offline
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Quote:
Originally Posted by stockstar1138 View Post
Go look at the specs. PS3 has 256MB CPU, 256 GPU, 7x256MB SPE. None of them can share memory. 360 has a 512MB CPU/GPU that can share. As long as you program the game to utlilize the SPEs you have more than enough. Developers are used to the GPU and CPU sharing and thats how they make the games, then when the PS3 can't do that and they have to build to the Cell they complain saying that the system doesn't have enough memory, when in reality they aren't making the game properly. This problem will actually end up helping the PS3 has developers will want to build to the PS3 instead of the 360, because PS3 to 360 ports = easy, 360 to PS3 ports = hard. PS3 is a big enough market now, that they aren't going to want to miss it.
Really? Each SPE has the amount as the CPU?
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Old 04-30-2007, 03:31 AM   #25
stockstar1138 stockstar1138 is offline
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sorry, im retarded. 256KB per SPE, not MB. Still, CPU and GPU have the same amount of memory as 360, just not as flexible. Then, the Cell offers even more memory. The thing has enough memory.
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Old 04-30-2007, 04:25 AM   #26
shadowmoon shadowmoon is offline
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Quote:
Originally Posted by Blu_Ray_UK2007 View Post
To quote yourself.. why would you want to buy a dying format?

Seem's to me the features of the l33t xbox, should have been present in the original version.

I'm glad i've never owned an xbox.
I dont, but it would keep the wife happy while Im playing my PS3 But thats only IF 360 will have a lot more RPG exclusives that I wont be able to get on PS3 and the downloadable contents are just that much cooler to get. And that red ring of death out of the box just scary... I never had a prob with my PS3.
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Old 05-01-2007, 12:12 AM   #27
SnakEyes SnakEyes is offline
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Quote:
Originally Posted by IBLEEDBLU View Post
rite out of the box

http://img388.imageshack.us/img388/14/hpim0571re7.jpg


now ask your self that question...is it worth getting the elite
Correct me if I'm wrong-but can't you take the faceplate off and fix that?
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Old 05-01-2007, 12:18 AM   #28
SnakEyes SnakEyes is offline
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Quote:
Originally Posted by ps3andlovinit View Post
But I thought the red ring of death was only happening with the first batch of units from Nov/Dec 2005 ....
Again-correct me if I'm wrong-I believe he is pointing out the fact that the USB door is broken/staying open- Not the "ring of death" because the ring of death is a ring-not the 3 indicators lighting up.
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Old 05-01-2007, 12:31 AM   #29
stockstar1138 stockstar1138 is offline
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Indicator lights are green, ring of death is red and made up of 3 lights. the picture shows a hardware malfunction.
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Old 05-01-2007, 12:37 AM   #30
SnakEyes SnakEyes is offline
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Quote:
Originally Posted by stockstar1138 View Post
Indicator lights are green, ring of death is red and made up of 3 lights. the picture shows a hardware malfunction.
OK- I'm red/green color blind-so lights like that are hard for me to see. Every launch has it's "hardware malfunctions" though...I guess it's the price gamers pay.
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Old 05-01-2007, 12:39 AM   #31
Shin-Ra Shin-Ra is offline
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Glad they've got a sense of humour!
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Old 05-01-2007, 12:55 AM   #32
stockstar1138 stockstar1138 is offline
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Yeah this is on a ridiculous scale. I know not every system has a hardware failure but only one of my friends has not had to return his 360. Guarenteed MS knew that they were releasing a faulty product in order to have no competition so they could gain market share.
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Old 05-01-2007, 01:00 AM   #33
SnakEyes SnakEyes is offline
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Quote:
Originally Posted by stockstar1138 View Post
Yeah this is on a ridiculous scale. I know not every system has a hardware failure but only one of my friends has not had to return his 360. Guarenteed MS knew that they were releasing a faulty product in order to have no competition so they could gain market share.
I think every systems launch problems are ridiculous. Not sure you can go off the friends you know as a guide-cause other than me and the people on this board-I don't know anyone who owns a PS3, but know half a dozen or so who have 360's (and who haven't had problems). I also think every manufacturer who releases a system with problems "knew" there were problems. I also don't think MS rushed the 360 out a year ahead of others to gain share. They announced the launch well before that (as all others do) and they stuck with it-defects and all (like everyone does-except Nintendo-don't hear many launch problems with their systems). Like I said before-it's the price gamers/all conumers pay for rushing out and getting the product right when it comes out-you roll the dice a bit.

Last edited by SnakEyes; 05-01-2007 at 01:01 AM. Reason: content
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Old 05-01-2007, 01:06 AM   #34
stockstar1138 stockstar1138 is offline
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Yeah, but the PS2 didn't have these problems til later in its life, PS3 hasn't had these problems, Nintendo doesn't have these problems. I mean its one thing to be having red diodes go bad after a year or so and getting the infamous "disc read error". its another when 20% of the systems are having hardware malfunctions (i believe this is the official estimate). MS had to have tested these before they launched and knew that a lot had hardware issues.
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Old 05-01-2007, 01:15 AM   #35
SnakEyes SnakEyes is offline
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I totally agree-it apparently does happen a lot-I've never experienced it with mine but I've heard of people that have. It's a "necessary evil" if you will. It's something they dont' have figured out. It's almost MS's M.O.- what product of a MS's that comes out doesn't have a ton of problems when it comes out-but that doesn't force people to buy Linux and boycott Windows. To each their own-if you want to put up with it-put up with it. I haven't had any problems with either my360 or PS3 so I'm happy with both.
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Old 05-02-2007, 04:28 AM   #36
STI Jaguar STI Jaguar is offline
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Ya, I picked on up at roughly $500. So HDMI 1.2 and 120G drive.

I had returned my 20G 360 which I paid about $300 (after rebate and this deal is over so I can't get this back).

So fack....I paid an additional $200 for some Fud HDMI and an extra $100G that I won't use. I know I ****ed up but what the heck.

I am picking up a 24inch computer monitor with HDMI slots to play with this soon so hopefully I can forget about this.
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