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#11 | |
Blu-ray Samurai
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![]() Quote:
Druckmann built his career by being a great storyteller. The first installment of TLoU was arguably the greatest story of any video game ever created. The Uncharted games also were built on great stories. Maybe Druckmann is no longer a great storyteller or maybe he squandered it by choosing to indulge in gender dysphoria and quickly kill off his most popular character in TLoU2 for no good reason. I don't like the story of TLoU2 any more than you do, but it doesn't erase all of Druckmann's achievements. As for alternating the shoulder as a shooter, I don't know why you think this should be a part of the shooter's experience. Have you ever trained with real firearms? Not only do you need to favor your dominant hand, but your dominant eye when using the sight on your weapon. No amount of training can change your dominant eye. I suppose if you train hours a day with your weaker hand, you could perhaps make some progress with your off hand. In terms of gameplay, it doesn't add anything to be able to switch shoulders and makes the game less realistic. So why make that a part of the gameplay? You never make a good case for it. Last edited by Gremal; 12-22-2024 at 03:43 AM. |
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